diff options
Deleted a few old files that are no longer used.
Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server.
Deleted Framework.manager as I am sure this is no longer in use.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/General/Types/PrimData.cs | 228 |
1 files changed, 0 insertions, 228 deletions
diff --git a/OpenSim/Framework/General/Types/PrimData.cs b/OpenSim/Framework/General/Types/PrimData.cs deleted file mode 100644 index 9b24c0f..0000000 --- a/OpenSim/Framework/General/Types/PrimData.cs +++ /dev/null | |||
@@ -1,228 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | |||
31 | namespace OpenSim.Framework.Types | ||
32 | { | ||
33 | public class PrimData | ||
34 | { | ||
35 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
36 | |||
37 | public LLUUID OwnerID; | ||
38 | public byte PCode; | ||
39 | public ushort PathBegin; | ||
40 | public ushort PathEnd; | ||
41 | public byte PathScaleX; | ||
42 | public byte PathScaleY; | ||
43 | public byte PathShearX; | ||
44 | public byte PathShearY; | ||
45 | public sbyte PathSkew; | ||
46 | public ushort ProfileBegin; | ||
47 | public ushort ProfileEnd; | ||
48 | public LLVector3 Scale; | ||
49 | public byte PathCurve; | ||
50 | public byte ProfileCurve; | ||
51 | public uint ParentID = 0; | ||
52 | public ushort ProfileHollow; | ||
53 | public sbyte PathRadiusOffset; | ||
54 | public byte PathRevolutions; | ||
55 | public sbyte PathTaperX; | ||
56 | public sbyte PathTaperY; | ||
57 | public sbyte PathTwist; | ||
58 | public sbyte PathTwistBegin; | ||
59 | public byte[] TextureEntry; // a LL textureEntry in byte[] format | ||
60 | |||
61 | public Int32 CreationDate; | ||
62 | public uint OwnerMask = FULL_MASK_PERMISSIONS; | ||
63 | public uint NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
64 | public uint GroupMask = FULL_MASK_PERMISSIONS; | ||
65 | public uint EveryoneMask = FULL_MASK_PERMISSIONS; | ||
66 | public uint BaseMask = FULL_MASK_PERMISSIONS; | ||
67 | |||
68 | //following only used during prim storage | ||
69 | public LLVector3 Position; | ||
70 | public LLQuaternion Rotation = new LLQuaternion(0, 1, 0, 0); | ||
71 | public uint LocalID; | ||
72 | public LLUUID FullID; | ||
73 | |||
74 | public PrimData() | ||
75 | { | ||
76 | |||
77 | } | ||
78 | |||
79 | public PrimData(byte[] data) | ||
80 | { | ||
81 | int i = 0; | ||
82 | |||
83 | this.OwnerID = new LLUUID(data, i); i += 16; | ||
84 | this.PCode = data[i++]; | ||
85 | this.PathBegin = (ushort)(data[i++] + (data[i++] << 8)); | ||
86 | this.PathEnd = (ushort)(data[i++] + (data[i++] << 8)); | ||
87 | this.PathScaleX = data[i++]; | ||
88 | this.PathScaleY = data[i++]; | ||
89 | this.PathShearX = data[i++]; | ||
90 | this.PathShearY = data[i++]; | ||
91 | this.PathSkew = (sbyte)data[i++]; | ||
92 | this.ProfileBegin = (ushort)(data[i++] + (data[i++] << 8)); | ||
93 | this.ProfileEnd = (ushort)(data[i++] + (data[i++] << 8)); | ||
94 | this.Scale = new LLVector3(data, i); i += 12; | ||
95 | this.PathCurve = data[i++]; | ||
96 | this.ProfileCurve = data[i++]; | ||
97 | this.ParentID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
98 | this.ProfileHollow = (ushort)(data[i++] + (data[i++] << 8)); | ||
99 | this.PathRadiusOffset = (sbyte)data[i++]; | ||
100 | this.PathRevolutions = data[i++]; | ||
101 | this.PathTaperX = (sbyte)data[i++]; | ||
102 | this.PathTaperY = (sbyte)data[i++]; | ||
103 | this.PathTwist = (sbyte)data[i++]; | ||
104 | this.PathTwistBegin = (sbyte)data[i++]; | ||
105 | ushort length = (ushort)(data[i++] + (data[i++] << 8)); | ||
106 | this.TextureEntry = new byte[length]; | ||
107 | Array.Copy(data, i, TextureEntry, 0, length); i += length; | ||
108 | this.CreationDate = (Int32)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
109 | this.OwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
110 | this.NextOwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
111 | this.GroupMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
112 | this.EveryoneMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
113 | this.BaseMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
114 | this.Position = new LLVector3(data, i); i += 12; | ||
115 | this.Rotation = new LLQuaternion(data, i, true); i += 12; | ||
116 | this.LocalID = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24)); | ||
117 | this.FullID = new LLUUID(data, i); i += 16; | ||
118 | |||
119 | } | ||
120 | |||
121 | public byte[] ToBytes() | ||
122 | { | ||
123 | int i = 0; | ||
124 | byte[] bytes = new byte[126 + TextureEntry.Length]; | ||
125 | Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16; | ||
126 | bytes[i++] = this.PCode; | ||
127 | bytes[i++] = (byte)(this.PathBegin % 256); | ||
128 | bytes[i++] = (byte)((this.PathBegin >> 8) % 256); | ||
129 | bytes[i++] = (byte)(this.PathEnd % 256); | ||
130 | bytes[i++] = (byte)((this.PathEnd >> 8) % 256); | ||
131 | bytes[i++] = this.PathScaleX; | ||
132 | bytes[i++] = this.PathScaleY; | ||
133 | bytes[i++] = this.PathShearX; | ||
134 | bytes[i++] = this.PathShearY; | ||
135 | bytes[i++] = (byte)this.PathSkew; | ||
136 | bytes[i++] = (byte)(this.ProfileBegin % 256); | ||
137 | bytes[i++] = (byte)((this.ProfileBegin >> 8) % 256); | ||
138 | bytes[i++] = (byte)(this.ProfileEnd % 256); | ||
139 | bytes[i++] = (byte)((this.ProfileEnd >> 8) % 256); | ||
140 | Array.Copy(Scale.GetBytes(), 0, bytes, i, 12); i += 12; | ||
141 | bytes[i++] = this.PathCurve; | ||
142 | bytes[i++] = this.ProfileCurve; | ||
143 | bytes[i++] = (byte)(ParentID % 256); | ||
144 | bytes[i++] = (byte)((ParentID >> 8) % 256); | ||
145 | bytes[i++] = (byte)((ParentID >> 16) % 256); | ||
146 | bytes[i++] = (byte)((ParentID >> 24) % 256); | ||
147 | bytes[i++] = (byte)(this.ProfileHollow % 256); | ||
148 | bytes[i++] = (byte)((this.ProfileHollow >> 8) % 256); | ||
149 | bytes[i++] = ((byte)this.PathRadiusOffset); | ||
150 | bytes[i++] = this.PathRevolutions; | ||
151 | bytes[i++] = ((byte)this.PathTaperX); | ||
152 | bytes[i++] = ((byte)this.PathTaperY); | ||
153 | bytes[i++] = ((byte)this.PathTwist); | ||
154 | bytes[i++] = ((byte)this.PathTwistBegin); | ||
155 | bytes[i++] = (byte)(TextureEntry.Length % 256); | ||
156 | bytes[i++] = (byte)((TextureEntry.Length >> 8) % 256); | ||
157 | Array.Copy(TextureEntry, 0, bytes, i, TextureEntry.Length); i += TextureEntry.Length; | ||
158 | bytes[i++] = (byte)(this.CreationDate % 256); | ||
159 | bytes[i++] = (byte)((this.CreationDate >> 8) % 256); | ||
160 | bytes[i++] = (byte)((this.CreationDate >> 16) % 256); | ||
161 | bytes[i++] = (byte)((this.CreationDate >> 24) % 256); | ||
162 | bytes[i++] = (byte)(this.OwnerMask % 256); | ||
163 | bytes[i++] = (byte)((this.OwnerMask >> 8) % 256); | ||
164 | bytes[i++] = (byte)((this.OwnerMask >> 16) % 256); | ||
165 | bytes[i++] = (byte)((this.OwnerMask >> 24) % 256); | ||
166 | bytes[i++] = (byte)(this.NextOwnerMask % 256); | ||
167 | bytes[i++] = (byte)((this.NextOwnerMask >> 8) % 256); | ||
168 | bytes[i++] = (byte)((this.NextOwnerMask >> 16) % 256); | ||
169 | bytes[i++] = (byte)((this.NextOwnerMask >> 24) % 256); | ||
170 | bytes[i++] = (byte)(this.GroupMask % 256); | ||
171 | bytes[i++] = (byte)((this.GroupMask >> 8) % 256); | ||
172 | bytes[i++] = (byte)((this.GroupMask >> 16) % 256); | ||
173 | bytes[i++] = (byte)((this.GroupMask >> 24) % 256); | ||
174 | bytes[i++] = (byte)(this.EveryoneMask % 256); | ||
175 | bytes[i++] = (byte)((this.EveryoneMask >> 8) % 256); | ||
176 | bytes[i++] = (byte)((this.EveryoneMask >> 16) % 256); | ||
177 | bytes[i++] = (byte)((this.EveryoneMask >> 24) % 256); | ||
178 | bytes[i++] = (byte)(this.BaseMask % 256); | ||
179 | bytes[i++] = (byte)((this.BaseMask >> 8) % 256); | ||
180 | bytes[i++] = (byte)((this.BaseMask >> 16) % 256); | ||
181 | bytes[i++] = (byte)((this.BaseMask >> 24) % 256); | ||
182 | Array.Copy(this.Position.GetBytes(), 0, bytes, i, 12); i += 12; | ||
183 | if (this.Rotation == new LLQuaternion(0, 0, 0, 0)) | ||
184 | { | ||
185 | this.Rotation = new LLQuaternion(0, 1, 0, 0); | ||
186 | } | ||
187 | Array.Copy(this.Rotation.GetBytes(), 0, bytes, i, 12); i += 12; | ||
188 | bytes[i++] = (byte)(this.LocalID % 256); | ||
189 | bytes[i++] = (byte)((this.LocalID >> 8) % 256); | ||
190 | bytes[i++] = (byte)((this.LocalID >> 16) % 256); | ||
191 | bytes[i++] = (byte)((this.LocalID >> 24) % 256); | ||
192 | Array.Copy(FullID.GetBytes(), 0, bytes, i, 16); i += 16; | ||
193 | |||
194 | return bytes; | ||
195 | } | ||
196 | |||
197 | //public static PrimData DefaultCube() | ||
198 | //{ | ||
199 | // PrimData primData = new PrimData(); | ||
200 | // primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
201 | // primData.FullID = LLUUID.Random(); | ||
202 | // primData.Scale = new LLVector3(0.5f, 0.5f, 0.5f); | ||
203 | // primData.Rotation = new LLQuaternion(0, 0, 0, 1); | ||
204 | // primData.PCode = 9; | ||
205 | // primData.ParentID = 0; | ||
206 | // primData.PathBegin = 0; | ||
207 | // primData.PathEnd = 0; | ||
208 | // primData.PathScaleX = 0; | ||
209 | // primData.PathScaleY = 0; | ||
210 | // primData.PathShearX = 0; | ||
211 | // primData.PathShearY = 0; | ||
212 | // primData.PathSkew = 0; | ||
213 | // primData.ProfileBegin = 0; | ||
214 | // primData.ProfileEnd = 0; | ||
215 | // primData.PathCurve = 16; | ||
216 | // primData.ProfileCurve = 1; | ||
217 | // primData.ProfileHollow = 0; | ||
218 | // primData.PathRadiusOffset = 0; | ||
219 | // primData.PathRevolutions = 0; | ||
220 | // primData.PathTaperX = 0; | ||
221 | // primData.PathTaperY = 0; | ||
222 | // primData.PathTwist = 0; | ||
223 | // primData.PathTwistBegin = 0; | ||
224 | |||
225 | // return primData; | ||
226 | //} | ||
227 | } | ||
228 | } | ||