diff options
Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects.
Diffstat (limited to 'OpenSim/Framework/General/NullClientAPI.cs')
-rw-r--r-- | OpenSim/Framework/General/NullClientAPI.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs index 45c1a14..c0b4e8a 100644 --- a/OpenSim/Framework/General/NullClientAPI.cs +++ b/OpenSim/Framework/General/NullClientAPI.cs | |||
@@ -106,7 +106,7 @@ namespace OpenSim.Framework | |||
106 | public virtual void SendWearables(AvatarWearable[] wearables){} | 106 | public virtual void SendWearables(AvatarWearable[] wearables){} |
107 | public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) { } | 107 | public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) { } |
108 | public virtual void SendStartPingCheck(byte seq){} | 108 | public virtual void SendStartPingCheck(byte seq){} |
109 | public virtual void SendKillObject(ulong regionHandle, uint avatarLocalID){} | 109 | public virtual void SendKillObject(ulong regionHandle, uint localID){} |
110 | public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId){} | 110 | public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId){} |
111 | public virtual void SendRegionHandshake(RegionInfo regionInfo){} | 111 | public virtual void SendRegionHandshake(RegionInfo regionInfo){} |
112 | public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){} | 112 | public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){} |