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authorlbsa712007-07-01 13:17:27 +0000
committerlbsa712007-07-01 13:17:27 +0000
commit5e805656db1215518a344d6d5364629a4997fd47 (patch)
tree2d8b50bac8e77f983e3016e969df3535c52fb0d3 /OpenSim/Framework/General/OpenSim.Framework.dll.build
parent* Project files fixed for OGS. (diff)
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Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
Diffstat (limited to 'OpenSim/Framework/General/OpenSim.Framework.dll.build')
-rw-r--r--OpenSim/Framework/General/OpenSim.Framework.dll.build39
1 files changed, 20 insertions, 19 deletions
diff --git a/OpenSim/Framework/General/OpenSim.Framework.dll.build b/OpenSim/Framework/General/OpenSim.Framework.dll.build
index 0d8077b..239e3e5 100644
--- a/OpenSim/Framework/General/OpenSim.Framework.dll.build
+++ b/OpenSim/Framework/General/OpenSim.Framework.dll.build
@@ -11,40 +11,41 @@
11 <resources prefix="OpenSim.Framework" dynamicprefix="true" > 11 <resources prefix="OpenSim.Framework" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="AgentInventory.cs" />
14 <include name="AuthenticateSessionBase.cs" /> 15 <include name="AuthenticateSessionBase.cs" />
15 <include name="Remoting.cs" />
16 <include name="RegionCommsListener.cs" />
17 <include name="BlockingQueue.cs" /> 16 <include name="BlockingQueue.cs" />
18 <include name="IRegionCommsListener.cs" /> 17 <include name="IRegionCommsListener.cs" />
19 <include name="Util.cs" />
20 <include name="UserProfile.cs" />
21 <include name="SimProfile.cs" />
22 <include name="LoginService.cs" /> 18 <include name="LoginService.cs" />
23 <include name="AgentInventory.cs" /> 19 <include name="RegionCommsListener.cs" />
20 <include name="Remoting.cs" />
21 <include name="SimProfile.cs" />
22 <include name="UserProfile.cs" />
23 <include name="Util.cs" />
24 <include name="Interfaces/AuthenticateResponse.cs" /> 24 <include name="Interfaces/AuthenticateResponse.cs" />
25 <include name="Interfaces/IUserServer.cs" />
26 <include name="Interfaces/IAssetServer.cs" /> 25 <include name="Interfaces/IAssetServer.cs" />
27 <include name="Interfaces/IWorld.cs" />
28 <include name="Interfaces/IClientAPI.cs" /> 26 <include name="Interfaces/IClientAPI.cs" />
29 <include name="Interfaces/ILocalStorage.cs" /> 27 <include name="Interfaces/ILocalStorage.cs" />
28 <include name="Interfaces/IUserServer.cs" />
29 <include name="Interfaces/IWorld.cs" />
30 <include name="Interfaces/Config/IGenericConfig.cs" /> 30 <include name="Interfaces/Config/IGenericConfig.cs" />
31 <include name="Interfaces/Config/IUserConfig.cs" />
32 <include name="Interfaces/Config/IGridConfig.cs" /> 31 <include name="Interfaces/Config/IGridConfig.cs" />
32 <include name="Interfaces/Config/IUserConfig.cs" />
33 <include name="Properties/AssemblyInfo.cs" /> 33 <include name="Properties/AssemblyInfo.cs" />
34 <include name="Types/NeighbourInfo.cs" /> 34 <include name="Types/AgentCiruitData.cs" />
35 <include name="Types/NetworkServersInfo.cs" />
36 <include name="Types/RegionHandle.cs" />
37 <include name="Types/RegionInfo.cs" />
38 <include name="Types/ParcelData.cs" />
39 <include name="Types/AgentWearable.cs" /> 35 <include name="Types/AgentWearable.cs" />
40 <include name="Types/PrimData.cs" /> 36 <include name="Types/AssetBase.cs" />
41 <include name="Types/MapBlockData.cs" /> 37 <include name="Types/AssetLandmark.cs" />
42 <include name="Types/AssetStorage.cs" /> 38 <include name="Types/AssetStorage.cs" />
43 <include name="Types/EstateSettings.cs" /> 39 <include name="Types/EstateSettings.cs" />
44 <include name="Types/AgentCiruitData.cs" />
45 <include name="Types/Login.cs" /> 40 <include name="Types/Login.cs" />
46 <include name="Types/AssetLandmark.cs" /> 41 <include name="Types/MapBlockData.cs" />
47 <include name="Types/AssetBase.cs" /> 42 <include name="Types/NeighbourInfo.cs" />
43 <include name="Types/NetworkServersInfo.cs" />
44 <include name="Types/ParcelData.cs" />
45 <include name="Types/PrimData.cs" />
46 <include name="Types/RegionHandle.cs" />
47 <include name="Types/RegionInfo.cs" />
48 <include name="Types/UUID.cs" />
48 </sources> 49 </sources>
49 <references basedir="${project::get-base-directory()}"> 50 <references basedir="${project::get-base-directory()}">
50 <lib> 51 <lib>