aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/IClientAPI.cs
diff options
context:
space:
mode:
authorMelanie Thielker2009-05-04 14:25:19 +0000
committerMelanie Thielker2009-05-04 14:25:19 +0000
commit36dd346a91a4dab41e7acb5edc1a8b62f32757bc (patch)
tree15569139ecde844ddd5d24c60c60ccedf522ba6a /OpenSim/Framework/IClientAPI.cs
parentAdd a skeleton class, "RemoteConsole", for a console that uses REST (diff)
downloadopensim-SC_OLD-36dd346a91a4dab41e7acb5edc1a8b62f32757bc.zip
opensim-SC_OLD-36dd346a91a4dab41e7acb5edc1a8b62f32757bc.tar.gz
opensim-SC_OLD-36dd346a91a4dab41e7acb5edc1a8b62f32757bc.tar.bz2
opensim-SC_OLD-36dd346a91a4dab41e7acb5edc1a8b62f32757bc.tar.xz
Add a method to flush the prim update buffers once a frame, since the timer
appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/IClientAPI.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 32544b9..28d5502 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -902,6 +902,8 @@ namespace OpenSim.Framework
902 List<InventoryFolderBase> folders, bool fetchFolders, 902 List<InventoryFolderBase> folders, bool fetchFolders,
903 bool fetchItems); 903 bool fetchItems);
904 904
905 void FlushPrimUpdates();
906
905 void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item); 907 void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item);
906 908
907 /// <summary> 909 /// <summary>