diff options
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
Diffstat (limited to 'OpenSim/Framework/General/Types/UUID.cs')
-rw-r--r-- | OpenSim/Framework/General/Types/UUID.cs | 155 |
1 files changed, 0 insertions, 155 deletions
diff --git a/OpenSim/Framework/General/Types/UUID.cs b/OpenSim/Framework/General/Types/UUID.cs deleted file mode 100644 index 207b63e..0000000 --- a/OpenSim/Framework/General/Types/UUID.cs +++ /dev/null | |||
@@ -1,155 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using libsecondlife; | ||
31 | |||
32 | namespace OpenSim.Framework.Types | ||
33 | { | ||
34 | class UUID | ||
35 | { | ||
36 | public LLUUID llUUID; | ||
37 | |||
38 | public UUID(string uuid) | ||
39 | { | ||
40 | llUUID = new LLUUID(uuid); | ||
41 | } | ||
42 | |||
43 | public UUID(byte[] uuid) | ||
44 | { | ||
45 | llUUID = new LLUUID(uuid, 0); | ||
46 | } | ||
47 | |||
48 | public UUID(byte[] uuid, int offset) | ||
49 | { | ||
50 | llUUID = new LLUUID(uuid, offset); | ||
51 | } | ||
52 | |||
53 | public UUID() | ||
54 | { | ||
55 | llUUID = LLUUID.Zero; | ||
56 | } | ||
57 | |||
58 | public UUID(ulong uuid) | ||
59 | { | ||
60 | llUUID = new LLUUID(uuid); | ||
61 | } | ||
62 | |||
63 | public UUID(UInt32 first, UInt32 second, UInt32 third, UInt32 fourth) | ||
64 | { | ||
65 | byte[] uuid = new byte[16]; | ||
66 | |||
67 | byte[] n = BitConverter.GetBytes(first); | ||
68 | n.CopyTo(uuid, 0); | ||
69 | n = BitConverter.GetBytes(second); | ||
70 | n.CopyTo(uuid, 4); | ||
71 | n = BitConverter.GetBytes(third); | ||
72 | n.CopyTo(uuid, 8); | ||
73 | n = BitConverter.GetBytes(fourth); | ||
74 | n.CopyTo(uuid, 12); | ||
75 | |||
76 | llUUID = new LLUUID(uuid,0); | ||
77 | } | ||
78 | |||
79 | public override string ToString() | ||
80 | { | ||
81 | return llUUID.ToString(); | ||
82 | } | ||
83 | |||
84 | public string ToStringHyphenated() | ||
85 | { | ||
86 | return llUUID.ToStringHyphenated(); | ||
87 | } | ||
88 | |||
89 | public byte[] GetBytes() | ||
90 | { | ||
91 | return llUUID.GetBytes(); | ||
92 | } | ||
93 | |||
94 | public UInt32[] GetInts() | ||
95 | { | ||
96 | UInt32[] ints = new UInt32[4]; | ||
97 | ints[0] = BitConverter.ToUInt32(llUUID.Data, 0); | ||
98 | ints[1] = BitConverter.ToUInt32(llUUID.Data, 4); | ||
99 | ints[2] = BitConverter.ToUInt32(llUUID.Data, 8); | ||
100 | ints[3] = BitConverter.ToUInt32(llUUID.Data, 12); | ||
101 | |||
102 | return ints; | ||
103 | } | ||
104 | |||
105 | public LLUUID GetLLUUID() | ||
106 | { | ||
107 | return llUUID; | ||
108 | } | ||
109 | |||
110 | public uint CRC() | ||
111 | { | ||
112 | return llUUID.CRC(); | ||
113 | } | ||
114 | |||
115 | public override int GetHashCode() | ||
116 | { | ||
117 | return llUUID.GetHashCode(); | ||
118 | } | ||
119 | |||
120 | public void Combine(UUID other) | ||
121 | { | ||
122 | llUUID.Combine(other.GetLLUUID()); | ||
123 | } | ||
124 | |||
125 | public void Combine(LLUUID other) | ||
126 | { | ||
127 | llUUID.Combine(other); | ||
128 | } | ||
129 | |||
130 | public override bool Equals(Object other) | ||
131 | { | ||
132 | return llUUID.Equals(other); | ||
133 | } | ||
134 | |||
135 | public static bool operator ==(UUID a, UUID b) | ||
136 | { | ||
137 | return a.llUUID.Equals(b.GetLLUUID()); | ||
138 | } | ||
139 | |||
140 | public static bool operator !=(UUID a, UUID b) | ||
141 | { | ||
142 | return !a.llUUID.Equals(b.GetLLUUID()); | ||
143 | } | ||
144 | |||
145 | public static bool operator ==(UUID a, LLUUID b) | ||
146 | { | ||
147 | return a.Equals(b); | ||
148 | } | ||
149 | |||
150 | public static bool operator !=(UUID a, LLUUID b) | ||
151 | { | ||
152 | return !a.Equals(b); | ||
153 | } | ||
154 | } | ||
155 | } | ||