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author | Dalien Talbot | 2007-09-08 16:30:39 +0000 |
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committer | Dalien Talbot | 2007-09-08 16:30:39 +0000 |
commit | 3433f3814acbed69b60f177576602a6cb6a3677c (patch) | |
tree | 2978745e09e36716b5948f2d956647b71803c75a /OpenSim/Framework/General/NullClientAPI.cs | |
parent | Another attempt at an i386 version of libode. If this doesn't test out for pe... (diff) | |
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Partial fix for the "avatars permanently facing east" - now the rotation
is set correctly, but only with the movement of the avatar.
The in-place rotation updates need a little bit of more thought,
and will be in a separate commit.
Diffstat (limited to 'OpenSim/Framework/General/NullClientAPI.cs')
-rw-r--r-- | OpenSim/Framework/General/NullClientAPI.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs index 6794384..b236cea 100644 --- a/OpenSim/Framework/General/NullClientAPI.cs +++ b/OpenSim/Framework/General/NullClientAPI.cs | |||
@@ -136,7 +136,7 @@ namespace OpenSim.Framework | |||
136 | public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance){} | 136 | public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance){} |
137 | 137 | ||
138 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry){} | 138 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry){} |
139 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity){} | 139 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation){} |
140 | 140 | ||
141 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){} | 141 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){} |
142 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation){} | 142 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation){} |