diff options
author | Adam Frisby | 2008-04-29 14:04:55 +0000 |
---|---|---|
committer | Adam Frisby | 2008-04-29 14:04:55 +0000 |
commit | 375163a6fece8b3a57c7555246abe8338223a599 (patch) | |
tree | 163001ca96a4b4d08589e9772f78510677d5d0dc /OpenSim/Framework/IClientAPI.cs | |
parent | Patch from Melanie: 0001087: Crash to bash de-linking objects. Thanks Melanie! (diff) | |
download | opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.zip opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.gz opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.bz2 opensim-SC_OLD-375163a6fece8b3a57c7555246abe8338223a599.tar.xz |
* Spring cleaning.
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 156 |
1 files changed, 83 insertions, 73 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 985e085..20d4e62 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -74,14 +74,19 @@ namespace OpenSim.Framework | |||
74 | /// </summary> | 74 | /// </summary> |
75 | public class ChatFromViewerArgs : EventArgs, IEventArgs | 75 | public class ChatFromViewerArgs : EventArgs, IEventArgs |
76 | { | 76 | { |
77 | protected string m_message; | ||
78 | protected ChatTypeEnum m_type; | ||
79 | protected int m_channel; | 77 | protected int m_channel; |
80 | protected LLVector3 m_position; | ||
81 | protected string m_from; | 78 | protected string m_from; |
79 | protected string m_message; | ||
80 | protected LLVector3 m_position; | ||
82 | 81 | ||
83 | protected IClientAPI m_sender; | ||
84 | protected IScene m_scene; | 82 | protected IScene m_scene; |
83 | protected IClientAPI m_sender; | ||
84 | protected ChatTypeEnum m_type; | ||
85 | |||
86 | public ChatFromViewerArgs() | ||
87 | { | ||
88 | m_position = new LLVector3(); | ||
89 | } | ||
85 | 90 | ||
86 | /// <summary> | 91 | /// <summary> |
87 | /// The message sent by the user | 92 | /// The message sent by the user |
@@ -128,6 +133,8 @@ namespace OpenSim.Framework | |||
128 | set { m_from = value; } | 133 | set { m_from = value; } |
129 | } | 134 | } |
130 | 135 | ||
136 | #region IEventArgs Members | ||
137 | |||
131 | /// <summary> | 138 | /// <summary> |
132 | /// The client responsible for sending the message, or null. | 139 | /// The client responsible for sending the message, or null. |
133 | /// </summary> | 140 | /// </summary> |
@@ -146,18 +153,15 @@ namespace OpenSim.Framework | |||
146 | set { m_scene = value; } | 153 | set { m_scene = value; } |
147 | } | 154 | } |
148 | 155 | ||
149 | public ChatFromViewerArgs() | 156 | #endregion |
150 | { | ||
151 | m_position = new LLVector3(); | ||
152 | } | ||
153 | } | 157 | } |
154 | 158 | ||
155 | public class TextureRequestArgs : EventArgs | 159 | public class TextureRequestArgs : EventArgs |
156 | { | 160 | { |
157 | protected LLUUID m_requestedAssetID; | ||
158 | private sbyte m_discardLevel; | 161 | private sbyte m_discardLevel; |
159 | private uint m_packetNumber; | 162 | private uint m_packetNumber; |
160 | private float m_priority; | 163 | private float m_priority; |
164 | protected LLUUID m_requestedAssetID; | ||
161 | 165 | ||
162 | public float Priority | 166 | public float Priority |
163 | { | 167 | { |
@@ -206,6 +210,8 @@ namespace OpenSim.Framework | |||
206 | set { m_nowWearing = value; } | 210 | set { m_nowWearing = value; } |
207 | } | 211 | } |
208 | 212 | ||
213 | #region Nested type: Wearable | ||
214 | |||
209 | public class Wearable | 215 | public class Wearable |
210 | { | 216 | { |
211 | public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 217 | public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
@@ -217,6 +223,8 @@ namespace OpenSim.Framework | |||
217 | Type = type; | 223 | Type = type; |
218 | } | 224 | } |
219 | } | 225 | } |
226 | |||
227 | #endregion | ||
220 | } | 228 | } |
221 | 229 | ||
222 | public delegate void TextureRequest(Object sender, TextureRequestArgs e); | 230 | public delegate void TextureRequest(Object sender, TextureRequestArgs e); |
@@ -224,18 +232,18 @@ namespace OpenSim.Framework | |||
224 | public delegate void AvatarNowWearing(Object sender, AvatarWearingArgs e); | 232 | public delegate void AvatarNowWearing(Object sender, AvatarWearingArgs e); |
225 | 233 | ||
226 | public delegate void ImprovedInstantMessage(IClientAPI remoteclient, | 234 | public delegate void ImprovedInstantMessage(IClientAPI remoteclient, |
227 | LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, | 235 | LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, |
228 | string fromAgentName, string message, byte dialog, bool fromGroup, byte offline, uint ParentEstateID, | 236 | string fromAgentName, string message, byte dialog, bool fromGroup, byte offline, uint ParentEstateID, |
229 | LLVector3 Position, LLUUID RegionID, byte[] binaryBucket); // This shouldn't be cut down... | 237 | LLVector3 Position, LLUUID RegionID, byte[] binaryBucket); // This shouldn't be cut down... |
230 | // especially if we're ever going to implement groups, presence, estate message dialogs... | 238 | // especially if we're ever going to implement groups, presence, estate message dialogs... |
231 | 239 | ||
232 | public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 RayEnd, LLVector3 RayStart, | 240 | public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 RayEnd, LLVector3 RayStart, |
233 | LLUUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, | 241 | LLUUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, |
234 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, | 242 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, |
235 | bool RezSelected, bool RemoveItem, LLUUID fromTaskID ); | 243 | bool RezSelected, bool RemoveItem, LLUUID fromTaskID); |
236 | 244 | ||
237 | public delegate void RezSingleAttachmentFromInv(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt, | 245 | public delegate void RezSingleAttachmentFromInv(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt, |
238 | uint ItemFlags, uint NextOwnerMask); | 246 | uint ItemFlags, uint NextOwnerMask); |
239 | 247 | ||
240 | public delegate void ObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot); | 248 | public delegate void ObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot); |
241 | 249 | ||
@@ -305,12 +313,10 @@ namespace OpenSim.Framework | |||
305 | 313 | ||
306 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags, LLUUID AgentID, LLUUID GroupID); | 314 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags, LLUUID AgentID, LLUUID GroupID); |
307 | 315 | ||
308 | public delegate void ObjectDuplicateOnRay(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID, | 316 | public delegate void ObjectDuplicateOnRay(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID, |
309 | LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart, | 317 | LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart, |
310 | bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates); | 318 | bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates); |
311 | 319 | ||
312 | |||
313 | |||
314 | 320 | ||
315 | public delegate void StatusChange(bool status); | 321 | public delegate void StatusChange(bool status); |
316 | 322 | ||
@@ -355,7 +361,9 @@ namespace OpenSim.Framework | |||
355 | 361 | ||
356 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); | 362 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); |
357 | 363 | ||
358 | public delegate void AddNewPrim(LLUUID ownerID, LLVector3 RayEnd, LLQuaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, byte RayEndIsIntersection); | 364 | public delegate void AddNewPrim( |
365 | LLUUID ownerID, LLVector3 RayEnd, LLQuaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, | ||
366 | byte RayEndIsIntersection); | ||
359 | 367 | ||
360 | public delegate void RequestGodlikePowers(LLUUID AgentID, LLUUID SessionID, LLUUID token, bool GodLike, IClientAPI remote_client); | 368 | public delegate void RequestGodlikePowers(LLUUID AgentID, LLUUID SessionID, LLUUID token, bool GodLike, IClientAPI remote_client); |
361 | 369 | ||
@@ -409,7 +417,7 @@ namespace OpenSim.Framework | |||
409 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID); | 417 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID); |
410 | 418 | ||
411 | public delegate void MoveTaskInventory(IClientAPI remoteClient, LLUUID folderID, uint localID, LLUUID itemID); | 419 | public delegate void MoveTaskInventory(IClientAPI remoteClient, LLUUID folderID, uint localID, LLUUID itemID); |
412 | 420 | ||
413 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID); | 421 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID); |
414 | 422 | ||
415 | public delegate void UDPAssetUploadRequest( | 423 | public delegate void UDPAssetUploadRequest( |
@@ -422,17 +430,17 @@ namespace OpenSim.Framework | |||
422 | 430 | ||
423 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); | 431 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); |
424 | 432 | ||
425 | public delegate void FriendActionDelegate(IClientAPI remoteClient,LLUUID agentID,LLUUID transactionID,List<LLUUID> callingCardFolders); | 433 | public delegate void FriendActionDelegate(IClientAPI remoteClient, LLUUID agentID, LLUUID transactionID, List<LLUUID> callingCardFolders); |
426 | 434 | ||
427 | public delegate void FriendshipTermination(IClientAPI remoteClient,LLUUID agentID, LLUUID ExID); | 435 | public delegate void FriendshipTermination(IClientAPI remoteClient, LLUUID agentID, LLUUID ExID); |
428 | 436 | ||
429 | public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes); | 437 | public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes); |
430 | 438 | ||
431 | public delegate void MoneyTransferRequest(LLUUID sourceID, LLUUID destID, int amount, int transactionType, string description); | 439 | public delegate void MoneyTransferRequest(LLUUID sourceID, LLUUID destID, int amount, int transactionType, string description); |
432 | 440 | ||
433 | public delegate void ParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, | 441 | public delegate void ParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, |
434 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated); | 442 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated); |
435 | 443 | ||
436 | // We keep all this information for fraud purposes in the future. | 444 | // We keep all this information for fraud purposes in the future. |
437 | public delegate void MoneyBalanceRequest(IClientAPI remoteClient, LLUUID agentID, LLUUID sessionID, LLUUID TransactionID); | 445 | public delegate void MoneyBalanceRequest(IClientAPI remoteClient, LLUUID agentID, LLUUID sessionID, LLUUID TransactionID); |
438 | 446 | ||
@@ -443,10 +451,33 @@ namespace OpenSim.Framework | |||
443 | public delegate void ObjectIncludeInSearch(IClientAPI remoteClient, bool IncludeInSearch, uint localID); | 451 | public delegate void ObjectIncludeInSearch(IClientAPI remoteClient, bool IncludeInSearch, uint localID); |
444 | 452 | ||
445 | public delegate void ScriptAnswer(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID, int answer); | 453 | public delegate void ScriptAnswer(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID, int answer); |
454 | |||
446 | public delegate void RequestPayPrice(IClientAPI remoteClient, LLUUID objectID); | 455 | public delegate void RequestPayPrice(IClientAPI remoteClient, LLUUID objectID); |
447 | 456 | ||
448 | public interface IClientAPI | 457 | public interface IClientAPI |
449 | { | 458 | { |
459 | LLVector3 StartPos { get; set; } | ||
460 | |||
461 | LLUUID AgentId { get; } | ||
462 | |||
463 | LLUUID SessionId { get; } | ||
464 | |||
465 | LLUUID SecureSessionId { get; } | ||
466 | |||
467 | string FirstName { get; } | ||
468 | |||
469 | string LastName { get; } | ||
470 | |||
471 | int NextAnimationSequenceNumber { get; } | ||
472 | |||
473 | /// <summary> | ||
474 | /// Returns the full name of the agent/avatar represented by this client | ||
475 | /// </summary> | ||
476 | /// <param name="newPack"></param> | ||
477 | /// <param name="packType"></param> | ||
478 | string Name { get; } | ||
479 | |||
480 | uint CircuitCode { get; } | ||
450 | event ImprovedInstantMessage OnInstantMessage; | 481 | event ImprovedInstantMessage OnInstantMessage; |
451 | event ChatFromViewer OnChatFromViewer; | 482 | event ChatFromViewer OnChatFromViewer; |
452 | event TextureRequest OnRequestTexture; | 483 | event TextureRequest OnRequestTexture; |
@@ -563,38 +594,15 @@ namespace OpenSim.Framework | |||
563 | event MoneyBalanceRequest OnMoneyBalanceRequest; | 594 | event MoneyBalanceRequest OnMoneyBalanceRequest; |
564 | event UpdateAvatarProperties OnUpdateAvatarProperties; | 595 | event UpdateAvatarProperties OnUpdateAvatarProperties; |
565 | event ParcelBuy OnParcelBuy; | 596 | event ParcelBuy OnParcelBuy; |
566 | event RequestPayPrice OnRequestPayPrice ; | 597 | event RequestPayPrice OnRequestPayPrice; |
567 | 598 | ||
568 | event ObjectIncludeInSearch OnObjectIncludeInSearch; | 599 | event ObjectIncludeInSearch OnObjectIncludeInSearch; |
569 | 600 | ||
570 | event UUIDNameRequest OnTeleportHomeRequest; | 601 | event UUIDNameRequest OnTeleportHomeRequest; |
571 | 602 | ||
572 | event ScriptAnswer OnScriptAnswer; | 603 | event ScriptAnswer OnScriptAnswer; |
573 | 604 | ||
574 | event AgentSit OnUndo; | 605 | event AgentSit OnUndo; |
575 | |||
576 | LLVector3 StartPos { get; set; } | ||
577 | |||
578 | LLUUID AgentId { get; } | ||
579 | |||
580 | LLUUID SessionId { get; } | ||
581 | |||
582 | LLUUID SecureSessionId { get; } | ||
583 | |||
584 | string FirstName { get; } | ||
585 | |||
586 | string LastName { get; } | ||
587 | |||
588 | int NextAnimationSequenceNumber { get; } | ||
589 | |||
590 | /// <summary> | ||
591 | /// Returns the full name of the agent/avatar represented by this client | ||
592 | /// </summary> | ||
593 | /// <param name="newPack"></param> | ||
594 | /// <param name="packType"></param> | ||
595 | string Name { get; } | ||
596 | |||
597 | uint CircuitCode { get; } | ||
598 | 606 | ||
599 | void OutPacket(Packet newPack, ThrottleOutPacketType packType); | 607 | void OutPacket(Packet newPack, ThrottleOutPacketType packType); |
600 | void SendWearables(AvatarWearable[] wearables, int serial); | 608 | void SendWearables(AvatarWearable[] wearables, int serial); |
@@ -608,9 +616,10 @@ namespace OpenSim.Framework | |||
608 | 616 | ||
609 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 617 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, |
610 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp); | 618 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp); |
619 | |||
611 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 620 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, |
612 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, | 621 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, |
613 | byte[] binaryBucket); | 622 | byte[] binaryBucket); |
614 | 623 | ||
615 | void SendLayerData(float[] map); | 624 | void SendLayerData(float[] map); |
616 | void SendLayerData(int px, int py, float[] map); | 625 | void SendLayerData(int px, int py, float[] map); |
@@ -645,9 +654,9 @@ namespace OpenSim.Framework | |||
645 | 654 | ||
646 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | 655 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |
647 | LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 656 | LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, |
648 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation, | 657 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation, |
649 | bool attachment, uint AttachmentPoint, LLUUID AssetId); | 658 | bool attachment, uint AttachmentPoint, LLUUID AssetId); |
650 | 659 | ||
651 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | 660 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |
652 | LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 661 | LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, |
653 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction); | 662 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction); |
@@ -657,7 +666,7 @@ namespace OpenSim.Framework | |||
657 | 666 | ||
658 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 667 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
659 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity); | 668 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity); |
660 | 669 | ||
661 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, | 670 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, |
662 | List<InventoryFolderBase> folders, bool fetchFolders, | 671 | List<InventoryFolderBase> folders, bool fetchFolders, |
663 | bool fetchItems); | 672 | bool fetchItems); |
@@ -672,20 +681,20 @@ namespace OpenSim.Framework | |||
672 | 681 | ||
673 | void SendRemoveInventoryItem(LLUUID itemID); | 682 | void SendRemoveInventoryItem(LLUUID itemID); |
674 | void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName); | 683 | void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName); |
675 | 684 | ||
676 | /// <summary> | 685 | /// <summary> |
677 | /// Used by the server to inform the client of a new inventory item. Used when transferring items | 686 | /// Used by the server to inform the client of a new inventory item. Used when transferring items |
678 | /// between avatars, possibly among other things. | 687 | /// between avatars, possibly among other things. |
679 | /// </summary> | 688 | /// </summary> |
680 | /// <param name="item"></param> | 689 | /// <param name="item"></param> |
681 | void SendBulkUpdateInventory(InventoryItemBase item); | 690 | void SendBulkUpdateInventory(InventoryItemBase item); |
682 | 691 | ||
683 | void SendXferPacket(ulong xferID, uint packet, byte[] data); | 692 | void SendXferPacket(ulong xferID, uint packet, byte[] data); |
684 | 693 | ||
685 | void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, | 694 | void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, |
686 | int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, | 695 | int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, |
687 | int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, | 696 | int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, |
688 | int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent); | 697 | int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent); |
689 | 698 | ||
690 | void SendAvatarPickerReply(AvatarPickerReplyPacket Pack); | 699 | void SendAvatarPickerReply(AvatarPickerReplyPacket Pack); |
691 | 700 | ||
@@ -709,10 +718,11 @@ namespace OpenSim.Framework | |||
709 | 718 | ||
710 | void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, | 719 | void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, |
711 | uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); | 720 | uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); |
721 | |||
712 | void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question); | 722 | void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question); |
713 | 723 | ||
714 | byte[] GetThrottlesPacked(float multiplier); | 724 | byte[] GetThrottlesPacked(float multiplier); |
715 | 725 | ||
716 | 726 | ||
717 | void SetDebug(int newDebug); | 727 | void SetDebug(int newDebug); |
718 | void InPacket(Packet NewPack); | 728 | void InPacket(Packet NewPack); |
@@ -734,16 +744,16 @@ namespace OpenSim.Framework | |||
734 | [Serializable] | 744 | [Serializable] |
735 | public class ClientInfo | 745 | public class ClientInfo |
736 | { | 746 | { |
737 | public byte[] usecircuit; | ||
738 | public EndPoint userEP; | ||
739 | public EndPoint proxyEP; | ||
740 | public sAgentCircuitData agentcircuit; | 747 | public sAgentCircuitData agentcircuit; |
741 | 748 | ||
742 | public Dictionary<uint, uint> pendingAcks; | ||
743 | public Dictionary<uint, byte[]> needAck; | 749 | public Dictionary<uint, byte[]> needAck; |
744 | 750 | ||
745 | public List<byte[]> out_packets; | 751 | public List<byte[]> out_packets; |
752 | public Dictionary<uint, uint> pendingAcks; | ||
753 | public EndPoint proxyEP; | ||
746 | 754 | ||
747 | public uint sequence; | 755 | public uint sequence; |
756 | public byte[] usecircuit; | ||
757 | public EndPoint userEP; | ||
748 | } | 758 | } |
749 | } | 759 | } \ No newline at end of file |