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authorMW2007-07-18 20:29:06 +0000
committerMW2007-07-18 20:29:06 +0000
commitd2b459b8e592b48edbdd03a154dcaa7336d5ce8d (patch)
tree6431743dd3a7962ce22f788b15b869c6222b1ebe /OpenSim/Framework/General/NullClientAPI.cs
parentMore testing some ideas, to find best method for SceneObject Primitive classes. (diff)
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Sculpted Prims should now work.
Diffstat (limited to 'OpenSim/Framework/General/NullClientAPI.cs')
-rw-r--r--OpenSim/Framework/General/NullClientAPI.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs
index 44bc588..a5539ef 100644
--- a/OpenSim/Framework/General/NullClientAPI.cs
+++ b/OpenSim/Framework/General/NullClientAPI.cs
@@ -35,6 +35,7 @@ namespace OpenSim.Framework
35 public event MoveObject OnGrapUpdate; 35 public event MoveObject OnGrapUpdate;
36 36
37 public event UpdateShape OnUpdatePrimShape; 37 public event UpdateShape OnUpdatePrimShape;
38 public event ObjectExtraParams OnUpdateExtraParams;
38 public event ObjectSelect OnObjectSelect; 39 public event ObjectSelect OnObjectSelect;
39 public event GenericCall7 OnObjectDescription; 40 public event GenericCall7 OnObjectDescription;
40 public event GenericCall7 OnObjectName; 41 public event GenericCall7 OnObjectName;