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author | Justin Clarke Casey | 2007-12-28 22:13:43 +0000 |
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committer | Justin Clarke Casey | 2007-12-28 22:13:43 +0000 |
commit | 4ae10034bd929c6451633c6fc5172c44e9280fa4 (patch) | |
tree | bf3abf3e79787ddfa72c645e977e126c61273845 /OpenSim/Framework/IAssetServer.cs | |
parent | * applied melanie's matnis patch #255. Thanks Melanie. (diff) | |
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Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
Diffstat (limited to 'OpenSim/Framework/IAssetServer.cs')
-rw-r--r-- | OpenSim/Framework/IAssetServer.cs | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/OpenSim/Framework/IAssetServer.cs b/OpenSim/Framework/IAssetServer.cs index afd3687..df36623 100644 --- a/OpenSim/Framework/IAssetServer.cs +++ b/OpenSim/Framework/IAssetServer.cs | |||
@@ -41,12 +41,6 @@ namespace OpenSim.Framework | |||
41 | void UpdateAsset(AssetBase asset); | 41 | void UpdateAsset(AssetBase asset); |
42 | void StoreAndCommitAsset(AssetBase asset); | 42 | void StoreAndCommitAsset(AssetBase asset); |
43 | void Close(); | 43 | void Close(); |
44 | void LoadAsset(AssetBase info, bool image, string filename); | ||
45 | List<AssetBase> GetDefaultAssets(); | ||
46 | AssetBase CreateImageAsset(string assetIdStr, string name, string filename); | ||
47 | void ForEachDefaultAsset(Action<AssetBase> action); | ||
48 | AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage); | ||
49 | void ForEachXmlAsset(Action<AssetBase> action); | ||
50 | } | 44 | } |
51 | 45 | ||
52 | // could change to delegate? | 46 | // could change to delegate? |