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authorMW2007-07-18 18:12:16 +0000
committerMW2007-07-18 18:12:16 +0000
commit643a02ec60151e1a501d1b260592695b90be6233 (patch)
tree55ec1fe8a36c91e8a59a579f62050b6d7b960345 /OpenSim/Framework/General/Types/PrimitiveBaseShape.cs
parentJust trying things out, nothing to see here, please go back to sleep. (diff)
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More testing some ideas, to find best method for SceneObject Primitive classes.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/General/Types/PrimitiveBaseShape.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs
index 9ab6071..a582209 100644
--- a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs
+++ b/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Framework.Types
65 } 65 }
66 66
67 //void returns need to change of course 67 //void returns need to change of course
68 public void GetMesh() 68 public virtual void GetMesh()
69 { 69 {
70 70
71 } 71 }