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authorTeravus Ovares2008-02-08 23:48:27 +0000
committerTeravus Ovares2008-02-08 23:48:27 +0000
commitbb5b88d161b3af77ee2c5f467ef2685ea895c924 (patch)
treef8569d32a4f8f902c44983c3e21ea209861877a3 /OpenSim/Framework/IAssetServer.cs
parent* Stop asset transactions hanging around after they've completed (diff)
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* Fixed a situation in ODE where it didn't call the mesher on a cube when you tapered if you didn't have a cut or a hollow.
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