diff options
Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that.
Diffstat (limited to 'OpenSim/Framework/General')
-rw-r--r-- | OpenSim/Framework/General/Types/AgentWearable.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/Types/AgentWearable.cs b/OpenSim/Framework/General/Types/AgentWearable.cs index 404df0d..9de25b5 100644 --- a/OpenSim/Framework/General/Types/AgentWearable.cs +++ b/OpenSim/Framework/General/Types/AgentWearable.cs | |||
@@ -49,7 +49,7 @@ namespace OpenSim.Framework.Types | |||
49 | defaultWearables[i] = new AvatarWearable(); | 49 | defaultWearables[i] = new AvatarWearable(); |
50 | } | 50 | } |
51 | defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | 51 | defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); |
52 | defaultWearables[0].ItemID = LLUUID.Random(); | 52 | defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); |
53 | return defaultWearables; | 53 | return defaultWearables; |
54 | } | 54 | } |
55 | } | 55 | } |