diff options
author | lbsa71 | 2007-10-30 09:05:31 +0000 |
---|---|---|
committer | lbsa71 | 2007-10-30 09:05:31 +0000 |
commit | 67e12b95ea7b68f4904a7484d77ecfd787d16d0c (patch) | |
tree | 20b00d24c8a7617017960432ec044852e3ad5fa9 /OpenSim/Framework/General | |
parent | * Deleted .user file (diff) | |
download | opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.zip opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.gz opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.bz2 opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.xz |
* Optimized usings
* Shortened type references
* Removed redundant 'this' qualifier
Diffstat (limited to 'OpenSim/Framework/General')
42 files changed, 920 insertions, 863 deletions
diff --git a/OpenSim/Framework/General/ACL.cs b/OpenSim/Framework/General/ACL.cs index 348f0ae..0e9df19 100644 --- a/OpenSim/Framework/General/ACL.cs +++ b/OpenSim/Framework/General/ACL.cs | |||
@@ -27,7 +27,6 @@ | |||
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | ||
31 | 30 | ||
32 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
33 | { | 32 | { |
@@ -37,15 +36,15 @@ namespace OpenSim.Framework | |||
37 | // permissions rather than just the first. Deny permissions will | 36 | // permissions rather than just the first. Deny permissions will |
38 | // override all others. | 37 | // override all others. |
39 | 38 | ||
40 | |||
41 | #region ACL Core Class | 39 | #region ACL Core Class |
40 | |||
42 | /// <summary> | 41 | /// <summary> |
43 | /// Access Control List Engine | 42 | /// Access Control List Engine |
44 | /// </summary> | 43 | /// </summary> |
45 | public class ACL | 44 | public class ACL |
46 | { | 45 | { |
47 | Dictionary<string, Role> Roles = new Dictionary<string, Role>(); | 46 | private Dictionary<string, Role> Roles = new Dictionary<string, Role>(); |
48 | Dictionary<string, Resource> Resources = new Dictionary<string, Resource>(); | 47 | private Dictionary<string, Resource> Resources = new Dictionary<string, Resource>(); |
49 | 48 | ||
50 | public ACL AddRole(Role role) | 49 | public ACL AddRole(Role role) |
51 | { | 50 | { |
@@ -114,9 +113,11 @@ namespace OpenSim.Framework | |||
114 | return this; | 113 | return this; |
115 | } | 114 | } |
116 | } | 115 | } |
116 | |||
117 | #endregion | 117 | #endregion |
118 | 118 | ||
119 | #region Exceptions | 119 | #region Exceptions |
120 | |||
120 | /// <summary> | 121 | /// <summary> |
121 | /// Thrown when an ACL attempts to add a duplicate role. | 122 | /// Thrown when an ACL attempts to add a duplicate role. |
122 | /// </summary> | 123 | /// </summary> |
@@ -139,6 +140,7 @@ namespace OpenSim.Framework | |||
139 | return "This ACL already contains a role called '" + m_role.Name + "'."; | 140 | return "This ACL already contains a role called '" + m_role.Name + "'."; |
140 | } | 141 | } |
141 | } | 142 | } |
143 | |||
142 | #endregion | 144 | #endregion |
143 | 145 | ||
144 | #region Roles and Resources | 146 | #region Roles and Resources |
@@ -146,7 +148,12 @@ namespace OpenSim.Framework | |||
146 | /// <summary> | 148 | /// <summary> |
147 | /// Does this Role have permission to access a specified Resource? | 149 | /// Does this Role have permission to access a specified Resource? |
148 | /// </summary> | 150 | /// </summary> |
149 | public enum Permission { Deny, None, Allow }; | 151 | public enum Permission |
152 | { | ||
153 | Deny, | ||
154 | None, | ||
155 | Allow | ||
156 | } ; | ||
150 | 157 | ||
151 | /// <summary> | 158 | /// <summary> |
152 | /// A role class, for use with Users or Groups | 159 | /// A role class, for use with Users or Groups |
@@ -227,7 +234,7 @@ namespace OpenSim.Framework | |||
227 | 234 | ||
228 | #region Tests | 235 | #region Tests |
229 | 236 | ||
230 | class ACLTester | 237 | internal class ACLTester |
231 | { | 238 | { |
232 | public ACLTester() | 239 | public ACLTester() |
233 | { | 240 | { |
@@ -249,9 +256,8 @@ namespace OpenSim.Framework | |||
249 | acl.GrantPermission("Guests", "CanBuild"); | 256 | acl.GrantPermission("Guests", "CanBuild"); |
250 | 257 | ||
251 | acl.HasPermission("JoeGuest", "CanBuild"); | 258 | acl.HasPermission("JoeGuest", "CanBuild"); |
252 | |||
253 | } | 259 | } |
254 | } | 260 | } |
255 | 261 | ||
256 | #endregion | 262 | #endregion |
257 | } | 263 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AgentCircuitManager.cs b/OpenSim/Framework/General/AgentCircuitManager.cs index 578cc67..3658feb 100644 --- a/OpenSim/Framework/General/AgentCircuitManager.cs +++ b/OpenSim/Framework/General/AgentCircuitManager.cs | |||
@@ -27,8 +27,6 @@ | |||
27 | */ | 27 | */ |
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework.Interfaces; | ||
31 | using OpenSim.Framework; | ||
32 | 30 | ||
33 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
34 | { | 32 | { |
@@ -38,15 +36,14 @@ namespace OpenSim.Framework | |||
38 | 36 | ||
39 | public AgentCircuitManager() | 37 | public AgentCircuitManager() |
40 | { | 38 | { |
41 | |||
42 | } | 39 | } |
43 | 40 | ||
44 | public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode) | 41 | public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode) |
45 | { | 42 | { |
46 | AgentCircuitData validcircuit = null; | 43 | AgentCircuitData validcircuit = null; |
47 | if (this.AgentCircuits.ContainsKey(circuitcode)) | 44 | if (AgentCircuits.ContainsKey(circuitcode)) |
48 | { | 45 | { |
49 | validcircuit = this.AgentCircuits[circuitcode]; | 46 | validcircuit = AgentCircuits[circuitcode]; |
50 | } | 47 | } |
51 | AuthenticateResponse user = new AuthenticateResponse(); | 48 | AuthenticateResponse user = new AuthenticateResponse(); |
52 | if (validcircuit == null) | 49 | if (validcircuit == null) |
@@ -79,50 +76,50 @@ namespace OpenSim.Framework | |||
79 | 76 | ||
80 | public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData) | 77 | public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData) |
81 | { | 78 | { |
82 | if (this.AgentCircuits.ContainsKey(circuitCode)) | 79 | if (AgentCircuits.ContainsKey(circuitCode)) |
83 | { | 80 | { |
84 | this.AgentCircuits[circuitCode] = agentData; | 81 | AgentCircuits[circuitCode] = agentData; |
85 | } | 82 | } |
86 | else | 83 | else |
87 | { | 84 | { |
88 | this.AgentCircuits.Add(circuitCode, agentData); | 85 | AgentCircuits.Add(circuitCode, agentData); |
89 | } | 86 | } |
90 | } | 87 | } |
91 | 88 | ||
92 | public LLVector3 GetPosition(uint circuitCode) | 89 | public LLVector3 GetPosition(uint circuitCode) |
93 | { | 90 | { |
94 | LLVector3 vec = new LLVector3(); | 91 | LLVector3 vec = new LLVector3(); |
95 | if (this.AgentCircuits.ContainsKey(circuitCode)) | 92 | if (AgentCircuits.ContainsKey(circuitCode)) |
96 | { | 93 | { |
97 | vec = this.AgentCircuits[circuitCode].startpos; | 94 | vec = AgentCircuits[circuitCode].startpos; |
98 | } | 95 | } |
99 | return vec; | 96 | return vec; |
100 | } | 97 | } |
101 | 98 | ||
102 | public void UpdateAgentData(AgentCircuitData agentData) | 99 | public void UpdateAgentData(AgentCircuitData agentData) |
103 | { | 100 | { |
104 | if (this.AgentCircuits.ContainsKey((uint)agentData.circuitcode)) | 101 | if (AgentCircuits.ContainsKey((uint) agentData.circuitcode)) |
105 | { | 102 | { |
106 | this.AgentCircuits[(uint)agentData.circuitcode].firstname = agentData.firstname; | 103 | AgentCircuits[(uint) agentData.circuitcode].firstname = agentData.firstname; |
107 | this.AgentCircuits[(uint)agentData.circuitcode].lastname = agentData.lastname; | 104 | AgentCircuits[(uint) agentData.circuitcode].lastname = agentData.lastname; |
108 | this.AgentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos; | 105 | AgentCircuits[(uint) agentData.circuitcode].startpos = agentData.startpos; |
109 | // Console.WriteLine("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z); | 106 | // Console.WriteLine("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z); |
110 | } | 107 | } |
111 | } | 108 | } |
112 | 109 | ||
113 | public void UpdateAgentChildStatus(uint circuitcode, bool childstatus) | 110 | public void UpdateAgentChildStatus(uint circuitcode, bool childstatus) |
114 | { | 111 | { |
115 | if (this.AgentCircuits.ContainsKey(circuitcode)) | 112 | if (AgentCircuits.ContainsKey(circuitcode)) |
116 | { | 113 | { |
117 | this.AgentCircuits[circuitcode].child = childstatus; | 114 | AgentCircuits[circuitcode].child = childstatus; |
118 | } | 115 | } |
119 | } | 116 | } |
120 | 117 | ||
121 | public bool GetAgentChildStatus(uint circuitcode) | 118 | public bool GetAgentChildStatus(uint circuitcode) |
122 | { | 119 | { |
123 | if (this.AgentCircuits.ContainsKey(circuitcode)) | 120 | if (AgentCircuits.ContainsKey(circuitcode)) |
124 | { | 121 | { |
125 | return this.AgentCircuits[circuitcode].child; | 122 | return AgentCircuits[circuitcode].child; |
126 | } | 123 | } |
127 | return false; | 124 | return false; |
128 | } | 125 | } |
diff --git a/OpenSim/Framework/General/AgentCiruitData.cs b/OpenSim/Framework/General/AgentCiruitData.cs index 0924d36..95cac60 100644 --- a/OpenSim/Framework/General/AgentCiruitData.cs +++ b/OpenSim/Framework/General/AgentCiruitData.cs | |||
@@ -25,15 +25,18 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | ||
29 | using System; | 28 | using System; |
29 | using libsecondlife; | ||
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | [Serializable] | 33 | [Serializable] |
34 | public class AgentCircuitData | 34 | public class AgentCircuitData |
35 | { | 35 | { |
36 | public AgentCircuitData() { } | 36 | public AgentCircuitData() |
37 | { | ||
38 | } | ||
39 | |||
37 | public LLUUID AgentID; | 40 | public LLUUID AgentID; |
38 | public LLUUID SessionID; | 41 | public LLUUID SessionID; |
39 | public LLUUID SecureSessionID; | 42 | public LLUUID SecureSessionID; |
@@ -44,6 +47,6 @@ namespace OpenSim.Framework | |||
44 | public bool child; | 47 | public bool child; |
45 | public LLUUID InventoryFolder; | 48 | public LLUUID InventoryFolder; |
46 | public LLUUID BaseFolder; | 49 | public LLUUID BaseFolder; |
47 | public string CapsPath = ""; | 50 | public string CapsPath = ""; |
48 | } | 51 | } |
49 | } | 52 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AgentInventory.cs b/OpenSim/Framework/General/AgentInventory.cs index cf110cb..7a1174a 100644 --- a/OpenSim/Framework/General/AgentInventory.cs +++ b/OpenSim/Framework/General/AgentInventory.cs | |||
@@ -28,8 +28,6 @@ | |||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using libsecondlife.Packets; | 30 | using libsecondlife.Packets; |
31 | using OpenSim.Framework; | ||
32 | |||
33 | 31 | ||
34 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
35 | { | 33 | { |
@@ -39,7 +37,7 @@ namespace OpenSim.Framework | |||
39 | public Dictionary<LLUUID, InventoryFolder> InventoryFolders; | 37 | public Dictionary<LLUUID, InventoryFolder> InventoryFolders; |
40 | public Dictionary<LLUUID, InventoryItem> InventoryItems; | 38 | public Dictionary<LLUUID, InventoryItem> InventoryItems; |
41 | public InventoryFolder InventoryRoot; | 39 | public InventoryFolder InventoryRoot; |
42 | public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server | 40 | public int LastCached; //maybe used by opensim app, time this was last stored/compared to user server |
43 | public LLUUID AgentID; | 41 | public LLUUID AgentID; |
44 | public AvatarWearable[] Wearables; | 42 | public AvatarWearable[] Wearables; |
45 | 43 | ||
@@ -47,12 +45,12 @@ namespace OpenSim.Framework | |||
47 | { | 45 | { |
48 | InventoryFolders = new Dictionary<LLUUID, InventoryFolder>(); | 46 | InventoryFolders = new Dictionary<LLUUID, InventoryFolder>(); |
49 | InventoryItems = new Dictionary<LLUUID, InventoryItem>(); | 47 | InventoryItems = new Dictionary<LLUUID, InventoryItem>(); |
50 | this.Initialise(); | 48 | Initialise(); |
51 | } | 49 | } |
52 | 50 | ||
53 | public virtual void Initialise() | 51 | public virtual void Initialise() |
54 | { | 52 | { |
55 | Wearables = new AvatarWearable[13]; | 53 | Wearables = new AvatarWearable[13]; |
56 | for (int i = 0; i < 13; i++) | 54 | for (int i = 0; i < 13; i++) |
57 | { | 55 | { |
58 | Wearables[i] = new AvatarWearable(); | 56 | Wearables[i] = new AvatarWearable(); |
@@ -63,27 +61,27 @@ namespace OpenSim.Framework | |||
63 | { | 61 | { |
64 | InventoryFolder Folder = new InventoryFolder(); | 62 | InventoryFolder Folder = new InventoryFolder(); |
65 | Folder.FolderID = folderID; | 63 | Folder.FolderID = folderID; |
66 | Folder.OwnerID = this.AgentID; | 64 | Folder.OwnerID = AgentID; |
67 | Folder.DefaultType = type; | 65 | Folder.DefaultType = type; |
68 | this.InventoryFolders.Add(Folder.FolderID, Folder); | 66 | InventoryFolders.Add(Folder.FolderID, Folder); |
69 | return (true); | 67 | return (true); |
70 | } | 68 | } |
71 | 69 | ||
72 | public void CreateRootFolder(LLUUID newAgentID, bool createTextures) | 70 | public void CreateRootFolder(LLUUID newAgentID, bool createTextures) |
73 | { | 71 | { |
74 | this.AgentID = newAgentID; | 72 | AgentID = newAgentID; |
75 | InventoryRoot = new InventoryFolder(); | 73 | InventoryRoot = new InventoryFolder(); |
76 | InventoryRoot.FolderID = LLUUID.Random(); | 74 | InventoryRoot.FolderID = LLUUID.Random(); |
77 | InventoryRoot.ParentID = new LLUUID(); | 75 | InventoryRoot.ParentID = new LLUUID(); |
78 | InventoryRoot.Version = 1; | 76 | InventoryRoot.Version = 1; |
79 | InventoryRoot.DefaultType = 8; | 77 | InventoryRoot.DefaultType = 8; |
80 | InventoryRoot.OwnerID = this.AgentID; | 78 | InventoryRoot.OwnerID = AgentID; |
81 | InventoryRoot.FolderName = "My Inventory"; | 79 | InventoryRoot.FolderName = "My Inventory"; |
82 | InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); | 80 | InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); |
83 | InventoryRoot.OwnerID = this.AgentID; | 81 | InventoryRoot.OwnerID = AgentID; |
84 | if (createTextures) | 82 | if (createTextures) |
85 | { | 83 | { |
86 | this.CreateNewFolder(LLUUID.Random(), 0, "Textures", InventoryRoot.FolderID); | 84 | CreateNewFolder(LLUUID.Random(), 0, "Textures", InventoryRoot.FolderID); |
87 | } | 85 | } |
88 | } | 86 | } |
89 | 87 | ||
@@ -91,32 +89,32 @@ namespace OpenSim.Framework | |||
91 | { | 89 | { |
92 | InventoryFolder Folder = new InventoryFolder(); | 90 | InventoryFolder Folder = new InventoryFolder(); |
93 | Folder.FolderID = folderID; | 91 | Folder.FolderID = folderID; |
94 | Folder.OwnerID = this.AgentID; | 92 | Folder.OwnerID = AgentID; |
95 | Folder.DefaultType = type; | 93 | Folder.DefaultType = type; |
96 | Folder.FolderName = folderName; | 94 | Folder.FolderName = folderName; |
97 | this.InventoryFolders.Add(Folder.FolderID, Folder); | 95 | InventoryFolders.Add(Folder.FolderID, Folder); |
98 | return (true); | 96 | return (true); |
99 | } | 97 | } |
100 | 98 | ||
101 | public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parentID) | 99 | public bool CreateNewFolder(LLUUID folderID, ushort type, string folderName, LLUUID parentID) |
102 | { | 100 | { |
103 | if (!this.InventoryFolders.ContainsKey(folderID)) | 101 | if (!InventoryFolders.ContainsKey(folderID)) |
104 | { | 102 | { |
105 | System.Console.WriteLine("creating new folder called " + folderName + " in agents inventory"); | 103 | System.Console.WriteLine("creating new folder called " + folderName + " in agents inventory"); |
106 | InventoryFolder Folder = new InventoryFolder(); | 104 | InventoryFolder Folder = new InventoryFolder(); |
107 | Folder.FolderID = folderID; | 105 | Folder.FolderID = folderID; |
108 | Folder.OwnerID = this.AgentID; | 106 | Folder.OwnerID = AgentID; |
109 | Folder.DefaultType = type; | 107 | Folder.DefaultType = type; |
110 | Folder.FolderName = folderName; | 108 | Folder.FolderName = folderName; |
111 | Folder.ParentID = parentID; | 109 | Folder.ParentID = parentID; |
112 | this.InventoryFolders.Add(Folder.FolderID, Folder); | 110 | InventoryFolders.Add(Folder.FolderID, Folder); |
113 | } | 111 | } |
114 | return (true); | 112 | return (true); |
115 | } | 113 | } |
116 | 114 | ||
117 | public bool HasFolder(LLUUID folderID) | 115 | public bool HasFolder(LLUUID folderID) |
118 | { | 116 | { |
119 | if (this.InventoryFolders.ContainsKey(folderID)) | 117 | if (InventoryFolders.ContainsKey(folderID)) |
120 | { | 118 | { |
121 | return true; | 119 | return true; |
122 | } | 120 | } |
@@ -125,7 +123,7 @@ namespace OpenSim.Framework | |||
125 | 123 | ||
126 | public LLUUID GetFolderID(string folderName) | 124 | public LLUUID GetFolderID(string folderName) |
127 | { | 125 | { |
128 | foreach (InventoryFolder inv in this.InventoryFolders.Values) | 126 | foreach (InventoryFolder inv in InventoryFolders.Values) |
129 | { | 127 | { |
130 | if (inv.FolderName == folderName) | 128 | if (inv.FolderName == folderName) |
131 | { | 129 | { |
@@ -137,11 +135,12 @@ namespace OpenSim.Framework | |||
137 | 135 | ||
138 | public bool UpdateItemAsset(LLUUID itemID, AssetBase asset) | 136 | public bool UpdateItemAsset(LLUUID itemID, AssetBase asset) |
139 | { | 137 | { |
140 | if(this.InventoryItems.ContainsKey(itemID)) | 138 | if (InventoryItems.ContainsKey(itemID)) |
141 | { | 139 | { |
142 | InventoryItem Item = this.InventoryItems[itemID]; | 140 | InventoryItem Item = InventoryItems[itemID]; |
143 | Item.AssetID = asset.FullID; | 141 | Item.AssetID = asset.FullID; |
144 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated()); | 142 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + |
143 | " so it now is set to asset " + asset.FullID.ToStringHyphenated()); | ||
145 | //TODO need to update the rest of the info | 144 | //TODO need to update the rest of the info |
146 | } | 145 | } |
147 | return true; | 146 | return true; |
@@ -150,10 +149,10 @@ namespace OpenSim.Framework | |||
150 | public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) | 149 | public bool UpdateItemDetails(LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) |
151 | { | 150 | { |
152 | System.Console.WriteLine("updating inventory item details"); | 151 | System.Console.WriteLine("updating inventory item details"); |
153 | if (this.InventoryItems.ContainsKey(itemID)) | 152 | if (InventoryItems.ContainsKey(itemID)) |
154 | { | 153 | { |
155 | System.Console.WriteLine("changing name to "+ Util.FieldToString(packet.Name)); | 154 | System.Console.WriteLine("changing name to " + Util.FieldToString(packet.Name)); |
156 | InventoryItem Item = this.InventoryItems[itemID]; | 155 | InventoryItem Item = InventoryItems[itemID]; |
157 | Item.Name = Util.FieldToString(packet.Name); | 156 | Item.Name = Util.FieldToString(packet.Name); |
158 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated()); | 157 | System.Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated()); |
159 | //TODO need to update the rest of the info | 158 | //TODO need to update the rest of the info |
@@ -163,7 +162,7 @@ namespace OpenSim.Framework | |||
163 | 162 | ||
164 | public LLUUID AddToInventory(LLUUID folderID, AssetBase asset) | 163 | public LLUUID AddToInventory(LLUUID folderID, AssetBase asset) |
165 | { | 164 | { |
166 | if (this.InventoryFolders.ContainsKey(folderID)) | 165 | if (InventoryFolders.ContainsKey(folderID)) |
167 | { | 166 | { |
168 | LLUUID NewItemID = LLUUID.Random(); | 167 | LLUUID NewItemID = LLUUID.Random(); |
169 | 168 | ||
@@ -176,7 +175,7 @@ namespace OpenSim.Framework | |||
176 | Item.Name = asset.Name; | 175 | Item.Name = asset.Name; |
177 | Item.Description = asset.Description; | 176 | Item.Description = asset.Description; |
178 | Item.InvType = asset.InvType; | 177 | Item.InvType = asset.InvType; |
179 | this.InventoryItems.Add(Item.ItemID, Item); | 178 | InventoryItems.Add(Item.ItemID, Item); |
180 | InventoryFolder Folder = InventoryFolders[Item.FolderID]; | 179 | InventoryFolder Folder = InventoryFolders[Item.FolderID]; |
181 | Folder.Items.Add(Item); | 180 | Folder.Items.Add(Item); |
182 | return (Item.ItemID); | 181 | return (Item.ItemID); |
@@ -190,10 +189,10 @@ namespace OpenSim.Framework | |||
190 | public bool DeleteFromInventory(LLUUID itemID) | 189 | public bool DeleteFromInventory(LLUUID itemID) |
191 | { | 190 | { |
192 | bool res = false; | 191 | bool res = false; |
193 | if (this.InventoryItems.ContainsKey(itemID)) | 192 | if (InventoryItems.ContainsKey(itemID)) |
194 | { | 193 | { |
195 | InventoryItem item = this.InventoryItems[itemID]; | 194 | InventoryItem item = InventoryItems[itemID]; |
196 | this.InventoryItems.Remove(itemID); | 195 | InventoryItems.Remove(itemID); |
197 | foreach (InventoryFolder fold in InventoryFolders.Values) | 196 | foreach (InventoryFolder fold in InventoryFolders.Values) |
198 | { | 197 | { |
199 | if (fold.Items.Contains(item)) | 198 | if (fold.Items.Contains(item)) |
@@ -203,7 +202,6 @@ namespace OpenSim.Framework | |||
203 | } | 202 | } |
204 | } | 203 | } |
205 | res = true; | 204 | res = true; |
206 | |||
207 | } | 205 | } |
208 | return res; | 206 | return res; |
209 | } | 207 | } |
@@ -225,7 +223,6 @@ namespace OpenSim.Framework | |||
225 | Items = new List<InventoryItem>(); | 223 | Items = new List<InventoryItem>(); |
226 | //Subfolders = new List<InventoryFolder>(); | 224 | //Subfolders = new List<InventoryFolder>(); |
227 | } | 225 | } |
228 | |||
229 | } | 226 | } |
230 | 227 | ||
231 | public class InventoryItem | 228 | public class InventoryItem |
@@ -237,12 +234,12 @@ namespace OpenSim.Framework | |||
237 | public LLUUID CreatorID; | 234 | public LLUUID CreatorID; |
238 | public sbyte InvType; | 235 | public sbyte InvType; |
239 | public sbyte Type; | 236 | public sbyte Type; |
240 | public string Name =""; | 237 | public string Name = ""; |
241 | public string Description; | 238 | public string Description; |
242 | 239 | ||
243 | public InventoryItem() | 240 | public InventoryItem() |
244 | { | 241 | { |
245 | this.CreatorID = LLUUID.Zero; | 242 | CreatorID = LLUUID.Zero; |
246 | } | 243 | } |
247 | 244 | ||
248 | public string ExportString() | 245 | public string ExportString() |
@@ -251,11 +248,11 @@ namespace OpenSim.Framework | |||
251 | string result = ""; | 248 | string result = ""; |
252 | result += "\tinv_object\t0\n\t{\n"; | 249 | result += "\tinv_object\t0\n\t{\n"; |
253 | result += "\t\tobj_id\t%s\n"; | 250 | result += "\t\tobj_id\t%s\n"; |
254 | result += "\t\tparent_id\t"+ ItemID.ToString() +"\n"; | 251 | result += "\t\tparent_id\t" + ItemID.ToString() + "\n"; |
255 | result += "\t\ttype\t"+ typ +"\n"; | 252 | result += "\t\ttype\t" + typ + "\n"; |
256 | result += "\t\tname\t" + Name+"|\n"; | 253 | result += "\t\tname\t" + Name + "|\n"; |
257 | result += "\t}\n"; | 254 | result += "\t}\n"; |
258 | return result; | 255 | return result; |
259 | } | 256 | } |
260 | } | 257 | } |
261 | } | 258 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AgentWearable.cs b/OpenSim/Framework/General/AgentWearable.cs index af8a630..c2d4db3 100644 --- a/OpenSim/Framework/General/AgentWearable.cs +++ b/OpenSim/Framework/General/AgentWearable.cs | |||
@@ -36,10 +36,9 @@ namespace OpenSim.Framework | |||
36 | 36 | ||
37 | public AvatarWearable() | 37 | public AvatarWearable() |
38 | { | 38 | { |
39 | |||
40 | } | 39 | } |
41 | 40 | ||
42 | public AvatarWearable( LLUUID itemId, LLUUID assetId ) | 41 | public AvatarWearable(LLUUID itemId, LLUUID assetId) |
43 | { | 42 | { |
44 | AssetID = assetId; | 43 | AssetID = assetId; |
45 | ItemID = itemId; | 44 | ItemID = itemId; |
@@ -69,4 +68,4 @@ namespace OpenSim.Framework | |||
69 | } | 68 | } |
70 | } | 69 | } |
71 | } | 70 | } |
72 | } | 71 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AssetBase.cs b/OpenSim/Framework/General/AssetBase.cs index 9c69eb8..f0367f0 100644 --- a/OpenSim/Framework/General/AssetBase.cs +++ b/OpenSim/Framework/General/AssetBase.cs | |||
@@ -44,7 +44,6 @@ namespace OpenSim.Framework | |||
44 | 44 | ||
45 | public AssetBase() | 45 | public AssetBase() |
46 | { | 46 | { |
47 | |||
48 | } | 47 | } |
49 | 48 | ||
50 | public AssetBase(LLUUID assetId, string name) | 49 | public AssetBase(LLUUID assetId, string name) |
@@ -53,4 +52,4 @@ namespace OpenSim.Framework | |||
53 | Name = name; | 52 | Name = name; |
54 | } | 53 | } |
55 | } | 54 | } |
56 | } | 55 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AssetConfig.cs b/OpenSim/Framework/General/AssetConfig.cs index 457369d..81cf899 100644 --- a/OpenSim/Framework/General/AssetConfig.cs +++ b/OpenSim/Framework/General/AssetConfig.cs | |||
@@ -26,10 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Framework | 29 | namespace OpenSim.Framework |
34 | { | 30 | { |
35 | /// <summary> | 31 | /// <summary> |
@@ -48,18 +44,22 @@ namespace OpenSim.Framework | |||
48 | 44 | ||
49 | public AssetConfig(string description, string filename) | 45 | public AssetConfig(string description, string filename) |
50 | { | 46 | { |
51 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); | 47 | configMember = |
48 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); | ||
52 | configMember.performConfigurationRetrieve(); | 49 | configMember.performConfigurationRetrieve(); |
53 | } | 50 | } |
54 | 51 | ||
55 | public void loadConfigurationOptions() | 52 | public void loadConfigurationOptions() |
56 | { | 53 | { |
57 | configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS", false); | 54 | configMember.addConfigurationOption("default_startup_message", |
58 | 55 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | |
59 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | 56 | "Default Startup Message", "Welcome to OGS", false); |
60 | 57 | ||
61 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); | 58 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
59 | "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | ||
62 | 60 | ||
61 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
62 | "Http Listener port", DefaultHttpPort.ToString(), false); | ||
63 | } | 63 | } |
64 | 64 | ||
65 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 65 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -67,17 +67,17 @@ namespace OpenSim.Framework | |||
67 | switch (configuration_key) | 67 | switch (configuration_key) |
68 | { | 68 | { |
69 | case "default_startup_message": | 69 | case "default_startup_message": |
70 | this.DefaultStartupMsg = (string)configuration_result; | 70 | DefaultStartupMsg = (string) configuration_result; |
71 | break; | 71 | break; |
72 | case "database_provider": | 72 | case "database_provider": |
73 | this.DatabaseProvider = (string)configuration_result; | 73 | DatabaseProvider = (string) configuration_result; |
74 | break; | 74 | break; |
75 | case "http_port": | 75 | case "http_port": |
76 | HttpPort = (uint)configuration_result; | 76 | HttpPort = (uint) configuration_result; |
77 | break; | 77 | break; |
78 | } | 78 | } |
79 | 79 | ||
80 | return true; | 80 | return true; |
81 | } | 81 | } |
82 | } | 82 | } |
83 | } | 83 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AssetLandmark.cs b/OpenSim/Framework/General/AssetLandmark.cs index 9f05531..a62a85b 100644 --- a/OpenSim/Framework/General/AssetLandmark.cs +++ b/OpenSim/Framework/General/AssetLandmark.cs | |||
@@ -38,22 +38,22 @@ namespace OpenSim.Framework | |||
38 | 38 | ||
39 | public AssetLandmark(AssetBase a) | 39 | public AssetLandmark(AssetBase a) |
40 | { | 40 | { |
41 | this.Data = a.Data; | 41 | Data = a.Data; |
42 | this.FullID = a.FullID; | 42 | FullID = a.FullID; |
43 | this.Type = a.Type; | 43 | Type = a.Type; |
44 | this.InvType = a.InvType; | 44 | InvType = a.InvType; |
45 | this.Name = a.Name; | 45 | Name = a.Name; |
46 | this.Description = a.Description; | 46 | Description = a.Description; |
47 | InternData(); | 47 | InternData(); |
48 | } | 48 | } |
49 | 49 | ||
50 | private void InternData() | 50 | private void InternData() |
51 | { | 51 | { |
52 | string temp = Encoding.UTF8.GetString(Data).Trim(); | 52 | string temp = Encoding.UTF8.GetString(Data).Trim(); |
53 | string[] parts = temp.Split('\n'); | 53 | string[] parts = temp.Split('\n'); |
54 | int.TryParse(parts[0].Substring(17, 1), out Version); | 54 | int.TryParse(parts[0].Substring(17, 1), out Version); |
55 | LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID); | 55 | LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID); |
56 | LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position); | 56 | LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position); |
57 | } | 57 | } |
58 | } | 58 | } |
59 | } | 59 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/AssetStorage.cs b/OpenSim/Framework/General/AssetStorage.cs index e3193ed..b39ceeb 100644 --- a/OpenSim/Framework/General/AssetStorage.cs +++ b/OpenSim/Framework/General/AssetStorage.cs | |||
@@ -29,19 +29,20 @@ using libsecondlife; | |||
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public class AssetStorage | 32 | public class AssetStorage |
33 | { | 33 | { |
34 | public AssetStorage() | ||
35 | { | ||
36 | } | ||
34 | 37 | ||
35 | public AssetStorage() { | 38 | public AssetStorage(LLUUID assetUUID) |
36 | } | 39 | { |
40 | UUID = assetUUID; | ||
41 | } | ||
37 | 42 | ||
38 | public AssetStorage(LLUUID assetUUID) { | 43 | public byte[] Data; |
39 | UUID=assetUUID; | 44 | public sbyte Type; |
40 | } | 45 | public string Name; |
41 | 46 | public LLUUID UUID; | |
42 | public byte[] Data; | 47 | } |
43 | public sbyte Type; | 48 | } \ No newline at end of file |
44 | public string Name; | ||
45 | public LLUUID UUID; | ||
46 | } | ||
47 | } | ||
diff --git a/OpenSim/Framework/General/AuthenticateResponse.cs b/OpenSim/Framework/General/AuthenticateResponse.cs index 25bb0dd..0bf356e 100644 --- a/OpenSim/Framework/General/AuthenticateResponse.cs +++ b/OpenSim/Framework/General/AuthenticateResponse.cs | |||
@@ -25,8 +25,6 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using OpenSim.Framework; | ||
29 | |||
30 | namespace OpenSim.Framework | 28 | namespace OpenSim.Framework |
31 | { | 29 | { |
32 | public class AuthenticateResponse | 30 | public class AuthenticateResponse |
@@ -36,8 +34,6 @@ namespace OpenSim.Framework | |||
36 | 34 | ||
37 | public AuthenticateResponse() | 35 | public AuthenticateResponse() |
38 | { | 36 | { |
39 | |||
40 | } | 37 | } |
41 | |||
42 | } | 38 | } |
43 | } | 39 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/BlockingQueue.cs b/OpenSim/Framework/General/BlockingQueue.cs index 2d59db4..006fbc8 100644 --- a/OpenSim/Framework/General/BlockingQueue.cs +++ b/OpenSim/Framework/General/BlockingQueue.cs | |||
@@ -55,4 +55,4 @@ namespace OpenSim.Framework | |||
55 | } | 55 | } |
56 | } | 56 | } |
57 | } | 57 | } |
58 | } | 58 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/ClientManager.cs b/OpenSim/Framework/General/ClientManager.cs index c3b3d94..e34c051 100644 --- a/OpenSim/Framework/General/ClientManager.cs +++ b/OpenSim/Framework/General/ClientManager.cs | |||
@@ -26,16 +26,14 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
31 | using System.Text; | ||
32 | using libsecondlife.Packets; | ||
33 | using OpenSim.Framework.Interfaces; | ||
34 | using libsecondlife; | 30 | using libsecondlife; |
31 | using libsecondlife.Packets; | ||
35 | 32 | ||
36 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
37 | { | 34 | { |
38 | public delegate void ForEachClientDelegate(IClientAPI client); | 35 | public delegate void ForEachClientDelegate(IClientAPI client); |
36 | |||
39 | public class ClientManager | 37 | public class ClientManager |
40 | { | 38 | { |
41 | private Dictionary<uint, IClientAPI> m_clients; | 39 | private Dictionary<uint, IClientAPI> m_clients; |
@@ -63,7 +61,7 @@ namespace OpenSim.Framework | |||
63 | m_clients.Add(id, client); | 61 | m_clients.Add(id, client); |
64 | } | 62 | } |
65 | 63 | ||
66 | public void InPacket(uint circuitCode, libsecondlife.Packets.Packet packet) | 64 | public void InPacket(uint circuitCode, Packet packet) |
67 | { | 65 | { |
68 | IClientAPI client; | 66 | IClientAPI client; |
69 | 67 | ||
@@ -83,10 +81,10 @@ namespace OpenSim.Framework | |||
83 | } | 81 | } |
84 | } | 82 | } |
85 | 83 | ||
86 | public void CloseAllCircuits( LLUUID agentId ) | 84 | public void CloseAllCircuits(LLUUID agentId) |
87 | { | 85 | { |
88 | uint[] circuits = GetAllCircuits(agentId); | 86 | uint[] circuits = GetAllCircuits(agentId); |
89 | foreach (uint circuit in circuits ) | 87 | foreach (uint circuit in circuits) |
90 | { | 88 | { |
91 | IClientAPI client; | 89 | IClientAPI client; |
92 | if (m_clients.TryGetValue(circuit, out client)) | 90 | if (m_clients.TryGetValue(circuit, out client)) |
@@ -94,7 +92,7 @@ namespace OpenSim.Framework | |||
94 | Remove(circuit); | 92 | Remove(circuit); |
95 | client.Close(); | 93 | client.Close(); |
96 | } | 94 | } |
97 | } | 95 | } |
98 | } | 96 | } |
99 | 97 | ||
100 | private uint[] GetAllCircuits(LLUUID agentId) | 98 | private uint[] GetAllCircuits(LLUUID agentId) |
@@ -103,16 +101,16 @@ namespace OpenSim.Framework | |||
103 | 101 | ||
104 | foreach (KeyValuePair<uint, IClientAPI> pair in m_clients) | 102 | foreach (KeyValuePair<uint, IClientAPI> pair in m_clients) |
105 | { | 103 | { |
106 | if( pair.Value.AgentId == agentId ) | 104 | if (pair.Value.AgentId == agentId) |
107 | { | 105 | { |
108 | circuits.Add( pair.Key ); | 106 | circuits.Add(pair.Key); |
109 | } | 107 | } |
110 | } | 108 | } |
111 | 109 | ||
112 | return circuits.ToArray(); | 110 | return circuits.ToArray(); |
113 | } | 111 | } |
114 | 112 | ||
115 | 113 | ||
116 | public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) | 114 | public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) |
117 | { | 115 | { |
118 | ViewerEffectPacket packet = new ViewerEffectPacket(); | 116 | ViewerEffectPacket packet = new ViewerEffectPacket(); |
@@ -134,4 +132,4 @@ namespace OpenSim.Framework | |||
134 | return m_clients.TryGetValue(circuitId, out user); | 132 | return m_clients.TryGetValue(circuitId, out user); |
135 | } | 133 | } |
136 | } | 134 | } |
137 | } | 135 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/ConfigurationMember.cs b/OpenSim/Framework/General/ConfigurationMember.cs index c71982a..5883d73 100644 --- a/OpenSim/Framework/General/ConfigurationMember.cs +++ b/OpenSim/Framework/General/ConfigurationMember.cs | |||
@@ -27,22 +27,19 @@ | |||
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Reflection; | ||
31 | using System.Collections; | ||
32 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
33 | using System.Text; | 31 | using System.Globalization; |
34 | using System.Net; | 32 | using System.Net; |
35 | 33 | using System.Reflection; | |
36 | using libsecondlife; | 34 | using libsecondlife; |
37 | |||
38 | using OpenSim.Framework.Console; | 35 | using OpenSim.Framework.Console; |
39 | using System.Globalization; | ||
40 | 36 | ||
41 | namespace OpenSim.Framework | 37 | namespace OpenSim.Framework |
42 | { | 38 | { |
43 | public class ConfigurationMember | 39 | public class ConfigurationMember |
44 | { | 40 | { |
45 | public delegate bool ConfigurationOptionResult(string configuration_key, object configuration_result); | 41 | public delegate bool ConfigurationOptionResult(string configuration_key, object configuration_result); |
42 | |||
46 | public delegate void ConfigurationOptionsLoad(); | 43 | public delegate void ConfigurationOptionsLoad(); |
47 | 44 | ||
48 | private List<ConfigurationOption> configurationOptions = new List<ConfigurationOption>(); | 45 | private List<ConfigurationOption> configurationOptions = new List<ConfigurationOption>(); |
@@ -53,22 +50,26 @@ namespace OpenSim.Framework | |||
53 | private ConfigurationOptionResult resultFunction; | 50 | private ConfigurationOptionResult resultFunction; |
54 | 51 | ||
55 | private IGenericConfig configurationPlugin = null; | 52 | private IGenericConfig configurationPlugin = null; |
53 | |||
56 | /// <summary> | 54 | /// <summary> |
57 | /// This is the default configuration DLL loaded | 55 | /// This is the default configuration DLL loaded |
58 | /// </summary> | 56 | /// </summary> |
59 | private string configurationPluginFilename = "OpenSim.Framework.Configuration.XML.dll"; | 57 | private string configurationPluginFilename = "OpenSim.Framework.Configuration.XML.dll"; |
60 | public ConfigurationMember(string configuration_filename, string configuration_description, ConfigurationOptionsLoad load_function, ConfigurationOptionResult result_function) | 58 | |
59 | public ConfigurationMember(string configuration_filename, string configuration_description, | ||
60 | ConfigurationOptionsLoad load_function, ConfigurationOptionResult result_function) | ||
61 | { | 61 | { |
62 | this.configurationFilename = configuration_filename; | 62 | configurationFilename = configuration_filename; |
63 | this.configurationDescription = configuration_description; | 63 | configurationDescription = configuration_description; |
64 | this.loadFunction = load_function; | 64 | loadFunction = load_function; |
65 | this.resultFunction = result_function; | 65 | resultFunction = result_function; |
66 | } | 66 | } |
67 | 67 | ||
68 | public void setConfigurationFilename(string filename) | 68 | public void setConfigurationFilename(string filename) |
69 | { | 69 | { |
70 | configurationFilename = filename; | 70 | configurationFilename = filename; |
71 | } | 71 | } |
72 | |||
72 | public void setConfigurationDescription(string desc) | 73 | public void setConfigurationDescription(string desc) |
73 | { | 74 | { |
74 | configurationDescription = desc; | 75 | configurationDescription = desc; |
@@ -83,7 +84,11 @@ namespace OpenSim.Framework | |||
83 | { | 84 | { |
84 | configurationPluginFilename = dll_filename; | 85 | configurationPluginFilename = dll_filename; |
85 | } | 86 | } |
86 | public void addConfigurationOption(string configuration_key, ConfigurationOption.ConfigurationTypes configuration_type, string configuration_question, string configuration_default, bool use_default_no_prompt) | 87 | |
88 | public void addConfigurationOption(string configuration_key, | ||
89 | ConfigurationOption.ConfigurationTypes configuration_type, | ||
90 | string configuration_question, string configuration_default, | ||
91 | bool use_default_no_prompt) | ||
87 | { | 92 | { |
88 | ConfigurationOption configOption = new ConfigurationOption(); | 93 | ConfigurationOption configOption = new ConfigurationOption(); |
89 | configOption.configurationKey = configuration_key; | 94 | configOption.configurationKey = configuration_key; |
@@ -92,7 +97,8 @@ namespace OpenSim.Framework | |||
92 | configOption.configurationType = configuration_type; | 97 | configOption.configurationType = configuration_type; |
93 | configOption.configurationUseDefaultNoPrompt = use_default_no_prompt; | 98 | configOption.configurationUseDefaultNoPrompt = use_default_no_prompt; |
94 | 99 | ||
95 | if ((configuration_key != "" && configuration_question != "") || (configuration_key != "" && use_default_no_prompt)) | 100 | if ((configuration_key != "" && configuration_question != "") || |
101 | (configuration_key != "" && use_default_no_prompt)) | ||
96 | { | 102 | { |
97 | if (!configurationOptions.Contains(configOption)) | 103 | if (!configurationOptions.Contains(configOption)) |
98 | { | 104 | { |
@@ -101,32 +107,37 @@ namespace OpenSim.Framework | |||
101 | } | 107 | } |
102 | else | 108 | else |
103 | { | 109 | { |
104 | MainLog.Instance.Notice("Required fields for adding a configuration option is invalid. Will not add this option (" + configuration_key + ")"); | 110 | MainLog.Instance.Notice( |
111 | "Required fields for adding a configuration option is invalid. Will not add this option (" + | ||
112 | configuration_key + ")"); | ||
105 | } | 113 | } |
106 | } | 114 | } |
107 | 115 | ||
108 | public void performConfigurationRetrieve() | 116 | public void performConfigurationRetrieve() |
109 | { | 117 | { |
110 | configurationPlugin = this.LoadConfigDll(configurationPluginFilename); | 118 | configurationPlugin = LoadConfigDll(configurationPluginFilename); |
111 | configurationOptions.Clear(); | 119 | configurationOptions.Clear(); |
112 | if(loadFunction == null) | 120 | if (loadFunction == null) |
113 | { | 121 | { |
114 | MainLog.Instance.Error("Load Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); | 122 | MainLog.Instance.Error("Load Function for '" + configurationDescription + |
123 | "' is null. Refusing to run configuration."); | ||
115 | return; | 124 | return; |
116 | } | 125 | } |
117 | 126 | ||
118 | if(resultFunction == null) | 127 | if (resultFunction == null) |
119 | { | 128 | { |
120 | MainLog.Instance.Error("Result Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); | 129 | MainLog.Instance.Error("Result Function for '" + configurationDescription + |
130 | "' is null. Refusing to run configuration."); | ||
121 | return; | 131 | return; |
122 | } | 132 | } |
123 | 133 | ||
124 | MainLog.Instance.Verbose("Calling Configuration Load Function..."); | 134 | MainLog.Instance.Verbose("Calling Configuration Load Function..."); |
125 | this.loadFunction(); | 135 | loadFunction(); |
126 | 136 | ||
127 | if(configurationOptions.Count <= 0) | 137 | if (configurationOptions.Count <= 0) |
128 | { | 138 | { |
129 | MainLog.Instance.Error("No configuration options were specified for '" + this.configurationOptions + "'. Refusing to continue configuration."); | 139 | MainLog.Instance.Error("No configuration options were specified for '" + configurationOptions + |
140 | "'. Refusing to continue configuration."); | ||
130 | return; | 141 | return; |
131 | } | 142 | } |
132 | 143 | ||
@@ -157,7 +168,6 @@ namespace OpenSim.Framework | |||
157 | bool ignoreNextFromConfig = false; | 168 | bool ignoreNextFromConfig = false; |
158 | while (convertSuccess == false) | 169 | while (convertSuccess == false) |
159 | { | 170 | { |
160 | |||
161 | string console_result = ""; | 171 | string console_result = ""; |
162 | string attribute = null; | 172 | string attribute = null; |
163 | if (useFile) | 173 | if (useFile) |
@@ -180,16 +190,20 @@ namespace OpenSim.Framework | |||
180 | } | 190 | } |
181 | else | 191 | else |
182 | { | 192 | { |
183 | |||
184 | if (configurationDescription.Trim() != "") | 193 | if (configurationDescription.Trim() != "") |
185 | { | 194 | { |
186 | console_result = MainLog.Instance.CmdPrompt(configurationDescription + ": " + configOption.configurationQuestion, configOption.configurationDefault); | 195 | console_result = |
196 | MainLog.Instance.CmdPrompt( | ||
197 | configurationDescription + ": " + configOption.configurationQuestion, | ||
198 | configOption.configurationDefault); | ||
187 | } | 199 | } |
188 | else | 200 | else |
189 | { | 201 | { |
190 | console_result = MainLog.Instance.CmdPrompt(configOption.configurationQuestion, configOption.configurationDefault); | 202 | console_result = |
203 | MainLog.Instance.CmdPrompt(configOption.configurationQuestion, | ||
204 | configOption.configurationDefault); | ||
191 | } | 205 | } |
192 | } | 206 | } |
193 | } | 207 | } |
194 | else | 208 | else |
195 | { | 209 | { |
@@ -252,7 +266,6 @@ namespace OpenSim.Framework | |||
252 | { | 266 | { |
253 | convertSuccess = true; | 267 | convertSuccess = true; |
254 | return_result = intResult; | 268 | return_result = intResult; |
255 | |||
256 | } | 269 | } |
257 | errorMessage = "a signed 32 bit integer (int)"; | 270 | errorMessage = "a signed 32 bit integer (int)"; |
258 | break; | 271 | break; |
@@ -307,7 +320,6 @@ namespace OpenSim.Framework | |||
307 | { | 320 | { |
308 | convertSuccess = true; | 321 | convertSuccess = true; |
309 | return_result = uintResult; | 322 | return_result = uintResult; |
310 | |||
311 | } | 323 | } |
312 | errorMessage = "an unsigned 32 bit integer (uint)"; | 324 | errorMessage = "an unsigned 32 bit integer (uint)"; |
313 | break; | 325 | break; |
@@ -322,7 +334,9 @@ namespace OpenSim.Framework | |||
322 | break; | 334 | break; |
323 | case ConfigurationOption.ConfigurationTypes.TYPE_FLOAT: | 335 | case ConfigurationOption.ConfigurationTypes.TYPE_FLOAT: |
324 | float floatResult; | 336 | float floatResult; |
325 | if (float.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, out floatResult)) | 337 | if ( |
338 | float.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, | ||
339 | out floatResult)) | ||
326 | { | 340 | { |
327 | convertSuccess = true; | 341 | convertSuccess = true; |
328 | return_result = floatResult; | 342 | return_result = floatResult; |
@@ -331,7 +345,9 @@ namespace OpenSim.Framework | |||
331 | break; | 345 | break; |
332 | case ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE: | 346 | case ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE: |
333 | double doubleResult; | 347 | double doubleResult; |
334 | if (Double.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, out doubleResult)) | 348 | if ( |
349 | Double.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, | ||
350 | out doubleResult)) | ||
335 | { | 351 | { |
336 | convertSuccess = true; | 352 | convertSuccess = true; |
337 | return_result = doubleResult; | 353 | return_result = doubleResult; |
@@ -348,9 +364,10 @@ namespace OpenSim.Framework | |||
348 | } | 364 | } |
349 | 365 | ||
350 | 366 | ||
351 | if (!this.resultFunction(configOption.configurationKey, return_result)) | 367 | if (!resultFunction(configOption.configurationKey, return_result)) |
352 | { | 368 | { |
353 | Console.MainLog.Instance.Notice("The handler for the last configuration option denied that input, please try again."); | 369 | MainLog.Instance.Notice( |
370 | "The handler for the last configuration option denied that input, please try again."); | ||
354 | convertSuccess = false; | 371 | convertSuccess = false; |
355 | ignoreNextFromConfig = true; | 372 | ignoreNextFromConfig = true; |
356 | } | 373 | } |
@@ -359,19 +376,27 @@ namespace OpenSim.Framework | |||
359 | { | 376 | { |
360 | if (configOption.configurationUseDefaultNoPrompt) | 377 | if (configOption.configurationUseDefaultNoPrompt) |
361 | { | 378 | { |
362 | MainLog.Instance.Error("CONFIG", string.Format("[{3}]:[{1}] is not valid default for parameter [{0}].\nThe configuration result must be parsable to {2}.\n", configOption.configurationKey, console_result, errorMessage, configurationFilename)); | 379 | MainLog.Instance.Error("CONFIG", |
380 | string.Format( | ||
381 | "[{3}]:[{1}] is not valid default for parameter [{0}].\nThe configuration result must be parsable to {2}.\n", | ||
382 | configOption.configurationKey, console_result, errorMessage, | ||
383 | configurationFilename)); | ||
363 | convertSuccess = true; | 384 | convertSuccess = true; |
364 | } | 385 | } |
365 | else | 386 | else |
366 | { | 387 | { |
367 | MainLog.Instance.Warn("CONFIG", string.Format("[{3}]:[{1}] is not a valid value [{0}].\nThe configuration result must be parsable to {2}.\n", configOption.configurationKey, console_result, errorMessage, configurationFilename)); | 388 | MainLog.Instance.Warn("CONFIG", |
389 | string.Format( | ||
390 | "[{3}]:[{1}] is not a valid value [{0}].\nThe configuration result must be parsable to {2}.\n", | ||
391 | configOption.configurationKey, console_result, errorMessage, | ||
392 | configurationFilename)); | ||
368 | ignoreNextFromConfig = true; | 393 | ignoreNextFromConfig = true; |
369 | } | 394 | } |
370 | } | 395 | } |
371 | } | 396 | } |
372 | } | 397 | } |
373 | 398 | ||
374 | if(useFile) | 399 | if (useFile) |
375 | { | 400 | { |
376 | configurationPlugin.Commit(); | 401 | configurationPlugin.Commit(); |
377 | configurationPlugin.Close(); | 402 | configurationPlugin.Close(); |
@@ -393,7 +418,8 @@ namespace OpenSim.Framework | |||
393 | 418 | ||
394 | if (typeInterface != null) | 419 | if (typeInterface != null) |
395 | { | 420 | { |
396 | plug = (IGenericConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 421 | plug = |
422 | (IGenericConfig) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
397 | } | 423 | } |
398 | } | 424 | } |
399 | } | 425 | } |
@@ -405,10 +431,10 @@ namespace OpenSim.Framework | |||
405 | 431 | ||
406 | public void forceSetConfigurationOption(string configuration_key, string configuration_value) | 432 | public void forceSetConfigurationOption(string configuration_key, string configuration_value) |
407 | { | 433 | { |
408 | this.configurationPlugin.LoadData(); | 434 | configurationPlugin.LoadData(); |
409 | this.configurationPlugin.SetAttribute(configuration_key, configuration_value); | 435 | configurationPlugin.SetAttribute(configuration_key, configuration_value); |
410 | this.configurationPlugin.Commit(); | 436 | configurationPlugin.Commit(); |
411 | this.configurationPlugin.Close(); | 437 | configurationPlugin.Close(); |
412 | } | 438 | } |
413 | } | 439 | } |
414 | } | 440 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/ConfigurationOption.cs b/OpenSim/Framework/General/ConfigurationOption.cs index 792e697..5a8fd08 100644 --- a/OpenSim/Framework/General/ConfigurationOption.cs +++ b/OpenSim/Framework/General/ConfigurationOption.cs | |||
@@ -26,10 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Framework | 29 | namespace OpenSim.Framework |
34 | { | 30 | { |
35 | public class ConfigurationOption | 31 | public class ConfigurationOption |
@@ -40,7 +36,7 @@ namespace OpenSim.Framework | |||
40 | TYPE_STRING_NOT_EMPTY, | 36 | TYPE_STRING_NOT_EMPTY, |
41 | TYPE_UINT16, | 37 | TYPE_UINT16, |
42 | TYPE_UINT32, | 38 | TYPE_UINT32, |
43 | TYPE_UINT64, | 39 | TYPE_UINT64, |
44 | TYPE_INT16, | 40 | TYPE_INT16, |
45 | TYPE_INT32, | 41 | TYPE_INT32, |
46 | TYPE_INT64, | 42 | TYPE_INT64, |
@@ -52,7 +48,7 @@ namespace OpenSim.Framework | |||
52 | TYPE_LLVECTOR3, | 48 | TYPE_LLVECTOR3, |
53 | TYPE_FLOAT, | 49 | TYPE_FLOAT, |
54 | TYPE_DOUBLE | 50 | TYPE_DOUBLE |
55 | }; | 51 | } ; |
56 | 52 | ||
57 | public string configurationKey = ""; | 53 | public string configurationKey = ""; |
58 | public string configurationQuestion = ""; | 54 | public string configurationQuestion = ""; |
@@ -61,4 +57,4 @@ namespace OpenSim.Framework | |||
61 | public ConfigurationTypes configurationType = ConfigurationTypes.TYPE_STRING; | 57 | public ConfigurationTypes configurationType = ConfigurationTypes.TYPE_STRING; |
62 | public bool configurationUseDefaultNoPrompt = false; | 58 | public bool configurationUseDefaultNoPrompt = false; |
63 | } | 59 | } |
64 | } | 60 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/Culture.cs b/OpenSim/Framework/General/Culture.cs index 54eae7c..f8cadfe 100644 --- a/OpenSim/Framework/General/Culture.cs +++ b/OpenSim/Framework/General/Culture.cs | |||
@@ -27,31 +27,23 @@ | |||
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | ||
31 | using System.Globalization; | 30 | using System.Globalization; |
32 | using System.Text; | ||
33 | using System.Threading; | 31 | using System.Threading; |
34 | 32 | ||
35 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
36 | { | 34 | { |
37 | public class Culture | 35 | public class Culture |
38 | { | 36 | { |
39 | private static readonly CultureInfo m_cultureInfo = new System.Globalization.CultureInfo("en-US", true); | 37 | private static readonly CultureInfo m_cultureInfo = new CultureInfo("en-US", true); |
40 | 38 | ||
41 | public static NumberFormatInfo NumberFormatInfo | 39 | public static NumberFormatInfo NumberFormatInfo |
42 | { | 40 | { |
43 | get | 41 | get { return m_cultureInfo.NumberFormat; } |
44 | { | ||
45 | return m_cultureInfo.NumberFormat; | ||
46 | } | ||
47 | } | 42 | } |
48 | 43 | ||
49 | public static IFormatProvider FormatProvider | 44 | public static IFormatProvider FormatProvider |
50 | { | 45 | { |
51 | get | 46 | get { return m_cultureInfo; } |
52 | { | ||
53 | return m_cultureInfo; | ||
54 | } | ||
55 | } | 47 | } |
56 | 48 | ||
57 | public static void SetCurrentCulture() | 49 | public static void SetCurrentCulture() |
@@ -59,4 +51,4 @@ namespace OpenSim.Framework | |||
59 | Thread.CurrentThread.CurrentCulture = m_cultureInfo; | 51 | Thread.CurrentThread.CurrentCulture = m_cultureInfo; |
60 | } | 52 | } |
61 | } | 53 | } |
62 | } | 54 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/EstateSettings.cs b/OpenSim/Framework/General/EstateSettings.cs index 3e99424..c70b6ca 100644 --- a/OpenSim/Framework/General/EstateSettings.cs +++ b/OpenSim/Framework/General/EstateSettings.cs | |||
@@ -25,24 +25,20 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
28 | using System.IO; | 29 | using System.IO; |
29 | using libsecondlife; | 30 | using libsecondlife; |
30 | using OpenSim.Framework; | ||
31 | using System.Globalization; | ||
32 | 31 | ||
33 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
34 | { | 33 | { |
35 | public class EstateSettings | 34 | public class EstateSettings |
36 | { | 35 | { |
37 | |||
38 | //Settings to this island | 36 | //Settings to this island |
39 | private float m_billableFactor; | 37 | private float m_billableFactor; |
38 | |||
40 | public float billableFactor | 39 | public float billableFactor |
41 | { | 40 | { |
42 | get | 41 | get { return m_billableFactor; } |
43 | { | ||
44 | return m_billableFactor; | ||
45 | } | ||
46 | set | 42 | set |
47 | { | 43 | { |
48 | m_billableFactor = value; | 44 | m_billableFactor = value; |
@@ -52,12 +48,10 @@ namespace OpenSim.Framework | |||
52 | 48 | ||
53 | 49 | ||
54 | private uint m_estateID; | 50 | private uint m_estateID; |
51 | |||
55 | public uint estateID | 52 | public uint estateID |
56 | { | 53 | { |
57 | get | 54 | get { return m_estateID; } |
58 | { | ||
59 | return m_estateID; | ||
60 | } | ||
61 | set | 55 | set |
62 | { | 56 | { |
63 | m_estateID = value; | 57 | m_estateID = value; |
@@ -67,12 +61,10 @@ namespace OpenSim.Framework | |||
67 | 61 | ||
68 | 62 | ||
69 | private uint m_parentEstateID; | 63 | private uint m_parentEstateID; |
64 | |||
70 | public uint parentEstateID | 65 | public uint parentEstateID |
71 | { | 66 | { |
72 | get | 67 | get { return m_parentEstateID; } |
73 | { | ||
74 | return m_parentEstateID; | ||
75 | } | ||
76 | set | 68 | set |
77 | { | 69 | { |
78 | m_parentEstateID = value; | 70 | m_parentEstateID = value; |
@@ -81,12 +73,10 @@ namespace OpenSim.Framework | |||
81 | } | 73 | } |
82 | 74 | ||
83 | private byte m_maxAgents; | 75 | private byte m_maxAgents; |
76 | |||
84 | public byte maxAgents | 77 | public byte maxAgents |
85 | { | 78 | { |
86 | get | 79 | get { return m_maxAgents; } |
87 | { | ||
88 | return m_maxAgents; | ||
89 | } | ||
90 | set | 80 | set |
91 | { | 81 | { |
92 | m_maxAgents = value; | 82 | m_maxAgents = value; |
@@ -95,12 +85,10 @@ namespace OpenSim.Framework | |||
95 | } | 85 | } |
96 | 86 | ||
97 | private float m_objectBonusFactor; | 87 | private float m_objectBonusFactor; |
88 | |||
98 | public float objectBonusFactor | 89 | public float objectBonusFactor |
99 | { | 90 | { |
100 | get | 91 | get { return m_objectBonusFactor; } |
101 | { | ||
102 | return m_objectBonusFactor; | ||
103 | } | ||
104 | set | 92 | set |
105 | { | 93 | { |
106 | m_objectBonusFactor = value; | 94 | m_objectBonusFactor = value; |
@@ -109,12 +97,10 @@ namespace OpenSim.Framework | |||
109 | } | 97 | } |
110 | 98 | ||
111 | private int m_redirectGridX; | 99 | private int m_redirectGridX; |
100 | |||
112 | public int redirectGridX | 101 | public int redirectGridX |
113 | { | 102 | { |
114 | get | 103 | get { return m_redirectGridX; } |
115 | { | ||
116 | return m_redirectGridX; | ||
117 | } | ||
118 | set | 104 | set |
119 | { | 105 | { |
120 | m_redirectGridX = value; | 106 | m_redirectGridX = value; |
@@ -123,12 +109,10 @@ namespace OpenSim.Framework | |||
123 | } | 109 | } |
124 | 110 | ||
125 | private int m_redirectGridY; | 111 | private int m_redirectGridY; |
112 | |||
126 | public int redirectGridY | 113 | public int redirectGridY |
127 | { | 114 | { |
128 | get | 115 | get { return m_redirectGridY; } |
129 | { | ||
130 | return m_redirectGridY; | ||
131 | } | ||
132 | set | 116 | set |
133 | { | 117 | { |
134 | m_redirectGridY = value; | 118 | m_redirectGridY = value; |
@@ -137,12 +121,10 @@ namespace OpenSim.Framework | |||
137 | } | 121 | } |
138 | 122 | ||
139 | private Simulator.RegionFlags m_regionFlags; | 123 | private Simulator.RegionFlags m_regionFlags; |
124 | |||
140 | public Simulator.RegionFlags regionFlags | 125 | public Simulator.RegionFlags regionFlags |
141 | { | 126 | { |
142 | get | 127 | get { return m_regionFlags; } |
143 | { | ||
144 | return m_regionFlags; | ||
145 | } | ||
146 | set | 128 | set |
147 | { | 129 | { |
148 | m_regionFlags = value; | 130 | m_regionFlags = value; |
@@ -152,12 +134,10 @@ namespace OpenSim.Framework | |||
152 | 134 | ||
153 | 135 | ||
154 | private Simulator.SimAccess m_simAccess; | 136 | private Simulator.SimAccess m_simAccess; |
137 | |||
155 | public Simulator.SimAccess simAccess | 138 | public Simulator.SimAccess simAccess |
156 | { | 139 | { |
157 | get | 140 | get { return m_simAccess; } |
158 | { | ||
159 | return m_simAccess; | ||
160 | } | ||
161 | set | 141 | set |
162 | { | 142 | { |
163 | m_simAccess = value; | 143 | m_simAccess = value; |
@@ -166,12 +146,10 @@ namespace OpenSim.Framework | |||
166 | } | 146 | } |
167 | 147 | ||
168 | private float m_sunHour; | 148 | private float m_sunHour; |
149 | |||
169 | public float sunHour | 150 | public float sunHour |
170 | { | 151 | { |
171 | get | 152 | get { return m_sunHour; } |
172 | { | ||
173 | return m_sunHour; | ||
174 | } | ||
175 | set | 153 | set |
176 | { | 154 | { |
177 | m_sunHour = value; | 155 | m_sunHour = value; |
@@ -180,12 +158,10 @@ namespace OpenSim.Framework | |||
180 | } | 158 | } |
181 | 159 | ||
182 | private float m_terrainRaiseLimit; | 160 | private float m_terrainRaiseLimit; |
161 | |||
183 | public float terrainRaiseLimit | 162 | public float terrainRaiseLimit |
184 | { | 163 | { |
185 | get | 164 | get { return m_terrainRaiseLimit; } |
186 | { | ||
187 | return m_terrainRaiseLimit; | ||
188 | } | ||
189 | set | 165 | set |
190 | { | 166 | { |
191 | m_terrainRaiseLimit = value; | 167 | m_terrainRaiseLimit = value; |
@@ -194,12 +170,10 @@ namespace OpenSim.Framework | |||
194 | } | 170 | } |
195 | 171 | ||
196 | private float m_terrainLowerLimit; | 172 | private float m_terrainLowerLimit; |
173 | |||
197 | public float terrainLowerLimit | 174 | public float terrainLowerLimit |
198 | { | 175 | { |
199 | get | 176 | get { return m_terrainLowerLimit; } |
200 | { | ||
201 | return m_terrainLowerLimit; | ||
202 | } | ||
203 | set | 177 | set |
204 | { | 178 | { |
205 | m_terrainLowerLimit = value; | 179 | m_terrainLowerLimit = value; |
@@ -208,12 +182,10 @@ namespace OpenSim.Framework | |||
208 | } | 182 | } |
209 | 183 | ||
210 | private bool m_useFixedSun; | 184 | private bool m_useFixedSun; |
185 | |||
211 | public bool useFixedSun | 186 | public bool useFixedSun |
212 | { | 187 | { |
213 | get | 188 | get { return m_useFixedSun; } |
214 | { | ||
215 | return m_useFixedSun; | ||
216 | } | ||
217 | set | 189 | set |
218 | { | 190 | { |
219 | m_useFixedSun = value; | 191 | m_useFixedSun = value; |
@@ -223,12 +195,10 @@ namespace OpenSim.Framework | |||
223 | 195 | ||
224 | 196 | ||
225 | private int m_pricePerMeter; | 197 | private int m_pricePerMeter; |
198 | |||
226 | public int pricePerMeter | 199 | public int pricePerMeter |
227 | { | 200 | { |
228 | get | 201 | get { return m_pricePerMeter; } |
229 | { | ||
230 | return m_pricePerMeter; | ||
231 | } | ||
232 | set | 202 | set |
233 | { | 203 | { |
234 | m_pricePerMeter = value; | 204 | m_pricePerMeter = value; |
@@ -238,12 +208,10 @@ namespace OpenSim.Framework | |||
238 | 208 | ||
239 | 209 | ||
240 | private ushort m_regionWaterHeight; | 210 | private ushort m_regionWaterHeight; |
211 | |||
241 | public ushort regionWaterHeight | 212 | public ushort regionWaterHeight |
242 | { | 213 | { |
243 | get | 214 | get { return m_regionWaterHeight; } |
244 | { | ||
245 | return m_regionWaterHeight; | ||
246 | } | ||
247 | set | 215 | set |
248 | { | 216 | { |
249 | m_regionWaterHeight = value; | 217 | m_regionWaterHeight = value; |
@@ -253,12 +221,10 @@ namespace OpenSim.Framework | |||
253 | 221 | ||
254 | 222 | ||
255 | private bool m_regionAllowTerraform; | 223 | private bool m_regionAllowTerraform; |
224 | |||
256 | public bool regionAllowTerraform | 225 | public bool regionAllowTerraform |
257 | { | 226 | { |
258 | get | 227 | get { return m_regionAllowTerraform; } |
259 | { | ||
260 | return m_regionAllowTerraform; | ||
261 | } | ||
262 | set | 228 | set |
263 | { | 229 | { |
264 | m_regionAllowTerraform = value; | 230 | m_regionAllowTerraform = value; |
@@ -266,16 +232,14 @@ namespace OpenSim.Framework | |||
266 | } | 232 | } |
267 | } | 233 | } |
268 | 234 | ||
269 | 235 | ||
270 | // Region Information | 236 | // Region Information |
271 | // Low resolution 'base' textures. No longer used. | 237 | // Low resolution 'base' textures. No longer used. |
272 | private LLUUID m_terrainBase0; | 238 | private LLUUID m_terrainBase0; |
239 | |||
273 | public LLUUID terrainBase0 | 240 | public LLUUID terrainBase0 |
274 | { | 241 | { |
275 | get | 242 | get { return m_terrainBase0; } |
276 | { | ||
277 | return m_terrainBase0; | ||
278 | } | ||
279 | set | 243 | set |
280 | { | 244 | { |
281 | m_terrainBase0 = value; | 245 | m_terrainBase0 = value; |
@@ -284,12 +248,10 @@ namespace OpenSim.Framework | |||
284 | } | 248 | } |
285 | 249 | ||
286 | private LLUUID m_terrainBase1; | 250 | private LLUUID m_terrainBase1; |
251 | |||
287 | public LLUUID terrainBase1 | 252 | public LLUUID terrainBase1 |
288 | { | 253 | { |
289 | get | 254 | get { return m_terrainBase1; } |
290 | { | ||
291 | return m_terrainBase1; | ||
292 | } | ||
293 | set | 255 | set |
294 | { | 256 | { |
295 | m_terrainBase1 = value; | 257 | m_terrainBase1 = value; |
@@ -298,12 +260,10 @@ namespace OpenSim.Framework | |||
298 | } | 260 | } |
299 | 261 | ||
300 | private LLUUID m_terrainBase2; | 262 | private LLUUID m_terrainBase2; |
263 | |||
301 | public LLUUID terrainBase2 | 264 | public LLUUID terrainBase2 |
302 | { | 265 | { |
303 | get | 266 | get { return m_terrainBase2; } |
304 | { | ||
305 | return m_terrainBase2; | ||
306 | } | ||
307 | set | 267 | set |
308 | { | 268 | { |
309 | m_terrainBase2 = value; | 269 | m_terrainBase2 = value; |
@@ -312,12 +272,10 @@ namespace OpenSim.Framework | |||
312 | } | 272 | } |
313 | 273 | ||
314 | private LLUUID m_terrainBase3; | 274 | private LLUUID m_terrainBase3; |
275 | |||
315 | public LLUUID terrainBase3 | 276 | public LLUUID terrainBase3 |
316 | { | 277 | { |
317 | get | 278 | get { return m_terrainBase3; } |
318 | { | ||
319 | return m_terrainBase3; | ||
320 | } | ||
321 | set | 279 | set |
322 | { | 280 | { |
323 | m_terrainBase3 = value; | 281 | m_terrainBase3 = value; |
@@ -328,53 +286,46 @@ namespace OpenSim.Framework | |||
328 | 286 | ||
329 | // Higher resolution terrain textures | 287 | // Higher resolution terrain textures |
330 | private LLUUID m_terrainDetail0; | 288 | private LLUUID m_terrainDetail0; |
289 | |||
331 | public LLUUID terrainDetail0 | 290 | public LLUUID terrainDetail0 |
332 | { | 291 | { |
333 | get | 292 | get { return m_terrainDetail0; } |
334 | { | ||
335 | return m_terrainDetail0; | ||
336 | } | ||
337 | set | 293 | set |
338 | { | 294 | { |
339 | |||
340 | m_terrainDetail0 = value; | 295 | m_terrainDetail0 = value; |
341 | configMember.forceSetConfigurationOption("terrain_detail_0", m_terrainDetail0.ToString()); | 296 | configMember.forceSetConfigurationOption("terrain_detail_0", m_terrainDetail0.ToString()); |
342 | } | 297 | } |
343 | } | 298 | } |
344 | 299 | ||
345 | private LLUUID m_terrainDetail1; | 300 | private LLUUID m_terrainDetail1; |
301 | |||
346 | public LLUUID terrainDetail1 | 302 | public LLUUID terrainDetail1 |
347 | { | 303 | { |
348 | get | 304 | get { return m_terrainDetail1; } |
349 | { | ||
350 | return m_terrainDetail1; | ||
351 | } | ||
352 | set | 305 | set |
353 | { | 306 | { |
354 | m_terrainDetail1 = value; | 307 | m_terrainDetail1 = value; |
355 | configMember.forceSetConfigurationOption("terrain_detail_1", m_terrainDetail1.ToString()); | 308 | configMember.forceSetConfigurationOption("terrain_detail_1", m_terrainDetail1.ToString()); |
356 | } | 309 | } |
357 | } | 310 | } |
311 | |||
358 | private LLUUID m_terrainDetail2; | 312 | private LLUUID m_terrainDetail2; |
313 | |||
359 | public LLUUID terrainDetail2 | 314 | public LLUUID terrainDetail2 |
360 | { | 315 | { |
361 | get | 316 | get { return m_terrainDetail2; } |
362 | { | ||
363 | return m_terrainDetail2; | ||
364 | } | ||
365 | set | 317 | set |
366 | { | 318 | { |
367 | m_terrainDetail2 = value; | 319 | m_terrainDetail2 = value; |
368 | configMember.forceSetConfigurationOption("terrain_detail_2", m_terrainDetail2.ToString()); | 320 | configMember.forceSetConfigurationOption("terrain_detail_2", m_terrainDetail2.ToString()); |
369 | } | 321 | } |
370 | } | 322 | } |
323 | |||
371 | private LLUUID m_terrainDetail3; | 324 | private LLUUID m_terrainDetail3; |
325 | |||
372 | public LLUUID terrainDetail3 | 326 | public LLUUID terrainDetail3 |
373 | { | 327 | { |
374 | get | 328 | get { return m_terrainDetail3; } |
375 | { | ||
376 | return m_terrainDetail3; | ||
377 | } | ||
378 | set | 329 | set |
379 | { | 330 | { |
380 | m_terrainDetail3 = value; | 331 | m_terrainDetail3 = value; |
@@ -384,12 +335,10 @@ namespace OpenSim.Framework | |||
384 | 335 | ||
385 | // First quad - each point is bilinearly interpolated at each meter of terrain | 336 | // First quad - each point is bilinearly interpolated at each meter of terrain |
386 | private float m_terrainStartHeight0; | 337 | private float m_terrainStartHeight0; |
338 | |||
387 | public float terrainStartHeight0 | 339 | public float terrainStartHeight0 |
388 | { | 340 | { |
389 | get | 341 | get { return m_terrainStartHeight0; } |
390 | { | ||
391 | return m_terrainStartHeight0; | ||
392 | } | ||
393 | set | 342 | set |
394 | { | 343 | { |
395 | m_terrainStartHeight0 = value; | 344 | m_terrainStartHeight0 = value; |
@@ -399,12 +348,10 @@ namespace OpenSim.Framework | |||
399 | 348 | ||
400 | 349 | ||
401 | private float m_terrainStartHeight1; | 350 | private float m_terrainStartHeight1; |
351 | |||
402 | public float terrainStartHeight1 | 352 | public float terrainStartHeight1 |
403 | { | 353 | { |
404 | get | 354 | get { return m_terrainStartHeight1; } |
405 | { | ||
406 | return m_terrainStartHeight1; | ||
407 | } | ||
408 | set | 355 | set |
409 | { | 356 | { |
410 | m_terrainStartHeight1 = value; | 357 | m_terrainStartHeight1 = value; |
@@ -413,12 +360,10 @@ namespace OpenSim.Framework | |||
413 | } | 360 | } |
414 | 361 | ||
415 | private float m_terrainStartHeight2; | 362 | private float m_terrainStartHeight2; |
363 | |||
416 | public float terrainStartHeight2 | 364 | public float terrainStartHeight2 |
417 | { | 365 | { |
418 | get | 366 | get { return m_terrainStartHeight2; } |
419 | { | ||
420 | return m_terrainStartHeight2; | ||
421 | } | ||
422 | set | 367 | set |
423 | { | 368 | { |
424 | m_terrainStartHeight2 = value; | 369 | m_terrainStartHeight2 = value; |
@@ -427,28 +372,25 @@ namespace OpenSim.Framework | |||
427 | } | 372 | } |
428 | 373 | ||
429 | private float m_terrainStartHeight3; | 374 | private float m_terrainStartHeight3; |
375 | |||
430 | public float terrainStartHeight3 | 376 | public float terrainStartHeight3 |
431 | { | 377 | { |
432 | get | 378 | get { return m_terrainStartHeight3; } |
433 | { | ||
434 | return m_terrainStartHeight3; | ||
435 | } | ||
436 | set | 379 | set |
437 | { | 380 | { |
438 | m_terrainStartHeight3 = value; | 381 | m_terrainStartHeight3 = value; |
439 | configMember.forceSetConfigurationOption("terrain_start_height_3", m_terrainStartHeight3.ToString()); | 382 | configMember.forceSetConfigurationOption("terrain_start_height_3", m_terrainStartHeight3.ToString()); |
440 | } | 383 | } |
441 | } | 384 | } |
385 | |||
442 | // Second quad - also bilinearly interpolated. | 386 | // Second quad - also bilinearly interpolated. |
443 | // Terrain texturing is done that: | 387 | // Terrain texturing is done that: |
444 | // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] | 388 | // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] |
445 | private float m_terrainHeightRange0; | 389 | private float m_terrainHeightRange0; |
390 | |||
446 | public float terrainHeightRange0 | 391 | public float terrainHeightRange0 |
447 | { | 392 | { |
448 | get | 393 | get { return m_terrainHeightRange0; } |
449 | { | ||
450 | return m_terrainHeightRange0; | ||
451 | } | ||
452 | set | 394 | set |
453 | { | 395 | { |
454 | m_terrainHeightRange0 = value; | 396 | m_terrainHeightRange0 = value; |
@@ -457,12 +399,10 @@ namespace OpenSim.Framework | |||
457 | } | 399 | } |
458 | 400 | ||
459 | private float m_terrainHeightRange1; | 401 | private float m_terrainHeightRange1; |
402 | |||
460 | public float terrainHeightRange1 | 403 | public float terrainHeightRange1 |
461 | { | 404 | { |
462 | get | 405 | get { return m_terrainHeightRange1; } |
463 | { | ||
464 | return m_terrainHeightRange1; | ||
465 | } | ||
466 | set | 406 | set |
467 | { | 407 | { |
468 | m_terrainHeightRange1 = value; | 408 | m_terrainHeightRange1 = value; |
@@ -471,12 +411,10 @@ namespace OpenSim.Framework | |||
471 | } | 411 | } |
472 | 412 | ||
473 | private float m_terrainHeightRange2; | 413 | private float m_terrainHeightRange2; |
414 | |||
474 | public float terrainHeightRange2 | 415 | public float terrainHeightRange2 |
475 | { | 416 | { |
476 | get | 417 | get { return m_terrainHeightRange2; } |
477 | { | ||
478 | return m_terrainHeightRange2; | ||
479 | } | ||
480 | set | 418 | set |
481 | { | 419 | { |
482 | m_terrainHeightRange2 = value; | 420 | m_terrainHeightRange2 = value; |
@@ -485,26 +423,23 @@ namespace OpenSim.Framework | |||
485 | } | 423 | } |
486 | 424 | ||
487 | private float m_terrainHeightRange3; | 425 | private float m_terrainHeightRange3; |
426 | |||
488 | public float terrainHeightRange3 | 427 | public float terrainHeightRange3 |
489 | { | 428 | { |
490 | get | 429 | get { return m_terrainHeightRange3; } |
491 | { | ||
492 | return m_terrainHeightRange3; | ||
493 | } | ||
494 | set | 430 | set |
495 | { | 431 | { |
496 | m_terrainHeightRange3 = value; | 432 | m_terrainHeightRange3 = value; |
497 | configMember.forceSetConfigurationOption("terrain_height_range_3", m_terrainHeightRange3.ToString()); | 433 | configMember.forceSetConfigurationOption("terrain_height_range_3", m_terrainHeightRange3.ToString()); |
498 | } | 434 | } |
499 | } | 435 | } |
436 | |||
500 | // Terrain Default (Must be in F32 Format!) | 437 | // Terrain Default (Must be in F32 Format!) |
501 | private string m_terrainFile; | 438 | private string m_terrainFile; |
439 | |||
502 | public string terrainFile | 440 | public string terrainFile |
503 | { | 441 | { |
504 | get | 442 | get { return m_terrainFile; } |
505 | { | ||
506 | return m_terrainFile; | ||
507 | } | ||
508 | set | 443 | set |
509 | { | 444 | { |
510 | m_terrainFile = value; | 445 | m_terrainFile = value; |
@@ -513,12 +448,10 @@ namespace OpenSim.Framework | |||
513 | } | 448 | } |
514 | 449 | ||
515 | private double m_terrainMultiplier; | 450 | private double m_terrainMultiplier; |
451 | |||
516 | public double terrainMultiplier | 452 | public double terrainMultiplier |
517 | { | 453 | { |
518 | get | 454 | get { return m_terrainMultiplier; } |
519 | { | ||
520 | return m_terrainMultiplier; | ||
521 | } | ||
522 | set | 455 | set |
523 | { | 456 | { |
524 | m_terrainMultiplier = value; | 457 | m_terrainMultiplier = value; |
@@ -527,12 +460,10 @@ namespace OpenSim.Framework | |||
527 | } | 460 | } |
528 | 461 | ||
529 | private float m_waterHeight; | 462 | private float m_waterHeight; |
463 | |||
530 | public float waterHeight | 464 | public float waterHeight |
531 | { | 465 | { |
532 | get | 466 | get { return m_waterHeight; } |
533 | { | ||
534 | return m_waterHeight; | ||
535 | } | ||
536 | set | 467 | set |
537 | { | 468 | { |
538 | m_waterHeight = value; | 469 | m_waterHeight = value; |
@@ -541,73 +472,112 @@ namespace OpenSim.Framework | |||
541 | } | 472 | } |
542 | 473 | ||
543 | private LLUUID m_terrainImageID; | 474 | private LLUUID m_terrainImageID; |
475 | |||
544 | public LLUUID terrainImageID | 476 | public LLUUID terrainImageID |
545 | { | 477 | { |
546 | get | 478 | get { return m_terrainImageID; } |
547 | { | ||
548 | return m_terrainImageID; | ||
549 | } | ||
550 | set | 479 | set |
551 | { | 480 | { |
552 | m_terrainImageID = value; | 481 | m_terrainImageID = value; |
553 | configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); | 482 | configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); |
554 | } | 483 | } |
555 | } | 484 | } |
485 | |||
556 | private ConfigurationMember configMember; | 486 | private ConfigurationMember configMember; |
487 | |||
557 | public EstateSettings() | 488 | public EstateSettings() |
558 | { | 489 | { |
559 | // Temporary hack to prevent multiple loadings. | 490 | // Temporary hack to prevent multiple loadings. |
560 | if (configMember == null) | 491 | if (configMember == null) |
561 | { | 492 | { |
562 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); | 493 | configMember = |
494 | new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", | ||
495 | loadConfigurationOptions, handleIncomingConfiguration); | ||
563 | configMember.performConfigurationRetrieve(); | 496 | configMember.performConfigurationRetrieve(); |
564 | } | 497 | } |
565 | } | 498 | } |
566 | 499 | ||
567 | public void loadConfigurationOptions() | 500 | public void loadConfigurationOptions() |
568 | { | 501 | { |
569 | configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "","0.0",true); | 502 | configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", |
570 | configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "","0",true); | 503 | "0.0", true); |
571 | configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", true); | 504 | configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", |
572 | configMember.addConfigurationOption("max_agents", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "40", true); | 505 | true); |
573 | 506 | configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | |
574 | configMember.addConfigurationOption("object_bonus_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "1.0", true); | 507 | "", "0", true); |
575 | configMember.addConfigurationOption("redirect_grid_x", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", "0", true); | 508 | configMember.addConfigurationOption("max_agents", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "40", |
576 | configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", "0", true); | 509 | true); |
577 | configMember.addConfigurationOption("region_flags", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", true); | 510 | |
578 | configMember.addConfigurationOption("sim_access", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "21", true); | 511 | configMember.addConfigurationOption("object_bonus_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, |
579 | configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); | 512 | "", "1.0", true); |
580 | configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); | 513 | configMember.addConfigurationOption("redirect_grid_x", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", |
581 | configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); | 514 | "0", true); |
582 | configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "false", true); | 515 | configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", |
583 | configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "1", true); | 516 | "0", true); |
584 | configMember.addConfigurationOption("region_water_height", ConfigurationOption.ConfigurationTypes.TYPE_UINT16, "", "20", true); | 517 | configMember.addConfigurationOption("region_flags", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", |
585 | configMember.addConfigurationOption("region_allow_terraform", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "true", true); | 518 | "0", true); |
586 | 519 | configMember.addConfigurationOption("sim_access", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "21", | |
587 | configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "b8d3965a-ad78-bf43-699b-bff8eca6c975", true); | 520 | true); |
588 | configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "abb783e6-3e93-26c0-248a-247666855da3", true); | 521 | configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", |
589 | configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "179cdabd-398a-9b6b-1391-4dc333ba321f", true); | 522 | true); |
590 | configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "beb169c7-11ea-fff2-efe5-0f24dc881df2", true); | 523 | configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, |
591 | 524 | "", "0", true); | |
592 | configMember.addConfigurationOption("terrain_detail_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 525 | configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, |
593 | configMember.addConfigurationOption("terrain_detail_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 526 | "", "0", true); |
594 | configMember.addConfigurationOption("terrain_detail_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 527 | configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", |
595 | configMember.addConfigurationOption("terrain_detail_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 528 | "false", true); |
596 | 529 | configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | |
597 | configMember.addConfigurationOption("terrain_start_height_0", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 530 | "", "1", true); |
598 | configMember.addConfigurationOption("terrain_start_height_1", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 531 | configMember.addConfigurationOption("region_water_height", |
599 | configMember.addConfigurationOption("terrain_start_height_2", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 532 | ConfigurationOption.ConfigurationTypes.TYPE_UINT16, "", "20", true); |
600 | configMember.addConfigurationOption("terrain_start_height_3", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 533 | configMember.addConfigurationOption("region_allow_terraform", |
601 | 534 | ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "true", true); | |
602 | configMember.addConfigurationOption("terrain_height_range_0", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 535 | |
603 | configMember.addConfigurationOption("terrain_height_range_1", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 536 | configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", |
604 | configMember.addConfigurationOption("terrain_height_range_2", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 537 | "b8d3965a-ad78-bf43-699b-bff8eca6c975", true); |
605 | configMember.addConfigurationOption("terrain_height_range_3", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 538 | configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", |
606 | 539 | "abb783e6-3e93-26c0-248a-247666855da3", true); | |
607 | configMember.addConfigurationOption("terrain_file", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "", "default.r32", true); | 540 | configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", |
608 | configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 541 | "179cdabd-398a-9b6b-1391-4dc333ba321f", true); |
609 | configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "", "20.0", true); | 542 | configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", |
610 | configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 543 | "beb169c7-11ea-fff2-efe5-0f24dc881df2", true); |
544 | |||
545 | configMember.addConfigurationOption("terrain_detail_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
546 | "", "00000000-0000-0000-0000-000000000000", true); | ||
547 | configMember.addConfigurationOption("terrain_detail_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
548 | "", "00000000-0000-0000-0000-000000000000", true); | ||
549 | configMember.addConfigurationOption("terrain_detail_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
550 | "", "00000000-0000-0000-0000-000000000000", true); | ||
551 | configMember.addConfigurationOption("terrain_detail_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
552 | "", "00000000-0000-0000-0000-000000000000", true); | ||
553 | |||
554 | configMember.addConfigurationOption("terrain_start_height_0", | ||
555 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | ||
556 | configMember.addConfigurationOption("terrain_start_height_1", | ||
557 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | ||
558 | configMember.addConfigurationOption("terrain_start_height_2", | ||
559 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | ||
560 | configMember.addConfigurationOption("terrain_start_height_3", | ||
561 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | ||
562 | |||
563 | configMember.addConfigurationOption("terrain_height_range_0", | ||
564 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | ||
565 | configMember.addConfigurationOption("terrain_height_range_1", | ||
566 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | ||
567 | configMember.addConfigurationOption("terrain_height_range_2", | ||
568 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | ||
569 | configMember.addConfigurationOption("terrain_height_range_3", | ||
570 | ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | ||
571 | |||
572 | configMember.addConfigurationOption("terrain_file", | ||
573 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "", | ||
574 | "default.r32", true); | ||
575 | configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, | ||
576 | "", "60.0", true); | ||
577 | configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "", | ||
578 | "20.0", true); | ||
579 | configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
580 | "", "00000000-0000-0000-0000-000000000000", true); | ||
611 | } | 581 | } |
612 | 582 | ||
613 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 583 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -615,123 +585,123 @@ namespace OpenSim.Framework | |||
615 | switch (configuration_key) | 585 | switch (configuration_key) |
616 | { | 586 | { |
617 | case "billable_factor": | 587 | case "billable_factor": |
618 | this.m_billableFactor = (float)configuration_result; | 588 | m_billableFactor = (float) configuration_result; |
619 | break; | 589 | break; |
620 | case "estate_id": | 590 | case "estate_id": |
621 | this.m_estateID = (uint)configuration_result; | 591 | m_estateID = (uint) configuration_result; |
622 | break; | 592 | break; |
623 | case "parent_estate_id": | 593 | case "parent_estate_id": |
624 | this.m_parentEstateID = (uint)configuration_result; | 594 | m_parentEstateID = (uint) configuration_result; |
625 | break; | 595 | break; |
626 | case "max_agents": | 596 | case "max_agents": |
627 | this.m_maxAgents = (byte)configuration_result; | 597 | m_maxAgents = (byte) configuration_result; |
628 | break; | 598 | break; |
629 | 599 | ||
630 | case "object_bonus_factor": | 600 | case "object_bonus_factor": |
631 | this.m_objectBonusFactor = (float)configuration_result; | 601 | m_objectBonusFactor = (float) configuration_result; |
632 | break; | 602 | break; |
633 | case "redirect_grid_x": | 603 | case "redirect_grid_x": |
634 | this.m_redirectGridX = (int)configuration_result; | 604 | m_redirectGridX = (int) configuration_result; |
635 | break; | 605 | break; |
636 | case "redirect_grid_y": | 606 | case "redirect_grid_y": |
637 | this.m_redirectGridY = (int)configuration_result; | 607 | m_redirectGridY = (int) configuration_result; |
638 | break; | 608 | break; |
639 | case "region_flags": | 609 | case "region_flags": |
640 | this.m_regionFlags = (Simulator.RegionFlags)((uint)configuration_result); | 610 | m_regionFlags = (Simulator.RegionFlags) ((uint) configuration_result); |
641 | break; | 611 | break; |
642 | case "sim_access": | 612 | case "sim_access": |
643 | this.m_simAccess = (Simulator.SimAccess)((byte)configuration_result); | 613 | m_simAccess = (Simulator.SimAccess) ((byte) configuration_result); |
644 | break; | 614 | break; |
645 | case "sun_hour": | 615 | case "sun_hour": |
646 | this.m_sunHour = (float)configuration_result; | 616 | m_sunHour = (float) configuration_result; |
647 | break; | 617 | break; |
648 | case "terrain_raise_limit": | 618 | case "terrain_raise_limit": |
649 | this.m_terrainRaiseLimit = (float)configuration_result; | 619 | m_terrainRaiseLimit = (float) configuration_result; |
650 | break; | 620 | break; |
651 | case "terrain_lower_limit": | 621 | case "terrain_lower_limit": |
652 | this.m_terrainLowerLimit = (float)configuration_result; | 622 | m_terrainLowerLimit = (float) configuration_result; |
653 | break; | 623 | break; |
654 | case "use_fixed_sun": | 624 | case "use_fixed_sun": |
655 | this.m_useFixedSun = (bool)configuration_result; | 625 | m_useFixedSun = (bool) configuration_result; |
656 | break; | 626 | break; |
657 | case "price_per_meter": | 627 | case "price_per_meter": |
658 | this.m_pricePerMeter = System.Convert.ToInt32(configuration_result); | 628 | m_pricePerMeter = Convert.ToInt32(configuration_result); |
659 | break; | 629 | break; |
660 | case "region_water_height": | 630 | case "region_water_height": |
661 | this.m_regionWaterHeight = (ushort)configuration_result; | 631 | m_regionWaterHeight = (ushort) configuration_result; |
662 | break; | 632 | break; |
663 | case "region_allow_terraform": | 633 | case "region_allow_terraform": |
664 | this.m_regionAllowTerraform = (bool)configuration_result; | 634 | m_regionAllowTerraform = (bool) configuration_result; |
665 | break; | 635 | break; |
666 | 636 | ||
667 | case "terrain_base_0": | 637 | case "terrain_base_0": |
668 | this.m_terrainBase0 = (LLUUID)configuration_result; | 638 | m_terrainBase0 = (LLUUID) configuration_result; |
669 | break; | 639 | break; |
670 | case "terrain_base_1": | 640 | case "terrain_base_1": |
671 | this.m_terrainBase1 = (LLUUID)configuration_result; | 641 | m_terrainBase1 = (LLUUID) configuration_result; |
672 | break; | 642 | break; |
673 | case "terrain_base_2": | 643 | case "terrain_base_2": |
674 | this.m_terrainBase2 = (LLUUID)configuration_result; | 644 | m_terrainBase2 = (LLUUID) configuration_result; |
675 | break; | 645 | break; |
676 | case "terrain_base_3": | 646 | case "terrain_base_3": |
677 | this.m_terrainBase3 = (LLUUID)configuration_result; | 647 | m_terrainBase3 = (LLUUID) configuration_result; |
678 | break; | 648 | break; |
679 | 649 | ||
680 | case "terrain_detail_0": | 650 | case "terrain_detail_0": |
681 | this.m_terrainDetail0 = (LLUUID)configuration_result; | 651 | m_terrainDetail0 = (LLUUID) configuration_result; |
682 | break; | 652 | break; |
683 | case "terrain_detail_1": | 653 | case "terrain_detail_1": |
684 | this.m_terrainDetail1 = (LLUUID)configuration_result; | 654 | m_terrainDetail1 = (LLUUID) configuration_result; |
685 | break; | 655 | break; |
686 | case "terrain_detail_2": | 656 | case "terrain_detail_2": |
687 | this.m_terrainDetail2 = (LLUUID)configuration_result; | 657 | m_terrainDetail2 = (LLUUID) configuration_result; |
688 | break; | 658 | break; |
689 | case "terrain_detail_3": | 659 | case "terrain_detail_3": |
690 | this.m_terrainDetail3 = (LLUUID)configuration_result; | 660 | m_terrainDetail3 = (LLUUID) configuration_result; |
691 | break; | 661 | break; |
692 | 662 | ||
693 | case "terrain_start_height_0": | 663 | case "terrain_start_height_0": |
694 | this.m_terrainStartHeight0 = (float)configuration_result; | 664 | m_terrainStartHeight0 = (float) configuration_result; |
695 | break; | 665 | break; |
696 | case "terrain_start_height_1": | 666 | case "terrain_start_height_1": |
697 | this.m_terrainStartHeight1 = (float)configuration_result; | 667 | m_terrainStartHeight1 = (float) configuration_result; |
698 | break; | 668 | break; |
699 | case "terrain_start_height_2": | 669 | case "terrain_start_height_2": |
700 | this.m_terrainStartHeight2 = (float)configuration_result; | 670 | m_terrainStartHeight2 = (float) configuration_result; |
701 | break; | 671 | break; |
702 | case "terrain_start_height_3": | 672 | case "terrain_start_height_3": |
703 | this.m_terrainStartHeight3 = (float)configuration_result; | 673 | m_terrainStartHeight3 = (float) configuration_result; |
704 | break; | 674 | break; |
705 | 675 | ||
706 | case "terrain_height_range_0": | 676 | case "terrain_height_range_0": |
707 | this.m_terrainHeightRange0 = (float)configuration_result; | 677 | m_terrainHeightRange0 = (float) configuration_result; |
708 | break; | 678 | break; |
709 | case "terrain_height_range_1": | 679 | case "terrain_height_range_1": |
710 | this.m_terrainHeightRange1 = (float)configuration_result; | 680 | m_terrainHeightRange1 = (float) configuration_result; |
711 | break; | 681 | break; |
712 | case "terrain_height_range_2": | 682 | case "terrain_height_range_2": |
713 | this.m_terrainHeightRange2 = (float)configuration_result; | 683 | m_terrainHeightRange2 = (float) configuration_result; |
714 | break; | 684 | break; |
715 | case "terrain_height_range_3": | 685 | case "terrain_height_range_3": |
716 | this.m_terrainHeightRange3 = (float)configuration_result; | 686 | m_terrainHeightRange3 = (float) configuration_result; |
717 | break; | 687 | break; |
718 | 688 | ||
719 | case "terrain_file": | 689 | case "terrain_file": |
720 | this.m_terrainFile = (string)configuration_result; | 690 | m_terrainFile = (string) configuration_result; |
721 | break; | 691 | break; |
722 | case "terrain_multiplier": | 692 | case "terrain_multiplier": |
723 | this.m_terrainMultiplier = System.Convert.ToDouble(configuration_result); | 693 | m_terrainMultiplier = Convert.ToDouble(configuration_result); |
724 | break; | 694 | break; |
725 | case "water_height": | 695 | case "water_height": |
726 | double tmpVal = (double) configuration_result; | 696 | double tmpVal = (double) configuration_result; |
727 | this.m_waterHeight = (float) tmpVal; | 697 | m_waterHeight = (float) tmpVal; |
728 | break; | 698 | break; |
729 | case "terrain_image_id": | 699 | case "terrain_image_id": |
730 | this.m_terrainImageID = (LLUUID)configuration_result; | 700 | m_terrainImageID = (LLUUID) configuration_result; |
731 | break; | 701 | break; |
732 | } | 702 | } |
733 | 703 | ||
734 | return true; | 704 | return true; |
735 | } | 705 | } |
736 | } | 706 | } |
737 | } | 707 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/GridConfig.cs b/OpenSim/Framework/General/GridConfig.cs index 64ce3b1..66d6c3a 100644 --- a/OpenSim/Framework/General/GridConfig.cs +++ b/OpenSim/Framework/General/GridConfig.cs | |||
@@ -26,10 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Framework | 29 | namespace OpenSim.Framework |
34 | { | 30 | { |
35 | public class GridConfig | 31 | public class GridConfig |
@@ -50,30 +46,49 @@ namespace OpenSim.Framework | |||
50 | 46 | ||
51 | public static uint DefaultHttpPort = 8001; | 47 | public static uint DefaultHttpPort = 8001; |
52 | public uint HttpPort = DefaultHttpPort; | 48 | public uint HttpPort = DefaultHttpPort; |
53 | 49 | ||
54 | private ConfigurationMember configMember; | 50 | private ConfigurationMember configMember; |
51 | |||
55 | public GridConfig(string description, string filename) | 52 | public GridConfig(string description, string filename) |
56 | { | 53 | { |
57 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); | 54 | configMember = |
55 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); | ||
58 | configMember.performConfigurationRetrieve(); | 56 | configMember.performConfigurationRetrieve(); |
59 | } | 57 | } |
60 | 58 | ||
61 | public void loadConfigurationOptions() | 59 | public void loadConfigurationOptions() |
62 | { | 60 | { |
63 | configMember.addConfigurationOption("grid_owner", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "OGS Grid Owner", "OGS development team", false); | 61 | configMember.addConfigurationOption("grid_owner", |
64 | configMember.addConfigurationOption("default_asset_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Asset Server URI", "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString() + "/", false); | 62 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
65 | configMember.addConfigurationOption("asset_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to asset server", "null", false); | 63 | "OGS Grid Owner", "OGS development team", false); |
66 | configMember.addConfigurationOption("asset_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from asset server", "null", false); | 64 | configMember.addConfigurationOption("default_asset_server", |
65 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
66 | "Default Asset Server URI", | ||
67 | "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString() + "/", | ||
68 | false); | ||
69 | configMember.addConfigurationOption("asset_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
70 | "Key to send to asset server", "null", false); | ||
71 | configMember.addConfigurationOption("asset_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
72 | "Key to expect from asset server", "null", false); | ||
67 | 73 | ||
68 | configMember.addConfigurationOption("default_user_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default User Server URI", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString() + "/", false); | 74 | configMember.addConfigurationOption("default_user_server", |
69 | configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to user server", "null", false); | 75 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
70 | configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from user server", "null", false); | 76 | "Default User Server URI", |
77 | "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString() + "/", false); | ||
78 | configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
79 | "Key to send to user server", "null", false); | ||
80 | configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
81 | "Key to expect from user server", "null", false); | ||
71 | 82 | ||
72 | configMember.addConfigurationOption("sim_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to a simulator", "null", false); | 83 | configMember.addConfigurationOption("sim_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
73 | configMember.addConfigurationOption("sim_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from a simulator", "null", false); | 84 | "Key to send to a simulator", "null", false); |
74 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | 85 | configMember.addConfigurationOption("sim_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
86 | "Key to expect from a simulator", "null", false); | ||
87 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
88 | "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | ||
75 | 89 | ||
76 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); | 90 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
91 | "Http Listener port", DefaultHttpPort.ToString(), false); | ||
77 | } | 92 | } |
78 | 93 | ||
79 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 94 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -81,41 +96,41 @@ namespace OpenSim.Framework | |||
81 | switch (configuration_key) | 96 | switch (configuration_key) |
82 | { | 97 | { |
83 | case "grid_owner": | 98 | case "grid_owner": |
84 | this.GridOwner = (string)configuration_result; | 99 | GridOwner = (string) configuration_result; |
85 | break; | 100 | break; |
86 | case "default_asset_server": | 101 | case "default_asset_server": |
87 | this.DefaultAssetServer = (string)configuration_result; | 102 | DefaultAssetServer = (string) configuration_result; |
88 | break; | 103 | break; |
89 | case "asset_send_key": | 104 | case "asset_send_key": |
90 | this.AssetSendKey = (string)configuration_result; | 105 | AssetSendKey = (string) configuration_result; |
91 | break; | 106 | break; |
92 | case "asset_recv_key": | 107 | case "asset_recv_key": |
93 | this.AssetRecvKey = (string)configuration_result; | 108 | AssetRecvKey = (string) configuration_result; |
94 | break; | 109 | break; |
95 | case "default_user_server": | 110 | case "default_user_server": |
96 | this.DefaultUserServer = (string)configuration_result; | 111 | DefaultUserServer = (string) configuration_result; |
97 | break; | 112 | break; |
98 | case "user_send_key": | 113 | case "user_send_key": |
99 | this.UserSendKey = (string)configuration_result; | 114 | UserSendKey = (string) configuration_result; |
100 | break; | 115 | break; |
101 | case "user_recv_key": | 116 | case "user_recv_key": |
102 | this.UserRecvKey = (string)configuration_result; | 117 | UserRecvKey = (string) configuration_result; |
103 | break; | 118 | break; |
104 | case "sim_send_key": | 119 | case "sim_send_key": |
105 | this.SimSendKey = (string)configuration_result; | 120 | SimSendKey = (string) configuration_result; |
106 | break; | 121 | break; |
107 | case "sim_recv_key": | 122 | case "sim_recv_key": |
108 | this.SimRecvKey = (string)configuration_result; | 123 | SimRecvKey = (string) configuration_result; |
109 | break; | 124 | break; |
110 | case "database_provider": | 125 | case "database_provider": |
111 | this.DatabaseProvider = (string)configuration_result; | 126 | DatabaseProvider = (string) configuration_result; |
112 | break; | 127 | break; |
113 | case "http_port": | 128 | case "http_port": |
114 | HttpPort = (uint)configuration_result; | 129 | HttpPort = (uint) configuration_result; |
115 | break; | 130 | break; |
116 | } | 131 | } |
117 | 132 | ||
118 | return true; | 133 | return true; |
119 | } | 134 | } |
120 | } | 135 | } |
121 | } | 136 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IAssetProvider.cs b/OpenSim/Framework/General/IAssetProvider.cs index 42dbf1f..f452822 100644 --- a/OpenSim/Framework/General/IAssetProvider.cs +++ b/OpenSim/Framework/General/IAssetProvider.cs | |||
@@ -26,15 +26,11 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using OpenSim.Framework; | ||
33 | using libsecondlife; | 29 | using libsecondlife; |
34 | 30 | ||
35 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
36 | { | 32 | { |
37 | public interface IAssetProvider : IPlugin | 33 | public interface IAssetProvider : IPlugin |
38 | { | 34 | { |
39 | AssetBase FetchAsset(LLUUID uuid); | 35 | AssetBase FetchAsset(LLUUID uuid); |
40 | void CreateAsset(AssetBase asset); | 36 | void CreateAsset(AssetBase asset); |
@@ -42,4 +38,4 @@ namespace OpenSim.Framework | |||
42 | bool ExistsAsset(LLUUID uuid); | 38 | bool ExistsAsset(LLUUID uuid); |
43 | void CommitAssets(); // force a sync to the database | 39 | void CommitAssets(); // force a sync to the database |
44 | } | 40 | } |
45 | } | 41 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IAssetServer.cs b/OpenSim/Framework/General/IAssetServer.cs index ae86c8c..f4cb533 100644 --- a/OpenSim/Framework/General/IAssetServer.cs +++ b/OpenSim/Framework/General/IAssetServer.cs | |||
@@ -28,14 +28,12 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using OpenSim.Framework; | ||
32 | 31 | ||
33 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
34 | { | 33 | { |
35 | /// <summary> | 34 | /// <summary> |
36 | /// Description of IAssetServer. | 35 | /// Description of IAssetServer. |
37 | /// </summary> | 36 | /// </summary> |
38 | |||
39 | public interface IAssetServer | 37 | public interface IAssetServer |
40 | { | 38 | { |
41 | void SetReceiver(IAssetReceiver receiver); | 39 | void SetReceiver(IAssetReceiver receiver); |
@@ -68,4 +66,4 @@ namespace OpenSim.Framework | |||
68 | public LLUUID AssetID; | 66 | public LLUUID AssetID; |
69 | public bool IsTexture; | 67 | public bool IsTexture; |
70 | } | 68 | } |
71 | } | 69 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IClientAPI.cs b/OpenSim/Framework/General/IClientAPI.cs index 8c81eae..c7ec514 100644 --- a/OpenSim/Framework/General/IClientAPI.cs +++ b/OpenSim/Framework/General/IClientAPI.cs | |||
@@ -30,31 +30,28 @@ using System.Collections.Generic; | |||
30 | using System.Net; | 30 | using System.Net; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using libsecondlife.Packets; | 32 | using libsecondlife.Packets; |
33 | using OpenSim.Framework; | ||
34 | 33 | ||
35 | namespace OpenSim.Framework | 34 | namespace OpenSim.Framework |
36 | { | 35 | { |
37 | // Base Args Interface | 36 | // Base Args Interface |
38 | public interface IEventArgs | 37 | public interface IEventArgs |
39 | { | 38 | { |
40 | IScene Scene | 39 | IScene Scene { get; set; } |
41 | { | ||
42 | get; | ||
43 | set; | ||
44 | } | ||
45 | 40 | ||
46 | IClientAPI Sender | 41 | IClientAPI Sender { get; set; } |
47 | { | ||
48 | get; | ||
49 | set; | ||
50 | } | ||
51 | } | 42 | } |
52 | 43 | ||
53 | public delegate void ViewerEffectEventHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock); | 44 | public delegate void ViewerEffectEventHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock); |
54 | 45 | ||
55 | public delegate void ChatFromViewer(Object sender, ChatFromViewerArgs e); | 46 | public delegate void ChatFromViewer(Object sender, ChatFromViewerArgs e); |
56 | 47 | ||
57 | public enum ChatTypeEnum { Whisper = 0, Say = 1, Shout = 2, Broadcast = 0xFF }; | 48 | public enum ChatTypeEnum |
49 | { | ||
50 | Whisper = 0, | ||
51 | Say = 1, | ||
52 | Shout = 2, | ||
53 | Broadcast = 0xFF | ||
54 | } ; | ||
58 | 55 | ||
59 | /// <summary> | 56 | /// <summary> |
60 | /// ChatFromViewer Arguments | 57 | /// ChatFromViewer Arguments |
@@ -163,68 +160,127 @@ namespace OpenSim.Framework | |||
163 | 160 | ||
164 | public delegate void TextureRequest(Object sender, TextureRequestArgs e); | 161 | public delegate void TextureRequest(Object sender, TextureRequestArgs e); |
165 | 162 | ||
166 | public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, string fromAgentName, string message, byte dialog); // Cut down from full list | 163 | public delegate void ImprovedInstantMessage( |
164 | LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, | ||
165 | string fromAgentName, string message, byte dialog); // Cut down from full list | ||
167 | public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos); | 166 | public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos); |
168 | public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient); | 167 | |
168 | public delegate void ModifyTerrain( | ||
169 | float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient); | ||
170 | |||
169 | public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); | 171 | public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); |
172 | |||
170 | public delegate void StartAnim(IClientAPI remoteClient, LLUUID animID, int seq); | 173 | public delegate void StartAnim(IClientAPI remoteClient, LLUUID animID, int seq); |
174 | |||
171 | public delegate void LinkObjects(uint parent, List<uint> children); | 175 | public delegate void LinkObjects(uint parent, List<uint> children); |
176 | |||
172 | public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY); | 177 | public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY); |
173 | public delegate void TeleportLocationRequest(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags); | 178 | |
179 | public delegate void TeleportLocationRequest( | ||
180 | IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags); | ||
181 | |||
174 | public delegate void DisconnectUser(); | 182 | public delegate void DisconnectUser(); |
183 | |||
175 | public delegate void RequestAvatarProperties(IClientAPI remoteClient, LLUUID avatarID); | 184 | public delegate void RequestAvatarProperties(IClientAPI remoteClient, LLUUID avatarID); |
176 | 185 | ||
177 | public delegate void GenericCall(IClientAPI remoteClient); | 186 | public delegate void GenericCall(IClientAPI remoteClient); |
187 | |||
178 | public delegate void GenericCall2(); | 188 | public delegate void GenericCall2(); |
179 | public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary. | 189 | |
190 | public delegate void GenericCall3(Packet packet); | ||
191 | |||
192 | // really don't want to be passing packets in these events, so this is very temporary. | ||
180 | public delegate void GenericCall4(Packet packet, IClientAPI remoteClient); | 193 | public delegate void GenericCall4(Packet packet, IClientAPI remoteClient); |
194 | |||
181 | public delegate void GenericCall5(IClientAPI remoteClient, bool status); | 195 | public delegate void GenericCall5(IClientAPI remoteClient, bool status); |
196 | |||
182 | public delegate void GenericCall6(LLUUID uid); | 197 | public delegate void GenericCall6(LLUUID uid); |
198 | |||
183 | public delegate void GenericCall7(uint localID, string message); | 199 | public delegate void GenericCall7(uint localID, string message); |
184 | 200 | ||
185 | public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock); | 201 | public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock); |
202 | |||
186 | public delegate void ObjectExtraParams(uint localID, ushort type, bool inUse, byte[] data); | 203 | public delegate void ObjectExtraParams(uint localID, ushort type, bool inUse, byte[] data); |
204 | |||
187 | public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); | 205 | public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); |
206 | |||
188 | public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient); | 207 | public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient); |
208 | |||
189 | public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient); | 209 | public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient); |
210 | |||
190 | public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); | 211 | public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); |
212 | |||
191 | public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient); | 213 | public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient); |
214 | |||
192 | public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); | 215 | public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); |
216 | |||
193 | public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); | 217 | public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); |
194 | public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient); | 218 | |
219 | public delegate void UpdatePrimGroupRotation(uint localID, LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient); | ||
220 | |||
195 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags); | 221 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags); |
222 | |||
196 | public delegate void StatusChange(bool status); | 223 | public delegate void StatusChange(bool status); |
224 | |||
197 | public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); | 225 | public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); |
226 | |||
198 | public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); | 227 | public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); |
228 | |||
199 | public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID); | 229 | public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID); |
230 | |||
200 | public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID); | 231 | public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID); |
232 | |||
201 | public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient); | 233 | public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient); |
202 | 234 | ||
203 | public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); | 235 | public delegate void ParcelPropertiesRequest( |
236 | int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); | ||
237 | |||
204 | public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); | 238 | public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); |
239 | |||
205 | public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); | 240 | public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); |
241 | |||
206 | public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); | 242 | public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); |
243 | |||
207 | public delegate void ParcelSelectObjects(int land_local_id, int request_type, IClientAPI remote_client); | 244 | public delegate void ParcelSelectObjects(int land_local_id, int request_type, IClientAPI remote_client); |
245 | |||
208 | public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client); | 246 | public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client); |
247 | |||
209 | public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client); | 248 | public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client); |
210 | 249 | ||
211 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); | 250 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); |
212 | 251 | ||
213 | public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape); | 252 | public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape); |
214 | 253 | ||
215 | public delegate void CreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID); | 254 | public delegate void CreateInventoryFolder( |
216 | public delegate void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask); | 255 | IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID); |
217 | public delegate void FetchInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); | 256 | |
257 | public delegate void CreateNewInventoryItem( | ||
258 | IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, | ||
259 | sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask); | ||
260 | |||
261 | public delegate void FetchInventoryDescendents( | ||
262 | IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); | ||
263 | |||
218 | public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID); | 264 | public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID); |
265 | |||
219 | public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID); | 266 | public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID); |
220 | public delegate void UpdateInventoryItemTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, LLUUID itemID); | 267 | |
268 | public delegate void UpdateInventoryItemTransaction( | ||
269 | IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, LLUUID itemID); | ||
270 | |||
221 | public delegate void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID); | 271 | public delegate void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID); |
272 | |||
222 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID); | 273 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID); |
274 | |||
223 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID); | 275 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID); |
224 | 276 | ||
225 | public delegate void UDPAssetUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal); | 277 | public delegate void UDPAssetUploadRequest( |
278 | IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal); | ||
279 | |||
226 | public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data); | 280 | public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data); |
281 | |||
227 | public delegate void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName); | 282 | public delegate void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName); |
283 | |||
228 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); | 284 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); |
229 | 285 | ||
230 | public interface IClientAPI | 286 | public interface IClientAPI |
@@ -298,37 +354,17 @@ namespace OpenSim.Framework | |||
298 | event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; | 354 | event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; |
299 | event EstateOwnerMessageRequest OnEstateOwnerMessage; | 355 | event EstateOwnerMessageRequest OnEstateOwnerMessage; |
300 | 356 | ||
301 | LLVector3 StartPos | 357 | LLVector3 StartPos { get; set; } |
302 | { | ||
303 | get; | ||
304 | set; | ||
305 | } | ||
306 | 358 | ||
307 | LLUUID AgentId | 359 | LLUUID AgentId { get; } |
308 | { | ||
309 | get; | ||
310 | } | ||
311 | 360 | ||
312 | LLUUID SessionId | 361 | LLUUID SessionId { get; } |
313 | { | ||
314 | get; | ||
315 | } | ||
316 | 362 | ||
317 | string FirstName | 363 | string FirstName { get; } |
318 | { | ||
319 | get; | ||
320 | } | ||
321 | 364 | ||
322 | string LastName | 365 | string LastName { get; } |
323 | { | ||
324 | get; | ||
325 | } | ||
326 | 366 | ||
327 | uint CircuitCode | 367 | uint CircuitCode { get; set; } |
328 | { | ||
329 | get; | ||
330 | set; | ||
331 | } | ||
332 | 368 | ||
333 | void OutPacket(Packet newPack); | 369 | void OutPacket(Packet newPack); |
334 | void SendWearables(AvatarWearable[] wearables); | 370 | void SendWearables(AvatarWearable[] wearables); |
@@ -339,28 +375,46 @@ namespace OpenSim.Framework | |||
339 | void SendRegionHandshake(RegionInfo regionInfo); | 375 | void SendRegionHandshake(RegionInfo regionInfo); |
340 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 376 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
341 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 377 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
342 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp); | 378 | |
379 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | ||
380 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp); | ||
381 | |||
343 | void SendLayerData(float[] map); | 382 | void SendLayerData(float[] map); |
344 | void SendLayerData(int px, int py, float[] map); | 383 | void SendLayerData(int px, int py, float[] map); |
345 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); | 384 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); |
346 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint ); | 385 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint); |
347 | AgentCircuitData RequestClientInfo(); | 386 | AgentCircuitData RequestClientInfo(); |
348 | void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL ); | 387 | |
388 | void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint, | ||
389 | string capsURL); | ||
390 | |||
349 | void SendMapBlock(List<MapBlockData> mapBlocks); | 391 | void SendMapBlock(List<MapBlockData> mapBlocks); |
350 | void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags); | 392 | void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags); |
351 | void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL); | 393 | |
394 | void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, | ||
395 | uint flags, string capsURL); | ||
396 | |||
352 | void SendTeleportCancel(); | 397 | void SendTeleportCancel(); |
353 | void SendTeleportLocationStart(); | 398 | void SendTeleportLocationStart(); |
354 | void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance); | 399 | void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance); |
355 | 400 | ||
356 | void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID); | 401 | void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, |
357 | void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation); | 402 | LLVector3 Pos, byte[] textureEntry, uint parentID); |
403 | |||
404 | void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | ||
405 | LLVector3 velocity, LLQuaternion rotation); | ||
406 | |||
358 | void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations); | 407 | void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations); |
359 | 408 | ||
360 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); | 409 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); |
361 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation); | 410 | |
362 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); | 411 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |
363 | 412 | LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, | |
413 | uint parentID, byte[] particleSystem, LLQuaternion rotation); | ||
414 | |||
415 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | ||
416 | LLQuaternion rotation); | ||
417 | |||
364 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items); | 418 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items); |
365 | void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item); | 419 | void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item); |
366 | void SendInventoryItemUpdate(InventoryItemBase Item); | 420 | void SendInventoryItemUpdate(InventoryItemBase Item); |
@@ -375,10 +429,13 @@ namespace OpenSim.Framework | |||
375 | void SendAlertMessage(string message); | 429 | void SendAlertMessage(string message); |
376 | void SendAgentAlertMessage(string message, bool modal); | 430 | void SendAgentAlertMessage(string message, bool modal); |
377 | void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url); | 431 | void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url); |
378 | bool AddMoney( int debit ); | 432 | bool AddMoney(int debit); |
379 | 433 | ||
380 | void SendViewerTime(int phase); | 434 | void SendViewerTime(int phase); |
381 | void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); | 435 | |
436 | void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, | ||
437 | uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); | ||
438 | |||
382 | void SetDebug(int newDebug); | 439 | void SetDebug(int newDebug); |
383 | void InPacket(Packet NewPack); | 440 | void InPacket(Packet NewPack); |
384 | void Close(); | 441 | void Close(); |
@@ -387,4 +444,4 @@ namespace OpenSim.Framework | |||
387 | event Action<IClientAPI> OnConnectionClosed; | 444 | event Action<IClientAPI> OnConnectionClosed; |
388 | void SendLogoutPacket(); | 445 | void SendLogoutPacket(); |
389 | } | 446 | } |
390 | } | 447 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IGenericConfig.cs b/OpenSim/Framework/General/IGenericConfig.cs index 8d45d47..0c9ee1e 100644 --- a/OpenSim/Framework/General/IGenericConfig.cs +++ b/OpenSim/Framework/General/IGenericConfig.cs | |||
@@ -37,4 +37,4 @@ namespace OpenSim.Framework | |||
37 | void Commit(); | 37 | void Commit(); |
38 | void Close(); | 38 | void Close(); |
39 | } | 39 | } |
40 | } | 40 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IPlugin.cs b/OpenSim/Framework/General/IPlugin.cs index 6926ef4..cc835da 100644 --- a/OpenSim/Framework/General/IPlugin.cs +++ b/OpenSim/Framework/General/IPlugin.cs | |||
@@ -26,10 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Framework | 29 | namespace OpenSim.Framework |
34 | { | 30 | { |
35 | /// <summary> | 31 | /// <summary> |
@@ -54,4 +50,4 @@ namespace OpenSim.Framework | |||
54 | /// </summary> | 50 | /// </summary> |
55 | void Initialise(); | 51 | void Initialise(); |
56 | } | 52 | } |
57 | } | 53 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IRegionCommsListener.cs b/OpenSim/Framework/General/IRegionCommsListener.cs index 9ac9988..1a24469 100644 --- a/OpenSim/Framework/General/IRegionCommsListener.cs +++ b/OpenSim/Framework/General/IRegionCommsListener.cs | |||
@@ -27,14 +27,15 @@ | |||
27 | */ | 27 | */ |
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework.Interfaces; | ||
31 | using OpenSim.Framework; | ||
32 | 30 | ||
33 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
34 | { | 32 | { |
35 | public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent); | 33 | public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent); |
34 | |||
36 | public delegate void UpdateNeighbours(List<RegionInfo> neighbours); | 35 | public delegate void UpdateNeighbours(List<RegionInfo> neighbours); |
36 | |||
37 | public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); | 37 | public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); |
38 | |||
38 | public delegate void AcknowledgeAgentCross(ulong regionHandle, LLUUID agentID); | 39 | public delegate void AcknowledgeAgentCross(ulong regionHandle, LLUUID agentID); |
39 | 40 | ||
40 | public interface IRegionCommsListener | 41 | public interface IRegionCommsListener |
@@ -45,4 +46,4 @@ namespace OpenSim.Framework | |||
45 | event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; | 46 | event AcknowledgeAgentCross OnAcknowledgeAgentCrossed; |
46 | event UpdateNeighbours OnNeighboursUpdate; | 47 | event UpdateNeighbours OnNeighboursUpdate; |
47 | } | 48 | } |
48 | } | 49 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IScene.cs b/OpenSim/Framework/General/IScene.cs index 9f03a04..cf5ee93 100644 --- a/OpenSim/Framework/General/IScene.cs +++ b/OpenSim/Framework/General/IScene.cs | |||
@@ -26,7 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework; | ||
30 | 29 | ||
31 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
32 | { | 31 | { |
@@ -34,14 +33,11 @@ namespace OpenSim.Framework | |||
34 | { | 33 | { |
35 | void AddNewClient(IClientAPI client, bool child); | 34 | void AddNewClient(IClientAPI client, bool child); |
36 | void RemoveClient(LLUUID agentID); | 35 | void RemoveClient(LLUUID agentID); |
37 | 36 | ||
38 | RegionInfo RegionInfo { get; } | 37 | RegionInfo RegionInfo { get; } |
39 | object SyncRoot { get; } | 38 | object SyncRoot { get; } |
40 | uint NextLocalId { get; } | 39 | uint NextLocalId { get; } |
41 | 40 | ||
42 | ClientManager ClientManager | 41 | ClientManager ClientManager { get; } |
43 | { | ||
44 | get; | ||
45 | } | ||
46 | } | 42 | } |
47 | } | 43 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IUserData.cs b/OpenSim/Framework/General/IUserData.cs index e1e9c99..b955ef1 100644 --- a/OpenSim/Framework/General/IUserData.cs +++ b/OpenSim/Framework/General/IUserData.cs | |||
@@ -26,7 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework; | ||
30 | 29 | ||
31 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
32 | { | 31 | { |
@@ -132,4 +131,4 @@ namespace OpenSim.Framework | |||
132 | /// </summary> | 131 | /// </summary> |
133 | void Initialise(); | 132 | void Initialise(); |
134 | } | 133 | } |
135 | } | 134 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/IUserService.cs b/OpenSim/Framework/General/IUserService.cs index 400c12b..bf1c7e8 100644 --- a/OpenSim/Framework/General/IUserService.cs +++ b/OpenSim/Framework/General/IUserService.cs | |||
@@ -26,7 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework; | ||
30 | 29 | ||
31 | namespace OpenSim.Framework.Interfaces | 30 | namespace OpenSim.Framework.Interfaces |
32 | { | 31 | { |
diff --git a/OpenSim/Framework/General/InventoryItemBase.cs b/OpenSim/Framework/General/InventoryItemBase.cs index 27124d9..45700ae 100644 --- a/OpenSim/Framework/General/InventoryItemBase.cs +++ b/OpenSim/Framework/General/InventoryItemBase.cs | |||
@@ -39,50 +39,62 @@ namespace OpenSim.Framework | |||
39 | /// A UUID containing the ID for the inventory item itself | 39 | /// A UUID containing the ID for the inventory item itself |
40 | /// </summary> | 40 | /// </summary> |
41 | public LLUUID inventoryID; | 41 | public LLUUID inventoryID; |
42 | |||
42 | /// <summary> | 43 | /// <summary> |
43 | /// The UUID of the associated asset on the asset server | 44 | /// The UUID of the associated asset on the asset server |
44 | /// </summary> | 45 | /// </summary> |
45 | public LLUUID assetID; | 46 | public LLUUID assetID; |
47 | |||
46 | /// <summary> | 48 | /// <summary> |
47 | /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) | 49 | /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) |
48 | /// </summary> | 50 | /// </summary> |
49 | public int assetType; | 51 | public int assetType; |
52 | |||
50 | /// <summary> | 53 | /// <summary> |
51 | /// The type of inventory item. (Can be slightly different to the asset type | 54 | /// The type of inventory item. (Can be slightly different to the asset type |
52 | /// </summary> | 55 | /// </summary> |
53 | public int invType; | 56 | public int invType; |
57 | |||
54 | /// <summary> | 58 | /// <summary> |
55 | /// The folder this item is contained in | 59 | /// The folder this item is contained in |
56 | /// </summary> | 60 | /// </summary> |
57 | public LLUUID parentFolderID; | 61 | public LLUUID parentFolderID; |
62 | |||
58 | /// <summary> | 63 | /// <summary> |
59 | /// The owner of this inventory item | 64 | /// The owner of this inventory item |
60 | /// </summary> | 65 | /// </summary> |
61 | public LLUUID avatarID; | 66 | public LLUUID avatarID; |
67 | |||
62 | /// <summary> | 68 | /// <summary> |
63 | /// The creator of this item | 69 | /// The creator of this item |
64 | /// </summary> | 70 | /// </summary> |
65 | public LLUUID creatorsID; | 71 | public LLUUID creatorsID; |
72 | |||
66 | /// <summary> | 73 | /// <summary> |
67 | /// The name of the inventory item (must be less than 64 characters) | 74 | /// The name of the inventory item (must be less than 64 characters) |
68 | /// </summary> | 75 | /// </summary> |
69 | public string inventoryName; | 76 | public string inventoryName; |
77 | |||
70 | /// <summary> | 78 | /// <summary> |
71 | /// The description of the inventory item (must be less than 64 characters) | 79 | /// The description of the inventory item (must be less than 64 characters) |
72 | /// </summary> | 80 | /// </summary> |
73 | public string inventoryDescription; | 81 | public string inventoryDescription; |
82 | |||
74 | /// <summary> | 83 | /// <summary> |
75 | /// A mask containing the permissions for the next owner (cannot be enforced) | 84 | /// A mask containing the permissions for the next owner (cannot be enforced) |
76 | /// </summary> | 85 | /// </summary> |
77 | public uint inventoryNextPermissions; | 86 | public uint inventoryNextPermissions; |
87 | |||
78 | /// <summary> | 88 | /// <summary> |
79 | /// A mask containing permissions for the current owner (cannot be enforced) | 89 | /// A mask containing permissions for the current owner (cannot be enforced) |
80 | /// </summary> | 90 | /// </summary> |
81 | public uint inventoryCurrentPermissions; | 91 | public uint inventoryCurrentPermissions; |
92 | |||
82 | /// <summary> | 93 | /// <summary> |
83 | /// | 94 | /// |
84 | /// </summary> | 95 | /// </summary> |
85 | public uint inventoryBasePermissions; | 96 | public uint inventoryBasePermissions; |
97 | |||
86 | /// <summary> | 98 | /// <summary> |
87 | /// | 99 | /// |
88 | /// </summary> | 100 | /// </summary> |
@@ -98,22 +110,27 @@ namespace OpenSim.Framework | |||
98 | /// The name of the folder (64 characters or less) | 110 | /// The name of the folder (64 characters or less) |
99 | /// </summary> | 111 | /// </summary> |
100 | public string name; | 112 | public string name; |
113 | |||
101 | /// <summary> | 114 | /// <summary> |
102 | /// The agent who's inventory this is contained by | 115 | /// The agent who's inventory this is contained by |
103 | /// </summary> | 116 | /// </summary> |
104 | public LLUUID agentID; | 117 | public LLUUID agentID; |
118 | |||
105 | /// <summary> | 119 | /// <summary> |
106 | /// The folder this folder is contained in | 120 | /// The folder this folder is contained in |
107 | /// </summary> | 121 | /// </summary> |
108 | public LLUUID parentID; | 122 | public LLUUID parentID; |
123 | |||
109 | /// <summary> | 124 | /// <summary> |
110 | /// The UUID for this folder | 125 | /// The UUID for this folder |
111 | /// </summary> | 126 | /// </summary> |
112 | public LLUUID folderID; | 127 | public LLUUID folderID; |
128 | |||
113 | /// <summary> | 129 | /// <summary> |
114 | /// Tyep of Items normally stored in this folder | 130 | /// Tyep of Items normally stored in this folder |
115 | /// </summary> | 131 | /// </summary> |
116 | public short type; | 132 | public short type; |
133 | |||
117 | /// <summary> | 134 | /// <summary> |
118 | /// | 135 | /// |
119 | /// </summary> | 136 | /// </summary> |
@@ -225,4 +242,4 @@ namespace OpenSim.Framework | |||
225 | /// <param name="folder">The id of the folder</param> | 242 | /// <param name="folder">The id of the folder</param> |
226 | void deleteInventoryFolder(LLUUID folder); | 243 | void deleteInventoryFolder(LLUUID folder); |
227 | } | 244 | } |
228 | } | 245 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/LandData.cs b/OpenSim/Framework/General/LandData.cs index 414b613..cab71a9 100644 --- a/OpenSim/Framework/General/LandData.cs +++ b/OpenSim/Framework/General/LandData.cs | |||
@@ -29,92 +29,95 @@ using libsecondlife; | |||
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | 32 | public class LandData | |
33 | public class LandData | 33 | { |
34 | { | 34 | public byte[] landBitmapByteArray = new byte[512]; |
35 | public byte[] landBitmapByteArray = new byte[512]; | 35 | public string landName = "Your Parcel"; |
36 | public string landName = "Your Parcel"; | 36 | public string landDesc = ""; |
37 | public string landDesc = ""; | 37 | public LLUUID ownerID = new LLUUID(); |
38 | public LLUUID ownerID = new LLUUID(); | 38 | public bool isGroupOwned = false; |
39 | public bool isGroupOwned = false; | 39 | public LLVector3 AABBMin = new LLVector3(); |
40 | public LLVector3 AABBMin = new LLVector3(); | 40 | public LLVector3 AABBMax = new LLVector3(); |
41 | public LLVector3 AABBMax = new LLVector3(); | 41 | public int area = 0; |
42 | public int area = 0; | 42 | public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned |
43 | public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned | 43 | public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID |
44 | public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID | 44 | public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category |
45 | public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category | 45 | public int claimDate = 0; //Unemplemented |
46 | public int claimDate = 0; //Unemplemented | 46 | public int claimPrice = 0; //Unemplemented |
47 | public int claimPrice = 0; //Unemplemented | 47 | public LLUUID groupID = new LLUUID(); //Unemplemented |
48 | public LLUUID groupID = new LLUUID(); //Unemplemented | 48 | public int groupPrims = 0; |
49 | public int groupPrims = 0; | 49 | public int otherPrims = 0; |
50 | public int otherPrims = 0; | 50 | public int ownerPrims = 0; |
51 | public int ownerPrims = 0; | 51 | public int selectedPrims = 0; |
52 | public int selectedPrims = 0; | 52 | public int simwidePrims = 0; |
53 | public int simwidePrims = 0; | 53 | public int simwideArea = 0; |
54 | public int simwideArea = 0; | 54 | public int salePrice = 0; //Unemeplemented. Parcels price. |
55 | public int salePrice = 0; //Unemeplemented. Parcels price. | 55 | public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased; |
56 | public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased; | 56 | |
57 | public uint landFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts | (uint)Parcel.ParcelFlags.SoundLocal ; | 57 | public uint landFlags = (uint) Parcel.ParcelFlags.AllowFly | (uint) Parcel.ParcelFlags.AllowLandmark | |
58 | public byte landingType = 0; | 58 | (uint) Parcel.ParcelFlags.AllowAllObjectEntry | |
59 | public byte mediaAutoScale = 0; | 59 | (uint) Parcel.ParcelFlags.AllowDeedToGroup | (uint) Parcel.ParcelFlags.AllowTerraform | |
60 | public LLUUID mediaID = LLUUID.Zero; | 60 | (uint) Parcel.ParcelFlags.CreateObjects | (uint) Parcel.ParcelFlags.AllowOtherScripts | |
61 | public int localID = 0; | 61 | (uint) Parcel.ParcelFlags.SoundLocal; |
62 | public LLUUID globalID = new LLUUID(); | 62 | |
63 | public byte landingType = 0; | ||
64 | public byte mediaAutoScale = 0; | ||
65 | public LLUUID mediaID = LLUUID.Zero; | ||
66 | public int localID = 0; | ||
67 | public LLUUID globalID = new LLUUID(); | ||
63 | 68 | ||
64 | public string mediaURL = ""; | 69 | public string mediaURL = ""; |
65 | public string musicURL = ""; | 70 | public string musicURL = ""; |
66 | public float passHours = 0; | 71 | public float passHours = 0; |
67 | public int passPrice = 0; | 72 | public int passPrice = 0; |
68 | public LLUUID snapshotID = LLUUID.Zero; | 73 | public LLUUID snapshotID = LLUUID.Zero; |
69 | public LLVector3 userLocation = new LLVector3(); | 74 | public LLVector3 userLocation = new LLVector3(); |
70 | public LLVector3 userLookAt = new LLVector3(); | 75 | public LLVector3 userLookAt = new LLVector3(); |
71 | 76 | ||
72 | public LandData() | 77 | public LandData() |
73 | { | 78 | { |
74 | globalID = LLUUID.Random(); | 79 | globalID = LLUUID.Random(); |
75 | } | 80 | } |
76 | 81 | ||
77 | public LandData Copy() | 82 | public LandData Copy() |
78 | { | 83 | { |
79 | LandData landData = new LandData(); | 84 | LandData landData = new LandData(); |
80 | 85 | ||
81 | landData.AABBMax = this.AABBMax; | 86 | landData.AABBMax = AABBMax; |
82 | landData.AABBMin = this.AABBMin; | 87 | landData.AABBMin = AABBMin; |
83 | landData.area = this.area; | 88 | landData.area = area; |
84 | landData.auctionID = this.auctionID; | 89 | landData.auctionID = auctionID; |
85 | landData.authBuyerID = this.authBuyerID; | 90 | landData.authBuyerID = authBuyerID; |
86 | landData.category = this.category; | 91 | landData.category = category; |
87 | landData.claimDate = this.claimDate; | 92 | landData.claimDate = claimDate; |
88 | landData.claimPrice = this.claimPrice; | 93 | landData.claimPrice = claimPrice; |
89 | landData.globalID = this.globalID; | 94 | landData.globalID = globalID; |
90 | landData.groupID = this.groupID; | 95 | landData.groupID = groupID; |
91 | landData.groupPrims = this.groupPrims; | 96 | landData.groupPrims = groupPrims; |
92 | landData.otherPrims = this.otherPrims; | 97 | landData.otherPrims = otherPrims; |
93 | landData.ownerPrims = this.ownerPrims; | 98 | landData.ownerPrims = ownerPrims; |
94 | landData.selectedPrims = this.selectedPrims; | 99 | landData.selectedPrims = selectedPrims; |
95 | landData.isGroupOwned = this.isGroupOwned; | 100 | landData.isGroupOwned = isGroupOwned; |
96 | landData.localID = this.localID; | 101 | landData.localID = localID; |
97 | landData.landingType = this.landingType; | 102 | landData.landingType = landingType; |
98 | landData.mediaAutoScale = this.mediaAutoScale; | 103 | landData.mediaAutoScale = mediaAutoScale; |
99 | landData.mediaID = this.mediaID; | 104 | landData.mediaID = mediaID; |
100 | landData.mediaURL = this.mediaURL; | 105 | landData.mediaURL = mediaURL; |
101 | landData.musicURL = this.musicURL; | 106 | landData.musicURL = musicURL; |
102 | landData.ownerID = this.ownerID; | 107 | landData.ownerID = ownerID; |
103 | landData.landBitmapByteArray = (byte[])this.landBitmapByteArray.Clone(); | 108 | landData.landBitmapByteArray = (byte[]) landBitmapByteArray.Clone(); |
104 | landData.landDesc = this.landDesc; | 109 | landData.landDesc = landDesc; |
105 | landData.landFlags = this.landFlags; | 110 | landData.landFlags = landFlags; |
106 | landData.landName = this.landName; | 111 | landData.landName = landName; |
107 | landData.landStatus = this.landStatus; | 112 | landData.landStatus = landStatus; |
108 | landData.passHours = this.passHours; | 113 | landData.passHours = passHours; |
109 | landData.passPrice = this.passPrice; | 114 | landData.passPrice = passPrice; |
110 | landData.salePrice = this.salePrice; | 115 | landData.salePrice = salePrice; |
111 | landData.snapshotID = this.snapshotID; | 116 | landData.snapshotID = snapshotID; |
112 | landData.userLocation = this.userLocation; | 117 | landData.userLocation = userLocation; |
113 | landData.userLookAt = this.userLookAt; | 118 | landData.userLookAt = userLookAt; |
114 | 119 | ||
115 | return landData; | 120 | return landData; |
116 | |||
117 | } | ||
118 | } | 121 | } |
119 | 122 | } | |
120 | } | 123 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/Login.cs b/OpenSim/Framework/General/Login.cs index a55fd57..d9a5ab2 100644 --- a/OpenSim/Framework/General/Login.cs +++ b/OpenSim/Framework/General/Login.cs | |||
@@ -39,7 +39,7 @@ namespace OpenSim.Framework | |||
39 | public LLUUID InventoryFolder; | 39 | public LLUUID InventoryFolder; |
40 | public LLUUID BaseFolder; | 40 | public LLUUID BaseFolder; |
41 | public uint CircuitCode; | 41 | public uint CircuitCode; |
42 | public string CapsPath =""; | 42 | public string CapsPath = ""; |
43 | public LLVector3 StartPos; | 43 | public LLVector3 StartPos; |
44 | 44 | ||
45 | public Login() | 45 | public Login() |
@@ -47,4 +47,4 @@ namespace OpenSim.Framework | |||
47 | StartPos = new LLVector3(128, 128, 70); | 47 | StartPos = new LLVector3(128, 128, 70); |
48 | } | 48 | } |
49 | } | 49 | } |
50 | } | 50 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/MapBlockData.cs b/OpenSim/Framework/General/MapBlockData.cs index eafd65d..d794015 100644 --- a/OpenSim/Framework/General/MapBlockData.cs +++ b/OpenSim/Framework/General/MapBlockData.cs | |||
@@ -45,7 +45,6 @@ namespace OpenSim.Framework | |||
45 | 45 | ||
46 | public MapBlockData() | 46 | public MapBlockData() |
47 | { | 47 | { |
48 | |||
49 | } | 48 | } |
50 | } | 49 | } |
51 | } | 50 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/NeighbourInfo.cs b/OpenSim/Framework/General/NeighbourInfo.cs index 771b844..457f7d0 100644 --- a/OpenSim/Framework/General/NeighbourInfo.cs +++ b/OpenSim/Framework/General/NeighbourInfo.cs | |||
@@ -39,4 +39,4 @@ namespace OpenSim.Framework | |||
39 | public string sim_ip; | 39 | public string sim_ip; |
40 | public uint sim_port; | 40 | public uint sim_port; |
41 | } | 41 | } |
42 | } | 42 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/NetworkServersInfo.cs b/OpenSim/Framework/General/NetworkServersInfo.cs index 358e496..98d489e 100644 --- a/OpenSim/Framework/General/NetworkServersInfo.cs +++ b/OpenSim/Framework/General/NetworkServersInfo.cs | |||
@@ -25,12 +25,9 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | ||
29 | using OpenSim.Framework.Console; | ||
30 | using OpenSim.Framework.Interfaces; | ||
31 | using OpenSim.Framework; | ||
32 | 28 | ||
33 | using Nini.Config; | 29 | using Nini.Config; |
30 | |||
34 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
35 | { | 32 | { |
36 | public class NetworkServersInfo | 33 | public class NetworkServersInfo |
@@ -63,12 +60,14 @@ namespace OpenSim.Framework | |||
63 | } | 60 | } |
64 | 61 | ||
65 | private uint? m_defaultHomeLocX; | 62 | private uint? m_defaultHomeLocX; |
63 | |||
66 | public uint DefaultHomeLocX | 64 | public uint DefaultHomeLocX |
67 | { | 65 | { |
68 | get { return m_defaultHomeLocX.Value; } | 66 | get { return m_defaultHomeLocX.Value; } |
69 | } | 67 | } |
70 | 68 | ||
71 | private uint? m_defaultHomeLocY; | 69 | private uint? m_defaultHomeLocY; |
70 | |||
72 | public uint DefaultHomeLocY | 71 | public uint DefaultHomeLocY |
73 | { | 72 | { |
74 | get { return m_defaultHomeLocY.Value; } | 73 | get { return m_defaultHomeLocY.Value; } |
@@ -76,19 +75,22 @@ namespace OpenSim.Framework | |||
76 | 75 | ||
77 | public void loadFromConfiguration(IConfigSource config) | 76 | public void loadFromConfiguration(IConfigSource config) |
78 | { | 77 | { |
79 | m_defaultHomeLocX = (uint)config.Configs["StandAlone"].GetInt("default_location_x", 1000); | 78 | m_defaultHomeLocX = (uint) config.Configs["StandAlone"].GetInt("default_location_x", 1000); |
80 | m_defaultHomeLocY = (uint)config.Configs["StandAlone"].GetInt("default_location_y", 1000); | 79 | m_defaultHomeLocY = (uint) config.Configs["StandAlone"].GetInt("default_location_y", 1000); |
81 | 80 | ||
82 | HttpListenerPort = config.Configs["Network"].GetInt("http_listener_port", DefaultHttpListenerPort); | 81 | HttpListenerPort = config.Configs["Network"].GetInt("http_listener_port", DefaultHttpListenerPort); |
83 | RemotingListenerPort = config.Configs["Network"].GetInt("remoting_listener_port", RemotingListenerPort); | 82 | RemotingListenerPort = config.Configs["Network"].GetInt("remoting_listener_port", RemotingListenerPort); |
84 | GridURL = config.Configs["Network"].GetString("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString()); | 83 | GridURL = |
84 | config.Configs["Network"].GetString("grid_server_url", | ||
85 | "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString()); | ||
85 | GridSendKey = config.Configs["Network"].GetString("grid_send_key", "null"); | 86 | GridSendKey = config.Configs["Network"].GetString("grid_send_key", "null"); |
86 | GridRecvKey = config.Configs["Network"].GetString("grid_recv_key", "null"); | 87 | GridRecvKey = config.Configs["Network"].GetString("grid_recv_key", "null"); |
87 | UserURL = config.Configs["Network"].GetString("user_server_url", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString()); | 88 | UserURL = |
89 | config.Configs["Network"].GetString("user_server_url", | ||
90 | "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString()); | ||
88 | UserSendKey = config.Configs["Network"].GetString("user_send_key", "null"); | 91 | UserSendKey = config.Configs["Network"].GetString("user_send_key", "null"); |
89 | UserRecvKey = config.Configs["Network"].GetString("user_recv_key", "null"); | 92 | UserRecvKey = config.Configs["Network"].GetString("user_recv_key", "null"); |
90 | AssetURL = config.Configs["Network"].GetString("asset_server_url", AssetURL); | 93 | AssetURL = config.Configs["Network"].GetString("asset_server_url", AssetURL); |
91 | |||
92 | } | 94 | } |
93 | } | 95 | } |
94 | } | 96 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/PrimitiveBaseShape.cs b/OpenSim/Framework/General/PrimitiveBaseShape.cs index 1799fb8..2123ecb 100644 --- a/OpenSim/Framework/General/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/General/PrimitiveBaseShape.cs | |||
@@ -28,7 +28,6 @@ | |||
28 | 28 | ||
29 | using System.Xml.Serialization; | 29 | using System.Xml.Serialization; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using libsecondlife.Packets; | ||
32 | 31 | ||
33 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
34 | { | 33 | { |
@@ -93,47 +92,39 @@ namespace OpenSim.Framework | |||
93 | 92 | ||
94 | public ProfileShape ProfileShape | 93 | public ProfileShape ProfileShape |
95 | { | 94 | { |
96 | get | 95 | get { return (ProfileShape) (ProfileCurve & 0xf); } |
97 | { | ||
98 | return (ProfileShape)(ProfileCurve & 0xf); | ||
99 | } | ||
100 | set | 96 | set |
101 | { | 97 | { |
102 | byte oldValueMasked = (byte)(ProfileCurve & 0xf0); | 98 | byte oldValueMasked = (byte) (ProfileCurve & 0xf0); |
103 | ProfileCurve = (byte)(oldValueMasked | (byte)value); | 99 | ProfileCurve = (byte) (oldValueMasked | (byte) value); |
104 | } | 100 | } |
105 | } | 101 | } |
106 | 102 | ||
107 | [XmlIgnore] | 103 | [XmlIgnore] |
108 | public HollowShape HollowShape | 104 | public HollowShape HollowShape |
109 | { | 105 | { |
110 | get | 106 | get { return (HollowShape) (ProfileHollow & 0xf0); } |
111 | { | ||
112 | return (HollowShape)(ProfileHollow & 0xf0); | ||
113 | } | ||
114 | set | 107 | set |
115 | { | 108 | { |
116 | byte oldValueMasked = (byte)(ProfileHollow & 0xf0); | 109 | byte oldValueMasked = (byte) (ProfileHollow & 0xf0); |
117 | ProfileHollow = (byte)(oldValueMasked | (byte)value); | 110 | ProfileHollow = (byte) (oldValueMasked | (byte) value); |
118 | } | 111 | } |
119 | } | 112 | } |
120 | 113 | ||
121 | public LLVector3 PrimScale | 114 | public LLVector3 PrimScale |
122 | { | 115 | { |
123 | get | 116 | get { return Scale; } |
124 | { | ||
125 | return this.Scale; | ||
126 | } | ||
127 | } | 117 | } |
128 | 118 | ||
129 | static PrimitiveBaseShape() | 119 | static PrimitiveBaseShape() |
130 | { | 120 | { |
131 | m_defaultTextureEntry = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005")).ToBytes(); | 121 | m_defaultTextureEntry = |
122 | new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005")).ToBytes(); | ||
132 | } | 123 | } |
133 | 124 | ||
134 | public PrimitiveBaseShape() | 125 | public PrimitiveBaseShape() |
135 | { | 126 | { |
136 | PCode = (byte)PCodeEnum.Primitive; | 127 | PCode = (byte) PCodeEnum.Primitive; |
137 | ExtraParams = new byte[1]; | 128 | ExtraParams = new byte[1]; |
138 | TextureEntry = m_defaultTextureEntry; | 129 | TextureEntry = m_defaultTextureEntry; |
139 | } | 130 | } |
@@ -141,12 +132,11 @@ namespace OpenSim.Framework | |||
141 | //void returns need to change of course | 132 | //void returns need to change of course |
142 | public virtual void GetMesh() | 133 | public virtual void GetMesh() |
143 | { | 134 | { |
144 | |||
145 | } | 135 | } |
146 | 136 | ||
147 | public PrimitiveBaseShape Copy() | 137 | public PrimitiveBaseShape Copy() |
148 | { | 138 | { |
149 | return (PrimitiveBaseShape)this.MemberwiseClone(); | 139 | return (PrimitiveBaseShape) MemberwiseClone(); |
150 | } | 140 | } |
151 | } | 141 | } |
152 | 142 | ||
@@ -155,7 +145,6 @@ namespace OpenSim.Framework | |||
155 | public GenericShape() | 145 | public GenericShape() |
156 | : base() | 146 | : base() |
157 | { | 147 | { |
158 | |||
159 | } | 148 | } |
160 | } | 149 | } |
161 | 150 | ||
@@ -164,7 +153,7 @@ namespace OpenSim.Framework | |||
164 | public BoxShape() | 153 | public BoxShape() |
165 | : base() | 154 | : base() |
166 | { | 155 | { |
167 | PathCurve = (byte)Extrusion.Straight; | 156 | PathCurve = (byte) Extrusion.Straight; |
168 | ProfileShape = ProfileShape.Square; | 157 | ProfileShape = ProfileShape.Square; |
169 | PathScaleX = 100; | 158 | PathScaleX = 100; |
170 | PathScaleY = 100; | 159 | PathScaleY = 100; |
@@ -193,12 +182,13 @@ namespace OpenSim.Framework | |||
193 | } | 182 | } |
194 | } | 183 | } |
195 | } | 184 | } |
185 | |||
196 | public class CylinderShape : PrimitiveBaseShape | 186 | public class CylinderShape : PrimitiveBaseShape |
197 | { | 187 | { |
198 | public CylinderShape() | 188 | public CylinderShape() |
199 | : base() | 189 | : base() |
200 | { | 190 | { |
201 | PathCurve = (byte)Extrusion.Straight; | 191 | PathCurve = (byte) Extrusion.Straight; |
202 | ProfileShape = ProfileShape.Circle; | 192 | ProfileShape = ProfileShape.Circle; |
203 | PathScaleX = 100; | 193 | PathScaleX = 100; |
204 | PathScaleY = 100; | 194 | PathScaleY = 100; |
@@ -218,7 +208,7 @@ namespace OpenSim.Framework | |||
218 | 208 | ||
219 | private void SetRadius(float radius) | 209 | private void SetRadius(float radius) |
220 | { | 210 | { |
221 | Scale.X = Scale.Y = radius * 2f; | 211 | Scale.X = Scale.Y = radius*2f; |
222 | } | 212 | } |
223 | } | 213 | } |
224 | } | 214 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/Properties/AssemblyInfo.cs b/OpenSim/Framework/General/Properties/AssemblyInfo.cs index 655cffc..b3206a7 100644 --- a/OpenSim/Framework/General/Properties/AssemblyInfo.cs +++ b/OpenSim/Framework/General/Properties/AssemblyInfo.cs | |||
@@ -1,24 +1,28 @@ | |||
1 | using System.Reflection; | 1 | using System.Reflection; |
2 | using System.Runtime.InteropServices; | 2 | using System.Runtime.InteropServices; |
3 | |||
3 | // General Information about an assembly is controlled through the following | 4 | // General Information about an assembly is controlled through the following |
4 | // set of attributes. Change these attribute values to modify the information | 5 | // set of attributes. Change these attribute values to modify the information |
5 | // associated with an assembly. | 6 | // associated with an assembly. |
6 | [assembly: AssemblyTitle("OpenSim.FrameWork")] | 7 | |
7 | [assembly: AssemblyDescription("")] | 8 | [assembly : AssemblyTitle("OpenSim.FrameWork")] |
8 | [assembly: AssemblyConfiguration("")] | 9 | [assembly : AssemblyDescription("")] |
9 | [assembly: AssemblyCompany("")] | 10 | [assembly : AssemblyConfiguration("")] |
10 | [assembly: AssemblyProduct("OpenSim.FrameWork")] | 11 | [assembly : AssemblyCompany("")] |
11 | [assembly: AssemblyCopyright("Copyright © 2007")] | 12 | [assembly : AssemblyProduct("OpenSim.FrameWork")] |
12 | [assembly: AssemblyTrademark("")] | 13 | [assembly : AssemblyCopyright("Copyright © 2007")] |
13 | [assembly: AssemblyCulture("")] | 14 | [assembly : AssemblyTrademark("")] |
15 | [assembly : AssemblyCulture("")] | ||
14 | 16 | ||
15 | // Setting ComVisible to false makes the types in this assembly not visible | 17 | // Setting ComVisible to false makes the types in this assembly not visible |
16 | // to COM components. If you need to access a type in this assembly from | 18 | // to COM components. If you need to access a type in this assembly from |
17 | // COM, set the ComVisible attribute to true on that type. | 19 | // COM, set the ComVisible attribute to true on that type. |
18 | [assembly: ComVisible(false)] | 20 | |
21 | [assembly : ComVisible(false)] | ||
19 | 22 | ||
20 | // The following GUID is for the ID of the typelib if this project is exposed to COM | 23 | // The following GUID is for the ID of the typelib if this project is exposed to COM |
21 | [assembly: Guid("a08e20c7-f191-4137-b1f0-9291408fa521")] | 24 | |
25 | [assembly : Guid("a08e20c7-f191-4137-b1f0-9291408fa521")] | ||
22 | 26 | ||
23 | // Version information for an assembly consists of the following four values: | 27 | // Version information for an assembly consists of the following four values: |
24 | // | 28 | // |
@@ -27,5 +31,6 @@ using System.Runtime.InteropServices; | |||
27 | // Build Number | 31 | // Build Number |
28 | // Revision | 32 | // Revision |
29 | // | 33 | // |
30 | [assembly: AssemblyVersion("1.0.0.0")] | 34 | |
31 | [assembly: AssemblyFileVersion("1.0.0.0")] | 35 | [assembly : AssemblyVersion("1.0.0.0")] |
36 | [assembly : AssemblyFileVersion("1.0.0.0")] \ No newline at end of file | ||
diff --git a/OpenSim/Framework/General/RegionCommsListener.cs b/OpenSim/Framework/General/RegionCommsListener.cs index caa4af7..ee0d503 100644 --- a/OpenSim/Framework/General/RegionCommsListener.cs +++ b/OpenSim/Framework/General/RegionCommsListener.cs | |||
@@ -25,15 +25,13 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | ||
29 | using OpenSim.Framework.Interfaces; | ||
30 | using OpenSim.Framework; | ||
31 | 28 | ||
32 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | ||
33 | 31 | ||
34 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
35 | { | 33 | { |
36 | public class RegionCommsListener :IRegionCommsListener | 34 | public class RegionCommsListener : IRegionCommsListener |
37 | { | 35 | { |
38 | public event ExpectUserDelegate OnExpectUser; | 36 | public event ExpectUserDelegate OnExpectUser; |
39 | public event GenericCall2 OnExpectChildAgent; | 37 | public event GenericCall2 OnExpectChildAgent; |
@@ -46,11 +44,10 @@ namespace OpenSim.Framework | |||
46 | /// </summary> | 44 | /// </summary> |
47 | /// <param name="agent"></param> | 45 | /// <param name="agent"></param> |
48 | /// <returns></returns> | 46 | /// <returns></returns> |
49 | public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) | 47 | public virtual bool TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) |
50 | { | 48 | { |
51 | if(OnExpectUser != null) | 49 | if (OnExpectUser != null) |
52 | { | 50 | { |
53 | |||
54 | OnExpectUser(regionHandle, agent); | 51 | OnExpectUser(regionHandle, agent); |
55 | return true; | 52 | return true; |
56 | } | 53 | } |
@@ -58,7 +55,8 @@ namespace OpenSim.Framework | |||
58 | return false; | 55 | return false; |
59 | } | 56 | } |
60 | 57 | ||
61 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 58 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, |
59 | bool isFlying) | ||
62 | { | 60 | { |
63 | if (OnAvatarCrossingIntoRegion != null) | 61 | if (OnAvatarCrossingIntoRegion != null) |
64 | { | 62 | { |
@@ -111,4 +109,4 @@ namespace OpenSim.Framework | |||
111 | return false; | 109 | return false; |
112 | } | 110 | } |
113 | } | 111 | } |
114 | } | 112 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/RegionHandle.cs b/OpenSim/Framework/General/RegionHandle.cs index d800e57..807a17c 100644 --- a/OpenSim/Framework/General/RegionHandle.cs +++ b/OpenSim/Framework/General/RegionHandle.cs | |||
@@ -28,13 +28,14 @@ | |||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Net.Sockets; | ||
31 | 32 | ||
32 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
33 | { | 34 | { |
34 | /// <summary> | 35 | /// <summary> |
35 | /// A class for manipulating RegionHandle coordinates | 36 | /// A class for manipulating RegionHandle coordinates |
36 | /// </summary> | 37 | /// </summary> |
37 | class RegionHandle | 38 | internal class RegionHandle |
38 | { | 39 | { |
39 | private UInt64 handle; | 40 | private UInt64 handle; |
40 | 41 | ||
@@ -48,28 +49,28 @@ namespace OpenSim.Framework | |||
48 | { | 49 | { |
49 | IPAddress addr = IPAddress.Parse(ip); | 50 | IPAddress addr = IPAddress.Parse(ip); |
50 | 51 | ||
51 | if (addr.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork) | 52 | if (addr.AddressFamily != AddressFamily.InterNetwork) |
52 | throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address"); | 53 | throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address"); |
53 | 54 | ||
54 | uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0); | 55 | uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0); |
55 | 56 | ||
56 | // Split the IP address in half | 57 | // Split the IP address in half |
57 | short a = (short)((baseHandle << 16) & 0xFFFF); | 58 | short a = (short) ((baseHandle << 16) & 0xFFFF); |
58 | short b = (short)((baseHandle << 0) & 0xFFFF); | 59 | short b = (short) ((baseHandle << 0) & 0xFFFF); |
59 | 60 | ||
60 | // Raise the bounds a little | 61 | // Raise the bounds a little |
61 | uint nx = (uint)x; | 62 | uint nx = (uint) x; |
62 | uint ny = (uint)y; | 63 | uint ny = (uint) y; |
63 | 64 | ||
64 | // Multiply grid coords to get region coords | 65 | // Multiply grid coords to get region coords |
65 | nx *= 256; | 66 | nx *= 256; |
66 | ny *= 256; | 67 | ny *= 256; |
67 | 68 | ||
68 | // Stuff the IP address in too | 69 | // Stuff the IP address in too |
69 | nx = (uint)a << 16; | 70 | nx = (uint) a << 16; |
70 | ny = (uint)b << 16; | 71 | ny = (uint) b << 16; |
71 | 72 | ||
72 | handle = ((UInt64)nx << 32) | (uint)ny; | 73 | handle = ((UInt64) nx << 32) | (uint) ny; |
73 | } | 74 | } |
74 | 75 | ||
75 | /// <summary> | 76 | /// <summary> |
@@ -79,7 +80,7 @@ namespace OpenSim.Framework | |||
79 | /// <param name="y">Grid Y Coordinate</param> | 80 | /// <param name="y">Grid Y Coordinate</param> |
80 | public RegionHandle(uint x, uint y) | 81 | public RegionHandle(uint x, uint y) |
81 | { | 82 | { |
82 | handle = ((x * 256) << 32) | (y * 256); | 83 | handle = ((x*256) << 32) | (y*256); |
83 | } | 84 | } |
84 | 85 | ||
85 | /// <summary> | 86 | /// <summary> |
@@ -118,10 +119,10 @@ namespace OpenSim.Framework | |||
118 | /// <returns>Grid Server IP Address</returns> | 119 | /// <returns>Grid Server IP Address</returns> |
119 | public IPAddress getGridIP() | 120 | public IPAddress getGridIP() |
120 | { | 121 | { |
121 | uint a = (uint)((handle >> 16) & 0xFFFF); | 122 | uint a = (uint) ((handle >> 16) & 0xFFFF); |
122 | uint b = (uint)((handle >> 48) & 0xFFFF); | 123 | uint b = (uint) ((handle >> 48) & 0xFFFF); |
123 | 124 | ||
124 | return new IPAddress((long)(a << 16) | (long)b); | 125 | return new IPAddress((long) (a << 16) | (long) b); |
125 | } | 126 | } |
126 | 127 | ||
127 | /// <summary> | 128 | /// <summary> |
@@ -130,7 +131,7 @@ namespace OpenSim.Framework | |||
130 | /// <returns>X Coordinate</returns> | 131 | /// <returns>X Coordinate</returns> |
131 | public uint getGridX() | 132 | public uint getGridX() |
132 | { | 133 | { |
133 | uint x = (uint)((handle >> 32) & 0xFFFF); | 134 | uint x = (uint) ((handle >> 32) & 0xFFFF); |
134 | 135 | ||
135 | return x; | 136 | return x; |
136 | } | 137 | } |
@@ -141,9 +142,9 @@ namespace OpenSim.Framework | |||
141 | /// <returns>Y Coordinate</returns> | 142 | /// <returns>Y Coordinate</returns> |
142 | public uint getGridY() | 143 | public uint getGridY() |
143 | { | 144 | { |
144 | uint y = (uint)((handle >> 0) & 0xFFFF); | 145 | uint y = (uint) ((handle >> 0) & 0xFFFF); |
145 | 146 | ||
146 | return y; | 147 | return y; |
147 | } | 148 | } |
148 | } | 149 | } |
149 | } | 150 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/RegionInfo.cs b/OpenSim/Framework/General/RegionInfo.cs index 32f0c76..c14afd2 100644 --- a/OpenSim/Framework/General/RegionInfo.cs +++ b/OpenSim/Framework/General/RegionInfo.cs | |||
@@ -26,14 +26,10 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Globalization; | ||
30 | using System.Net; | 29 | using System.Net; |
31 | using System.Net.Sockets; | 30 | using System.Net.Sockets; |
32 | using Nini.Config; | ||
33 | using libsecondlife; | 31 | using libsecondlife; |
34 | using OpenSim.Framework.Console; | 32 | using Nini.Config; |
35 | using OpenSim.Framework.Interfaces; | ||
36 | using OpenSim.Framework; | ||
37 | 33 | ||
38 | namespace OpenSim.Framework | 34 | namespace OpenSim.Framework |
39 | { | 35 | { |
@@ -45,7 +41,6 @@ namespace OpenSim.Framework | |||
45 | 41 | ||
46 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) | 42 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) |
47 | { | 43 | { |
48 | |||
49 | m_regionLocX = regionLocX; | 44 | m_regionLocX = regionLocX; |
50 | m_regionLocY = regionLocY; | 45 | m_regionLocY = regionLocY; |
51 | 46 | ||
@@ -55,7 +50,6 @@ namespace OpenSim.Framework | |||
55 | 50 | ||
56 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, string externalUri, int port) | 51 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, string externalUri, int port) |
57 | { | 52 | { |
58 | |||
59 | m_regionLocX = regionLocX; | 53 | m_regionLocX = regionLocX; |
60 | m_regionLocY = regionLocY; | 54 | m_regionLocY = regionLocY; |
61 | 55 | ||
@@ -67,16 +61,11 @@ namespace OpenSim.Framework | |||
67 | public LLUUID RegionID = new LLUUID(); | 61 | public LLUUID RegionID = new LLUUID(); |
68 | 62 | ||
69 | private uint m_remotingPort; | 63 | private uint m_remotingPort; |
64 | |||
70 | public uint RemotingPort | 65 | public uint RemotingPort |
71 | { | 66 | { |
72 | get | 67 | get { return m_remotingPort; } |
73 | { | 68 | set { m_remotingPort = value; } |
74 | return m_remotingPort; | ||
75 | } | ||
76 | set | ||
77 | { | ||
78 | m_remotingPort = value; | ||
79 | } | ||
80 | } | 69 | } |
81 | 70 | ||
82 | public string RemotingAddress; | 71 | public string RemotingAddress; |
@@ -109,76 +98,49 @@ namespace OpenSim.Framework | |||
109 | ia = Adr; | 98 | ia = Adr; |
110 | break; | 99 | break; |
111 | } | 100 | } |
112 | |||
113 | } | 101 | } |
114 | 102 | ||
115 | return new IPEndPoint(ia, m_internalEndPoint.Port); | 103 | return new IPEndPoint(ia, m_internalEndPoint.Port); |
116 | } | 104 | } |
117 | 105 | ||
118 | set | 106 | set { m_externalHostName = value.ToString(); } |
119 | { | ||
120 | m_externalHostName = value.ToString(); | ||
121 | } | ||
122 | } | 107 | } |
123 | 108 | ||
124 | protected string m_externalHostName; | 109 | protected string m_externalHostName; |
110 | |||
125 | public string ExternalHostName | 111 | public string ExternalHostName |
126 | { | 112 | { |
127 | get | 113 | get { return m_externalHostName; } |
128 | { | 114 | set { m_externalHostName = value; } |
129 | return m_externalHostName; | ||
130 | } | ||
131 | set | ||
132 | { | ||
133 | m_externalHostName = value; | ||
134 | } | ||
135 | } | 115 | } |
136 | 116 | ||
137 | protected IPEndPoint m_internalEndPoint; | 117 | protected IPEndPoint m_internalEndPoint; |
118 | |||
138 | public IPEndPoint InternalEndPoint | 119 | public IPEndPoint InternalEndPoint |
139 | { | 120 | { |
140 | get | 121 | get { return m_internalEndPoint; } |
141 | { | 122 | set { m_internalEndPoint = value; } |
142 | return m_internalEndPoint; | ||
143 | } | ||
144 | set | ||
145 | { | ||
146 | m_internalEndPoint = value; | ||
147 | } | ||
148 | } | 123 | } |
149 | 124 | ||
150 | protected uint? m_regionLocX; | 125 | protected uint? m_regionLocX; |
126 | |||
151 | public uint RegionLocX | 127 | public uint RegionLocX |
152 | { | 128 | { |
153 | get | 129 | get { return m_regionLocX.Value; } |
154 | { | 130 | set { m_regionLocX = value; } |
155 | return m_regionLocX.Value; | ||
156 | } | ||
157 | set | ||
158 | { | ||
159 | m_regionLocX = value; | ||
160 | } | ||
161 | } | 131 | } |
162 | 132 | ||
163 | protected uint? m_regionLocY; | 133 | protected uint? m_regionLocY; |
134 | |||
164 | public uint RegionLocY | 135 | public uint RegionLocY |
165 | { | 136 | { |
166 | get | 137 | get { return m_regionLocY.Value; } |
167 | { | 138 | set { m_regionLocY = value; } |
168 | return m_regionLocY.Value; | ||
169 | } | ||
170 | set | ||
171 | { | ||
172 | m_regionLocY = value; | ||
173 | } | ||
174 | } | 139 | } |
175 | 140 | ||
176 | public ulong RegionHandle | 141 | public ulong RegionHandle |
177 | { | 142 | { |
178 | get | 143 | get { return Util.UIntsToLong((RegionLocX*256), (RegionLocY*256)); } |
179 | { | ||
180 | return Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); | ||
181 | } | ||
182 | } | 144 | } |
183 | } | 145 | } |
184 | 146 | ||
@@ -196,80 +158,81 @@ namespace OpenSim.Framework | |||
196 | 158 | ||
197 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. | 159 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. |
198 | private static EstateSettings m_estateSettings; | 160 | private static EstateSettings m_estateSettings; |
161 | |||
199 | public EstateSettings EstateSettings | 162 | public EstateSettings EstateSettings |
200 | { | 163 | { |
201 | get | 164 | get |
202 | { | 165 | { |
203 | if( m_estateSettings == null ) | 166 | if (m_estateSettings == null) |
204 | { | 167 | { |
205 | m_estateSettings = new EstateSettings(); | 168 | m_estateSettings = new EstateSettings(); |
206 | } | 169 | } |
207 | 170 | ||
208 | return m_estateSettings; | 171 | return m_estateSettings; |
209 | } | 172 | } |
210 | |||
211 | } | 173 | } |
212 | 174 | ||
213 | public ConfigurationMember configMember; | 175 | public ConfigurationMember configMember; |
176 | |||
214 | public RegionInfo(string description, string filename) | 177 | public RegionInfo(string description, string filename) |
215 | { | 178 | { |
216 | configMember = new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); | 179 | configMember = |
180 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); | ||
217 | configMember.performConfigurationRetrieve(); | 181 | configMember.performConfigurationRetrieve(); |
218 | } | 182 | } |
219 | 183 | ||
220 | public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) : | 184 | public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) : |
221 | base(regionLocX, regionLocY, internalEndPoint, externalUri) | 185 | base(regionLocX, regionLocY, internalEndPoint, externalUri) |
222 | { | 186 | { |
223 | |||
224 | |||
225 | } | 187 | } |
226 | 188 | ||
227 | public RegionInfo() | 189 | public RegionInfo() |
228 | { | 190 | { |
229 | |||
230 | } | 191 | } |
231 | 192 | ||
232 | //not in use, should swap to nini though. | 193 | //not in use, should swap to nini though. |
233 | public void LoadFromNiniSource(IConfigSource source) | 194 | public void LoadFromNiniSource(IConfigSource source) |
234 | { | 195 | { |
235 | this.LoadFromNiniSource(source, "RegionInfo"); | 196 | LoadFromNiniSource(source, "RegionInfo"); |
236 | } | 197 | } |
237 | 198 | ||
238 | //not in use, should swap to nini though. | 199 | //not in use, should swap to nini though. |
239 | public void LoadFromNiniSource(IConfigSource source, string sectionName) | 200 | public void LoadFromNiniSource(IConfigSource source, string sectionName) |
240 | { | 201 | { |
241 | string errorMessage = ""; | 202 | string errorMessage = ""; |
242 | this.RegionID = new LLUUID(source.Configs[sectionName].GetString("Region_ID", LLUUID.Random().ToStringHyphenated())); | 203 | RegionID = |
243 | this.RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test"); | 204 | new LLUUID(source.Configs[sectionName].GetString("Region_ID", LLUUID.Random().ToStringHyphenated())); |
244 | this.m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000")); | 205 | RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test"); |
245 | this.m_regionLocY = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_y", "1000")); | 206 | m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000")); |
246 | this.DataStore = source.Configs[sectionName].GetString("datastore", "OpenSim.db"); | 207 | m_regionLocY = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_y", "1000")); |
208 | DataStore = source.Configs[sectionName].GetString("datastore", "OpenSim.db"); | ||
247 | 209 | ||
248 | string ipAddress = source.Configs[sectionName].GetString("internal_ip_address", "0.0.0.0"); | 210 | string ipAddress = source.Configs[sectionName].GetString("internal_ip_address", "0.0.0.0"); |
249 | IPAddress ipAddressResult; | 211 | IPAddress ipAddressResult; |
250 | if (IPAddress.TryParse(ipAddress, out ipAddressResult)) | 212 | if (IPAddress.TryParse(ipAddress, out ipAddressResult)) |
251 | { | 213 | { |
252 | this.m_internalEndPoint = new IPEndPoint(ipAddressResult, 0); | 214 | m_internalEndPoint = new IPEndPoint(ipAddressResult, 0); |
253 | } | 215 | } |
254 | else | 216 | else |
255 | { | 217 | { |
256 | errorMessage = "needs an IP Address (IPAddress)"; | 218 | errorMessage = "needs an IP Address (IPAddress)"; |
257 | } | 219 | } |
258 | this.m_internalEndPoint.Port = source.Configs[sectionName].GetInt("internal_ip_port", NetworkServersInfo.DefaultHttpListenerPort); | 220 | m_internalEndPoint.Port = |
221 | source.Configs[sectionName].GetInt("internal_ip_port", NetworkServersInfo.DefaultHttpListenerPort); | ||
259 | 222 | ||
260 | string externalHost = source.Configs[sectionName].GetString("external_host_name", "127.0.0.1"); | 223 | string externalHost = source.Configs[sectionName].GetString("external_host_name", "127.0.0.1"); |
261 | if (externalHost != "SYSTEMIP") | 224 | if (externalHost != "SYSTEMIP") |
262 | { | 225 | { |
263 | this.m_externalHostName = externalHost; | 226 | m_externalHostName = externalHost; |
264 | } | 227 | } |
265 | else | 228 | else |
266 | { | 229 | { |
267 | this.m_externalHostName = Util.GetLocalHost().ToString(); | 230 | m_externalHostName = Util.GetLocalHost().ToString(); |
268 | } | 231 | } |
269 | 232 | ||
270 | this.MasterAvatarFirstName = source.Configs[sectionName].GetString("master_avatar_first", "Test"); | 233 | MasterAvatarFirstName = source.Configs[sectionName].GetString("master_avatar_first", "Test"); |
271 | this.MasterAvatarLastName = source.Configs[sectionName].GetString("master_avatar_last", "User"); | 234 | MasterAvatarLastName = source.Configs[sectionName].GetString("master_avatar_last", "User"); |
272 | this.MasterAvatarSandboxPassword = source.Configs[sectionName].GetString("master_avatar_pass", "test"); | 235 | MasterAvatarSandboxPassword = source.Configs[sectionName].GetString("master_avatar_pass", "test"); |
273 | 236 | ||
274 | if (errorMessage != "") | 237 | if (errorMessage != "") |
275 | { | 238 | { |
@@ -279,17 +242,36 @@ namespace OpenSim.Framework | |||
279 | 242 | ||
280 | public void loadConfigurationOptions() | 243 | public void loadConfigurationOptions() |
281 | { | 244 | { |
282 | configMember.addConfigurationOption("sim_UUID", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "UUID of Region (Default is recommended, random UUID)", LLUUID.Random().ToString(), true); | 245 | configMember.addConfigurationOption("sim_UUID", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, |
283 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Region Name", "OpenSim Test", false); | 246 | "UUID of Region (Default is recommended, random UUID)", |
284 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Grid Location (X Axis)", "1000", false); | 247 | LLUUID.Random().ToString(), true); |
285 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Grid Location (Y Axis)", "1000", false); | 248 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
286 | configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); | 249 | "Region Name", "OpenSim Test", false); |
287 | configMember.addConfigurationOption("internal_ip_address", ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, "Internal IP Address for incoming UDP client connections", "0.0.0.0", false); | 250 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
288 | configMember.addConfigurationOption("internal_ip_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "Internal IP Port for incoming UDP client connections", NetworkServersInfo.DefaultHttpListenerPort.ToString(), false); | 251 | "Grid Location (X Axis)", "1000", false); |
289 | configMember.addConfigurationOption("external_host_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "External Host Name", "127.0.0.1", false); | 252 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
290 | configMember.addConfigurationOption("master_avatar_first", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "First Name of Master Avatar", "Test", false); | 253 | "Grid Location (Y Axis)", "1000", false); |
291 | configMember.addConfigurationOption("master_avatar_last", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Last Name of Master Avatar", "User", false); | 254 | configMember.addConfigurationOption("datastore", |
292 | configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "(Sandbox Mode Only)Password for Master Avatar account", "test", false); | 255 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
256 | "Filename for local storage", "OpenSim.db", false); | ||
257 | configMember.addConfigurationOption("internal_ip_address", | ||
258 | ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, | ||
259 | "Internal IP Address for incoming UDP client connections", "0.0.0.0", | ||
260 | false); | ||
261 | configMember.addConfigurationOption("internal_ip_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, | ||
262 | "Internal IP Port for incoming UDP client connections", | ||
263 | NetworkServersInfo.DefaultHttpListenerPort.ToString(), false); | ||
264 | configMember.addConfigurationOption("external_host_name", | ||
265 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
266 | "External Host Name", "127.0.0.1", false); | ||
267 | configMember.addConfigurationOption("master_avatar_first", | ||
268 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
269 | "First Name of Master Avatar", "Test", false); | ||
270 | configMember.addConfigurationOption("master_avatar_last", | ||
271 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
272 | "Last Name of Master Avatar", "User", false); | ||
273 | configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
274 | "(Sandbox Mode Only)Password for Master Avatar account", "test", false); | ||
293 | } | 275 | } |
294 | 276 | ||
295 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 277 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -297,51 +279,50 @@ namespace OpenSim.Framework | |||
297 | switch (configuration_key) | 279 | switch (configuration_key) |
298 | { | 280 | { |
299 | case "sim_UUID": | 281 | case "sim_UUID": |
300 | this.RegionID = (LLUUID)configuration_result; | 282 | RegionID = (LLUUID) configuration_result; |
301 | break; | 283 | break; |
302 | case "sim_name": | 284 | case "sim_name": |
303 | this.RegionName = (string)configuration_result; | 285 | RegionName = (string) configuration_result; |
304 | break; | 286 | break; |
305 | case "sim_location_x": | 287 | case "sim_location_x": |
306 | this.m_regionLocX = (uint)configuration_result; | 288 | m_regionLocX = (uint) configuration_result; |
307 | break; | 289 | break; |
308 | case "sim_location_y": | 290 | case "sim_location_y": |
309 | this.m_regionLocY = (uint)configuration_result; | 291 | m_regionLocY = (uint) configuration_result; |
310 | break; | 292 | break; |
311 | case "datastore": | 293 | case "datastore": |
312 | this.DataStore = (string)configuration_result; | 294 | DataStore = (string) configuration_result; |
313 | break; | 295 | break; |
314 | case "internal_ip_address": | 296 | case "internal_ip_address": |
315 | IPAddress address = (IPAddress)configuration_result; | 297 | IPAddress address = (IPAddress) configuration_result; |
316 | this.m_internalEndPoint = new IPEndPoint(address, 0); | 298 | m_internalEndPoint = new IPEndPoint(address, 0); |
317 | break; | 299 | break; |
318 | case "internal_ip_port": | 300 | case "internal_ip_port": |
319 | this.m_internalEndPoint.Port = (int)configuration_result; | 301 | m_internalEndPoint.Port = (int) configuration_result; |
320 | break; | 302 | break; |
321 | case "external_host_name": | 303 | case "external_host_name": |
322 | if ((string)configuration_result != "SYSTEMIP") | 304 | if ((string) configuration_result != "SYSTEMIP") |
323 | { | 305 | { |
324 | this.m_externalHostName = (string)configuration_result; | 306 | m_externalHostName = (string) configuration_result; |
325 | } | 307 | } |
326 | else | 308 | else |
327 | { | 309 | { |
328 | this.m_externalHostName = Util.GetLocalHost().ToString(); | 310 | m_externalHostName = Util.GetLocalHost().ToString(); |
329 | } | 311 | } |
330 | break; | 312 | break; |
331 | case "master_avatar_first": | 313 | case "master_avatar_first": |
332 | this.MasterAvatarFirstName = (string)configuration_result; | 314 | MasterAvatarFirstName = (string) configuration_result; |
333 | break; | 315 | break; |
334 | case "master_avatar_last": | 316 | case "master_avatar_last": |
335 | this.MasterAvatarLastName = (string)configuration_result; | 317 | MasterAvatarLastName = (string) configuration_result; |
336 | break; | 318 | break; |
337 | case "master_avatar_pass": | 319 | case "master_avatar_pass": |
338 | string tempMD5Passwd = (string)configuration_result; | 320 | string tempMD5Passwd = (string) configuration_result; |
339 | this.MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + ""); | 321 | MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + ""); |
340 | break; | 322 | break; |
341 | } | 323 | } |
342 | 324 | ||
343 | return true; | 325 | return true; |
344 | } | 326 | } |
345 | |||
346 | } | 327 | } |
347 | } | 328 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/Remoting.cs b/OpenSim/Framework/General/Remoting.cs index 330c078..667ae69 100644 --- a/OpenSim/Framework/General/Remoting.cs +++ b/OpenSim/Framework/General/Remoting.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Framework | |||
41 | /// <para>When recieving data from the foreign host - run 'Authenticate' against the data and the attached byte[].</para> | 41 | /// <para>When recieving data from the foreign host - run 'Authenticate' against the data and the attached byte[].</para> |
42 | /// <para>Both hosts should be performing these operations for this to be effective.</para> | 42 | /// <para>Both hosts should be performing these operations for this to be effective.</para> |
43 | /// </remarks> | 43 | /// </remarks> |
44 | class RemoteDigest | 44 | internal class RemoteDigest |
45 | { | 45 | { |
46 | private byte[] currentHash; | 46 | private byte[] currentHash; |
47 | private byte[] secret; | 47 | private byte[] secret; |
@@ -58,7 +58,7 @@ namespace OpenSim.Framework | |||
58 | public RemoteDigest(string sharedSecret, byte[] salt, string challenge) | 58 | public RemoteDigest(string sharedSecret, byte[] salt, string challenge) |
59 | { | 59 | { |
60 | SHA512 = new SHA512Managed(); | 60 | SHA512 = new SHA512Managed(); |
61 | Rfc2898DeriveBytes RFC2898 = new Rfc2898DeriveBytes(sharedSecret,salt); | 61 | Rfc2898DeriveBytes RFC2898 = new Rfc2898DeriveBytes(sharedSecret, salt); |
62 | secret = RFC2898.GetBytes(512); | 62 | secret = RFC2898.GetBytes(512); |
63 | ASCIIEncoding ASCII = new ASCIIEncoding(); | 63 | ASCIIEncoding ASCII = new ASCIIEncoding(); |
64 | 64 | ||
@@ -108,7 +108,7 @@ namespace OpenSim.Framework | |||
108 | byte[] bytes = new byte[64]; | 108 | byte[] bytes = new byte[64]; |
109 | RNG.GetBytes(bytes); | 109 | RNG.GetBytes(bytes); |
110 | 110 | ||
111 | StringBuilder sb = new StringBuilder(bytes.Length * 2); | 111 | StringBuilder sb = new StringBuilder(bytes.Length*2); |
112 | foreach (byte b in bytes) | 112 | foreach (byte b in bytes) |
113 | { | 113 | { |
114 | sb.AppendFormat("{0:x2}", b); | 114 | sb.AppendFormat("{0:x2}", b); |
@@ -130,6 +130,5 @@ namespace OpenSim.Framework | |||
130 | Buffer.BlockCopy(b, 0, c, a.Length, b.Length); | 130 | Buffer.BlockCopy(b, 0, c, a.Length, b.Length); |
131 | return c; | 131 | return c; |
132 | } | 132 | } |
133 | |||
134 | } | 133 | } |
135 | } | 134 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/UUID.cs b/OpenSim/Framework/General/UUID.cs index 4327f40..f27cd6c 100644 --- a/OpenSim/Framework/General/UUID.cs +++ b/OpenSim/Framework/General/UUID.cs | |||
@@ -31,7 +31,7 @@ using libsecondlife; | |||
31 | 31 | ||
32 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
33 | { | 33 | { |
34 | class UUID | 34 | internal class UUID |
35 | { | 35 | { |
36 | public LLUUID llUUID; | 36 | public LLUUID llUUID; |
37 | 37 | ||
@@ -73,7 +73,7 @@ namespace OpenSim.Framework | |||
73 | n = BitConverter.GetBytes(fourth); | 73 | n = BitConverter.GetBytes(fourth); |
74 | n.CopyTo(uuid, 12); | 74 | n.CopyTo(uuid, 12); |
75 | 75 | ||
76 | llUUID = new LLUUID(uuid,0); | 76 | llUUID = new LLUUID(uuid, 0); |
77 | } | 77 | } |
78 | 78 | ||
79 | public override string ToString() | 79 | public override string ToString() |
@@ -152,4 +152,4 @@ namespace OpenSim.Framework | |||
152 | return !a.Equals(b); | 152 | return !a.Equals(b); |
153 | } | 153 | } |
154 | } | 154 | } |
155 | } | 155 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/UserConfig.cs b/OpenSim/Framework/General/UserConfig.cs index 3d79fc9..9abe61f 100644 --- a/OpenSim/Framework/General/UserConfig.cs +++ b/OpenSim/Framework/General/UserConfig.cs | |||
@@ -26,10 +26,6 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
33 | namespace OpenSim.Framework | 29 | namespace OpenSim.Framework |
34 | { | 30 | { |
35 | /// <summary> | 31 | /// <summary> |
@@ -51,21 +47,30 @@ namespace OpenSim.Framework | |||
51 | 47 | ||
52 | public UserConfig(string description, string filename) | 48 | public UserConfig(string description, string filename) |
53 | { | 49 | { |
54 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); | 50 | configMember = |
51 | new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); | ||
55 | configMember.performConfigurationRetrieve(); | 52 | configMember.performConfigurationRetrieve(); |
56 | } | 53 | } |
57 | 54 | ||
58 | public void loadConfigurationOptions() | 55 | public void loadConfigurationOptions() |
59 | { | 56 | { |
60 | configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS", false); | 57 | configMember.addConfigurationOption("default_startup_message", |
61 | 58 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | |
62 | configMember.addConfigurationOption("default_grid_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Grid Server URI", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString() + "/", false); | 59 | "Default Startup Message", "Welcome to OGS", false); |
63 | configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to grid server", "null", false); | ||
64 | configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from grid server", "null", false); | ||
65 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | ||
66 | 60 | ||
67 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); | 61 | configMember.addConfigurationOption("default_grid_server", |
62 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | ||
63 | "Default Grid Server URI", | ||
64 | "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString() + "/", false); | ||
65 | configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
66 | "Key to send to grid server", "null", false); | ||
67 | configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
68 | "Key to expect from grid server", "null", false); | ||
69 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | ||
70 | "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | ||
68 | 71 | ||
72 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | ||
73 | "Http Listener port", DefaultHttpPort.ToString(), false); | ||
69 | } | 74 | } |
70 | 75 | ||
71 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 76 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -73,26 +78,26 @@ namespace OpenSim.Framework | |||
73 | switch (configuration_key) | 78 | switch (configuration_key) |
74 | { | 79 | { |
75 | case "default_startup_message": | 80 | case "default_startup_message": |
76 | this.DefaultStartupMsg = (string)configuration_result; | 81 | DefaultStartupMsg = (string) configuration_result; |
77 | break; | 82 | break; |
78 | case "default_grid_server": | 83 | case "default_grid_server": |
79 | this.GridServerURL = (string)configuration_result; | 84 | GridServerURL = (string) configuration_result; |
80 | break; | 85 | break; |
81 | case "grid_send_key": | 86 | case "grid_send_key": |
82 | this.GridSendKey = (string)configuration_result; | 87 | GridSendKey = (string) configuration_result; |
83 | break; | 88 | break; |
84 | case "grid_recv_key": | 89 | case "grid_recv_key": |
85 | this.GridRecvKey = (string)configuration_result; | 90 | GridRecvKey = (string) configuration_result; |
86 | break; | 91 | break; |
87 | case "database_provider": | 92 | case "database_provider": |
88 | this.DatabaseProvider = (string)configuration_result; | 93 | DatabaseProvider = (string) configuration_result; |
89 | break; | 94 | break; |
90 | case "http_port": | 95 | case "http_port": |
91 | HttpPort = (uint)configuration_result; | 96 | HttpPort = (uint) configuration_result; |
92 | break; | 97 | break; |
93 | } | 98 | } |
94 | 99 | ||
95 | return true; | 100 | return true; |
96 | } | 101 | } |
97 | } | 102 | } |
98 | } | 103 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/UserProfileData.cs b/OpenSim/Framework/General/UserProfileData.cs index 444d811..ed70246 100644 --- a/OpenSim/Framework/General/UserProfileData.cs +++ b/OpenSim/Framework/General/UserProfileData.cs | |||
@@ -44,6 +44,7 @@ namespace OpenSim.Framework | |||
44 | /// The first component of a users account name | 44 | /// The first component of a users account name |
45 | /// </summary> | 45 | /// </summary> |
46 | public string username; | 46 | public string username; |
47 | |||
47 | /// <summary> | 48 | /// <summary> |
48 | /// The second component of a users account name | 49 | /// The second component of a users account name |
49 | /// </summary> | 50 | /// </summary> |
@@ -54,6 +55,7 @@ namespace OpenSim.Framework | |||
54 | /// </summary> | 55 | /// </summary> |
55 | /// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks> | 56 | /// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks> |
56 | public string passwordHash; | 57 | public string passwordHash; |
58 | |||
57 | /// <summary> | 59 | /// <summary> |
58 | /// The salt used for the users hash, should be 32 bytes or longer | 60 | /// The salt used for the users hash, should be 32 bytes or longer |
59 | /// </summary> | 61 | /// </summary> |
@@ -64,18 +66,22 @@ namespace OpenSim.Framework | |||
64 | /// </summary> | 66 | /// </summary> |
65 | public ulong homeRegion | 67 | public ulong homeRegion |
66 | { | 68 | { |
67 | get { return Helpers.UIntsToLong((homeRegionX * 256), (homeRegionY * 256)); } | 69 | get { return Helpers.UIntsToLong((homeRegionX*256), (homeRegionY*256)); } |
68 | set { | 70 | set |
69 | homeRegionX = (uint)(value >> 40); | 71 | { |
70 | homeRegionY = (((uint)(value)) >> 8); | 72 | homeRegionX = (uint) (value >> 40); |
73 | homeRegionY = (((uint) (value)) >> 8); | ||
71 | } | 74 | } |
72 | } | 75 | } |
76 | |||
73 | public uint homeRegionX; | 77 | public uint homeRegionX; |
74 | public uint homeRegionY; | 78 | public uint homeRegionY; |
79 | |||
75 | /// <summary> | 80 | /// <summary> |
76 | /// The coordinates inside the region of the home location | 81 | /// The coordinates inside the region of the home location |
77 | /// </summary> | 82 | /// </summary> |
78 | public LLVector3 homeLocation; | 83 | public LLVector3 homeLocation; |
84 | |||
79 | /// <summary> | 85 | /// <summary> |
80 | /// Where the user will be looking when they rez. | 86 | /// Where the user will be looking when they rez. |
81 | /// </summary> | 87 | /// </summary> |
@@ -85,6 +91,7 @@ namespace OpenSim.Framework | |||
85 | /// A UNIX Timestamp (seconds since epoch) for the users creation | 91 | /// A UNIX Timestamp (seconds since epoch) for the users creation |
86 | /// </summary> | 92 | /// </summary> |
87 | public int created; | 93 | public int created; |
94 | |||
88 | /// <summary> | 95 | /// <summary> |
89 | /// A UNIX Timestamp for the users last login date / time | 96 | /// A UNIX Timestamp for the users last login date / time |
90 | /// </summary> | 97 | /// </summary> |
@@ -96,6 +103,7 @@ namespace OpenSim.Framework | |||
96 | /// A URI to the users inventory server, used for foreigners and large grids | 103 | /// A URI to the users inventory server, used for foreigners and large grids |
97 | /// </summary> | 104 | /// </summary> |
98 | public string userInventoryURI = String.Empty; | 105 | public string userInventoryURI = String.Empty; |
106 | |||
99 | /// <summary> | 107 | /// <summary> |
100 | /// A URI to the users asset server, used for foreigners and large grids. | 108 | /// A URI to the users asset server, used for foreigners and large grids. |
101 | /// </summary> | 109 | /// </summary> |
@@ -105,6 +113,7 @@ namespace OpenSim.Framework | |||
105 | /// A uint mask containing the "I can do" fields of the users profile | 113 | /// A uint mask containing the "I can do" fields of the users profile |
106 | /// </summary> | 114 | /// </summary> |
107 | public uint profileCanDoMask; | 115 | public uint profileCanDoMask; |
116 | |||
108 | /// <summary> | 117 | /// <summary> |
109 | /// A uint mask containing the "I want to do" part of the users profile | 118 | /// A uint mask containing the "I want to do" part of the users profile |
110 | /// </summary> | 119 | /// </summary> |
@@ -114,6 +123,7 @@ namespace OpenSim.Framework | |||
114 | /// The about text listed in a users profile. | 123 | /// The about text listed in a users profile. |
115 | /// </summary> | 124 | /// </summary> |
116 | public string profileAboutText = String.Empty; | 125 | public string profileAboutText = String.Empty; |
126 | |||
117 | /// <summary> | 127 | /// <summary> |
118 | /// The first life about text listed in a users profile | 128 | /// The first life about text listed in a users profile |
119 | /// </summary> | 129 | /// </summary> |
@@ -123,10 +133,12 @@ namespace OpenSim.Framework | |||
123 | /// The profile image for an avatar stored on the asset server | 133 | /// The profile image for an avatar stored on the asset server |
124 | /// </summary> | 134 | /// </summary> |
125 | public LLUUID profileImage; | 135 | public LLUUID profileImage; |
136 | |||
126 | /// <summary> | 137 | /// <summary> |
127 | /// The profile image for the users first life tab | 138 | /// The profile image for the users first life tab |
128 | /// </summary> | 139 | /// </summary> |
129 | public LLUUID profileFirstImage; | 140 | public LLUUID profileFirstImage; |
141 | |||
130 | /// <summary> | 142 | /// <summary> |
131 | /// The users last registered agent (filled in on the user server) | 143 | /// The users last registered agent (filled in on the user server) |
132 | /// </summary> | 144 | /// </summary> |
@@ -142,47 +154,58 @@ namespace OpenSim.Framework | |||
142 | /// The UUID of the users avatar (not the agent!) | 154 | /// The UUID of the users avatar (not the agent!) |
143 | /// </summary> | 155 | /// </summary> |
144 | public LLUUID UUID; | 156 | public LLUUID UUID; |
157 | |||
145 | /// <summary> | 158 | /// <summary> |
146 | /// The IP address of the user | 159 | /// The IP address of the user |
147 | /// </summary> | 160 | /// </summary> |
148 | public string agentIP = String.Empty; | 161 | public string agentIP = String.Empty; |
162 | |||
149 | /// <summary> | 163 | /// <summary> |
150 | /// The port of the user | 164 | /// The port of the user |
151 | /// </summary> | 165 | /// </summary> |
152 | public uint agentPort; | 166 | public uint agentPort; |
167 | |||
153 | /// <summary> | 168 | /// <summary> |
154 | /// Is the user online? | 169 | /// Is the user online? |
155 | /// </summary> | 170 | /// </summary> |
156 | public bool agentOnline; | 171 | public bool agentOnline; |
172 | |||
157 | /// <summary> | 173 | /// <summary> |
158 | /// The session ID for the user (also the agent ID) | 174 | /// The session ID for the user (also the agent ID) |
159 | /// </summary> | 175 | /// </summary> |
160 | public LLUUID sessionID; | 176 | public LLUUID sessionID; |
177 | |||
161 | /// <summary> | 178 | /// <summary> |
162 | /// The "secure" session ID for the user | 179 | /// The "secure" session ID for the user |
163 | /// </summary> | 180 | /// </summary> |
164 | /// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks> | 181 | /// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks> |
165 | public LLUUID secureSessionID; | 182 | public LLUUID secureSessionID; |
183 | |||
166 | /// <summary> | 184 | /// <summary> |
167 | /// The region the user logged into initially | 185 | /// The region the user logged into initially |
168 | /// </summary> | 186 | /// </summary> |
169 | public LLUUID regionID; | 187 | public LLUUID regionID; |
188 | |||
170 | /// <summary> | 189 | /// <summary> |
171 | /// A unix timestamp from when the user logged in | 190 | /// A unix timestamp from when the user logged in |
172 | /// </summary> | 191 | /// </summary> |
173 | public int loginTime; | 192 | public int loginTime; |
193 | |||
174 | /// <summary> | 194 | /// <summary> |
175 | /// When this agent expired and logged out, 0 if still online | 195 | /// When this agent expired and logged out, 0 if still online |
176 | /// </summary> | 196 | /// </summary> |
177 | public int logoutTime; | 197 | public int logoutTime; |
198 | |||
178 | /// <summary> | 199 | /// <summary> |
179 | /// Current region the user is logged into | 200 | /// Current region the user is logged into |
180 | /// </summary> | 201 | /// </summary> |
181 | public LLUUID currentRegion; | 202 | public LLUUID currentRegion; |
203 | |||
182 | /// <summary> | 204 | /// <summary> |
183 | /// Region handle of the current region the user is in | 205 | /// Region handle of the current region the user is in |
184 | /// </summary> | 206 | /// </summary> |
185 | public ulong currentHandle; | 207 | public ulong currentHandle; |
208 | |||
186 | /// <summary> | 209 | /// <summary> |
187 | /// The position of the user within the region | 210 | /// The position of the user within the region |
188 | /// </summary> | 211 | /// </summary> |
diff --git a/OpenSim/Framework/General/Util.cs b/OpenSim/Framework/General/Util.cs index e3b156d..c731561 100644 --- a/OpenSim/Framework/General/Util.cs +++ b/OpenSim/Framework/General/Util.cs | |||
@@ -25,14 +25,16 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | |||
28 | using System; | 29 | using System; |
29 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Data; | ||
30 | using System.IO; | 32 | using System.IO; |
31 | using System.Security.Cryptography; | ||
32 | using System.Net; | 33 | using System.Net; |
34 | using System.Net.Sockets; | ||
35 | using System.Security.Cryptography; | ||
33 | using System.Text; | 36 | using System.Text; |
34 | using libsecondlife; | 37 | using libsecondlife; |
35 | |||
36 | using Nini.Config; | 38 | using Nini.Config; |
37 | 39 | ||
38 | namespace OpenSim.Framework | 40 | namespace OpenSim.Framework |
@@ -52,16 +54,13 @@ namespace OpenSim.Framework | |||
52 | 54 | ||
53 | public static Random RandomClass | 55 | public static Random RandomClass |
54 | { | 56 | { |
55 | get | 57 | get { return randomClass; } |
56 | { | ||
57 | return randomClass; | ||
58 | } | ||
59 | } | 58 | } |
60 | 59 | ||
61 | public static uint GetNextXferID() | 60 | public static uint GetNextXferID() |
62 | { | 61 | { |
63 | uint id = 0; | 62 | uint id = 0; |
64 | lock(XferLock) | 63 | lock (XferLock) |
65 | { | 64 | { |
66 | id = nextXferID; | 65 | id = nextXferID; |
67 | nextXferID++; | 66 | nextXferID++; |
@@ -71,25 +70,24 @@ namespace OpenSim.Framework | |||
71 | 70 | ||
72 | public Util() | 71 | public Util() |
73 | { | 72 | { |
74 | |||
75 | } | 73 | } |
76 | 74 | ||
77 | public static string GetFileName(string file) | 75 | public static string GetFileName(string file) |
78 | { | 76 | { |
79 | // Return just the filename on UNIX platforms | 77 | // Return just the filename on UNIX platforms |
80 | // TODO: this should be customisable with a prefix, but that's something to do later. | 78 | // TODO: this should be customisable with a prefix, but that's something to do later. |
81 | if (System.Environment.OSVersion.Platform == PlatformID.Unix) | 79 | if (Environment.OSVersion.Platform == PlatformID.Unix) |
82 | { | 80 | { |
83 | return file; | 81 | return file; |
84 | } | 82 | } |
85 | 83 | ||
86 | // Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA | 84 | // Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA |
87 | // TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData | 85 | // TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData |
88 | if (System.Environment.OSVersion.Platform == PlatformID.Win32NT) | 86 | if (Environment.OSVersion.Platform == PlatformID.Win32NT) |
89 | { | 87 | { |
90 | if (!System.IO.Directory.Exists("%APPDATA%\\OpenSim\\")) | 88 | if (!Directory.Exists("%APPDATA%\\OpenSim\\")) |
91 | { | 89 | { |
92 | System.IO.Directory.CreateDirectory("%APPDATA%\\OpenSim"); | 90 | Directory.CreateDirectory("%APPDATA%\\OpenSim"); |
93 | } | 91 | } |
94 | 92 | ||
95 | return "%APPDATA%\\OpenSim\\" + file; | 93 | return "%APPDATA%\\OpenSim\\" + file; |
@@ -103,23 +101,23 @@ namespace OpenSim.Framework | |||
103 | public static bool IsEnvironmentSupported(ref string reason) | 101 | public static bool IsEnvironmentSupported(ref string reason) |
104 | { | 102 | { |
105 | // Must have .NET 2.0 (Generics / libsl) | 103 | // Must have .NET 2.0 (Generics / libsl) |
106 | if (System.Environment.Version.Major < 2) | 104 | if (Environment.Version.Major < 2) |
107 | { | 105 | { |
108 | reason = ".NET 1.0/1.1 lacks components that is used by OpenSim"; | 106 | reason = ".NET 1.0/1.1 lacks components that is used by OpenSim"; |
109 | return false; | 107 | return false; |
110 | } | 108 | } |
111 | 109 | ||
112 | // Windows 95/98/ME are unsupported | 110 | // Windows 95/98/ME are unsupported |
113 | if (System.Environment.OSVersion.Platform == PlatformID.Win32Windows && | 111 | if (Environment.OSVersion.Platform == PlatformID.Win32Windows && |
114 | System.Environment.OSVersion.Platform != PlatformID.Win32NT) | 112 | Environment.OSVersion.Platform != PlatformID.Win32NT) |
115 | { | 113 | { |
116 | reason = "Windows 95/98/ME will not run OpenSim"; | 114 | reason = "Windows 95/98/ME will not run OpenSim"; |
117 | return false; | 115 | return false; |
118 | } | 116 | } |
119 | 117 | ||
120 | // Windows 2000 / Pre-SP2 XP | 118 | // Windows 2000 / Pre-SP2 XP |
121 | if (System.Environment.OSVersion.Version.Major == 5 && ( | 119 | if (Environment.OSVersion.Version.Major == 5 && ( |
122 | System.Environment.OSVersion.Version.Minor == 0)) | 120 | Environment.OSVersion.Version.Minor == 0)) |
123 | { | 121 | { |
124 | reason = "Please update to Windows XP Service Pack 2 or Server2003"; | 122 | reason = "Please update to Windows XP Service Pack 2 or Server2003"; |
125 | return false; | 123 | return false; |
@@ -131,7 +129,7 @@ namespace OpenSim.Framework | |||
131 | public static int UnixTimeSinceEpoch() | 129 | public static int UnixTimeSinceEpoch() |
132 | { | 130 | { |
133 | TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1)); | 131 | TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1)); |
134 | int timestamp = (int)t.TotalSeconds; | 132 | int timestamp = (int) t.TotalSeconds; |
135 | return timestamp; | 133 | return timestamp; |
136 | } | 134 | } |
137 | 135 | ||
@@ -155,10 +153,10 @@ namespace OpenSim.Framework | |||
155 | 153 | ||
156 | public static int fast_distance2d(int x, int y) | 154 | public static int fast_distance2d(int x, int y) |
157 | { | 155 | { |
158 | x = System.Math.Abs(x); | 156 | x = Math.Abs(x); |
159 | y = System.Math.Abs(y); | 157 | y = Math.Abs(y); |
160 | 158 | ||
161 | int min = System.Math.Min(x, y); | 159 | int min = Math.Min(x, y); |
162 | 160 | ||
163 | return (x + y - (min >> 1) - (min >> 2) + (min >> 4)); | 161 | return (x + y - (min >> 1) - (min >> 2) + (min >> 4)); |
164 | } | 162 | } |
@@ -233,7 +231,7 @@ namespace OpenSim.Framework | |||
233 | for (int j = 0; j < 16 && (i + j) < bytes.Length; j++) | 231 | for (int j = 0; j < 16 && (i + j) < bytes.Length; j++) |
234 | { | 232 | { |
235 | if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E) | 233 | if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E) |
236 | output.Append((char)bytes[i + j]); | 234 | output.Append((char) bytes[i + j]); |
237 | else | 235 | else |
238 | output.Append("."); | 236 | output.Append("."); |
239 | } | 237 | } |
@@ -250,7 +248,6 @@ namespace OpenSim.Framework | |||
250 | /// <returns>An IP address, or null</returns> | 248 | /// <returns>An IP address, or null</returns> |
251 | public static IPAddress GetHostFromDNS(string dnsAddress) | 249 | public static IPAddress GetHostFromDNS(string dnsAddress) |
252 | { | 250 | { |
253 | |||
254 | // Is it already a valid IP? No need to look it up. | 251 | // Is it already a valid IP? No need to look it up. |
255 | IPAddress ipa; | 252 | IPAddress ipa; |
256 | if (IPAddress.TryParse(dnsAddress, out ipa)) | 253 | if (IPAddress.TryParse(dnsAddress, out ipa)) |
@@ -261,7 +258,7 @@ namespace OpenSim.Framework | |||
261 | 258 | ||
262 | foreach (IPAddress host in hosts) | 259 | foreach (IPAddress host in hosts) |
263 | { | 260 | { |
264 | if (host.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) | 261 | if (host.AddressFamily == AddressFamily.InterNetwork) |
265 | { | 262 | { |
266 | return host; | 263 | return host; |
267 | } | 264 | } |
@@ -281,7 +278,7 @@ namespace OpenSim.Framework | |||
281 | 278 | ||
282 | foreach (IPAddress host in hosts) | 279 | foreach (IPAddress host in hosts) |
283 | { | 280 | { |
284 | if (!IPAddress.IsLoopback(host) && host.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork) | 281 | if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork) |
285 | { | 282 | { |
286 | return host; | 283 | return host; |
287 | } | 284 | } |
@@ -302,7 +299,7 @@ namespace OpenSim.Framework | |||
302 | string temp; | 299 | string temp; |
303 | // string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal)); | 300 | // string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal)); |
304 | // temp = Path.Combine(personal,".OpenSim"); | 301 | // temp = Path.Combine(personal,".OpenSim"); |
305 | temp="."; | 302 | temp = "."; |
306 | return temp; | 303 | return temp; |
307 | } | 304 | } |
308 | 305 | ||
@@ -349,9 +346,9 @@ namespace OpenSim.Framework | |||
349 | } | 346 | } |
350 | 347 | ||
351 | // Nini (config) related Methods | 348 | // Nini (config) related Methods |
352 | public static IConfigSource ConvertDataRowToXMLConfig(System.Data.DataRow row, string fileName) | 349 | public static IConfigSource ConvertDataRowToXMLConfig(DataRow row, string fileName) |
353 | { | 350 | { |
354 | if(!File.Exists(fileName)) | 351 | if (!File.Exists(fileName)) |
355 | { | 352 | { |
356 | //create new file | 353 | //create new file |
357 | } | 354 | } |
@@ -362,13 +359,13 @@ namespace OpenSim.Framework | |||
362 | return config; | 359 | return config; |
363 | } | 360 | } |
364 | 361 | ||
365 | public static void AddDataRowToConfig(IConfigSource config, System.Data.DataRow row) | 362 | public static void AddDataRowToConfig(IConfigSource config, DataRow row) |
366 | { | 363 | { |
367 | config.Configs.Add((string)row[0]); | 364 | config.Configs.Add((string) row[0]); |
368 | for (int i = 0; i < row.Table.Columns.Count; i++) | 365 | for (int i = 0; i < row.Table.Columns.Count; i++) |
369 | { | 366 | { |
370 | config.Configs[(string)row[0]].Set(row.Table.Columns[i].ColumnName, row[i]); | 367 | config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]); |
371 | } | 368 | } |
372 | } | 369 | } |
373 | } | 370 | } |
374 | } | 371 | } \ No newline at end of file |