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author | MW | 2007-06-27 15:28:52 +0000 |
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committer | MW | 2007-06-27 15:28:52 +0000 |
commit | 646bbbc84b8010e0dacbeed5342cdb045f46cc49 (patch) | |
tree | 770b34d19855363c3c113ab9a0af9a56d821d887 /OpenSim/Framework/General/LLSDHelpers.cs | |
download | opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.zip opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.gz opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.bz2 opensim-SC_OLD-646bbbc84b8010e0dacbeed5342cdb045f46cc49.tar.xz |
Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
Diffstat (limited to 'OpenSim/Framework/General/LLSDHelpers.cs')
-rw-r--r-- | OpenSim/Framework/General/LLSDHelpers.cs | 246 |
1 files changed, 246 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/LLSDHelpers.cs b/OpenSim/Framework/General/LLSDHelpers.cs new file mode 100644 index 0000000..051520c --- /dev/null +++ b/OpenSim/Framework/General/LLSDHelpers.cs | |||
@@ -0,0 +1,246 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Text; | ||
5 | using System.IO; | ||
6 | using System.Xml; | ||
7 | using libsecondlife; | ||
8 | |||
9 | namespace OpenSim.Framework | ||
10 | { | ||
11 | public class LLSDHelpers | ||
12 | { | ||
13 | public static string SerialiseLLSDReply(object obj) | ||
14 | { | ||
15 | StringWriter sw = new StringWriter(); | ||
16 | XmlTextWriter writer = new XmlTextWriter(sw); | ||
17 | writer.Formatting = Formatting.None; | ||
18 | writer.WriteStartElement(String.Empty, "llsd", String.Empty); | ||
19 | LLSDHelpers.SerializeLLSDType(writer, obj); | ||
20 | writer.WriteEndElement(); | ||
21 | writer.Close(); | ||
22 | return sw.ToString(); | ||
23 | } | ||
24 | |||
25 | public static void SerializeLLSDType(XmlTextWriter writer, object obj) | ||
26 | { | ||
27 | Type myType = obj.GetType(); | ||
28 | LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); | ||
29 | if (llsdattributes.Length > 0) | ||
30 | { | ||
31 | switch (llsdattributes[0].ObjectType) | ||
32 | { | ||
33 | case "MAP": | ||
34 | writer.WriteStartElement(String.Empty, "map", String.Empty); | ||
35 | System.Reflection.FieldInfo[] fields = myType.GetFields(); | ||
36 | for (int i = 0; i < fields.Length; i++) | ||
37 | { | ||
38 | object fieldValue = fields[i].GetValue(obj); | ||
39 | LLSDType[] fieldAttributes = (LLSDType[])fieldValue.GetType().GetCustomAttributes(typeof(LLSDType), false); | ||
40 | if (fieldAttributes.Length > 0) | ||
41 | { | ||
42 | writer.WriteStartElement(String.Empty, "key", String.Empty); | ||
43 | writer.WriteString(fields[i].Name); | ||
44 | writer.WriteEndElement(); | ||
45 | SerializeLLSDType(writer, fieldValue); | ||
46 | } | ||
47 | else | ||
48 | { | ||
49 | //Console.WriteLine("LLSD field name" + fields[i].Name + " , " + fields[i].GetValue(obj).GetType()); | ||
50 | writer.WriteStartElement(String.Empty, "key", String.Empty); | ||
51 | writer.WriteString(fields[i].Name); | ||
52 | writer.WriteEndElement(); | ||
53 | LLSD.LLSDWriteOne(writer, fieldValue); | ||
54 | } | ||
55 | } | ||
56 | writer.WriteEndElement(); | ||
57 | break; | ||
58 | case "ARRAY": | ||
59 | // LLSDArray arrayObject = obj as LLSDArray; | ||
60 | // ArrayList a = arrayObject.Array; | ||
61 | ArrayList a = (ArrayList)obj.GetType().GetField("Array").GetValue(obj); | ||
62 | writer.WriteStartElement(String.Empty, "array", String.Empty); | ||
63 | foreach (object item in a) | ||
64 | { | ||
65 | SerializeLLSDType(writer, item); | ||
66 | } | ||
67 | writer.WriteEndElement(); | ||
68 | break; | ||
69 | } | ||
70 | } | ||
71 | else | ||
72 | { | ||
73 | LLSD.LLSDWriteOne(writer, obj); | ||
74 | } | ||
75 | } | ||
76 | |||
77 | public static object DeserialiseLLSDMap(Hashtable llsd, object obj) | ||
78 | { | ||
79 | Type myType = obj.GetType(); | ||
80 | LLSDType[] llsdattributes = (LLSDType[])myType.GetCustomAttributes(typeof(LLSDType), false); | ||
81 | if (llsdattributes.Length > 0) | ||
82 | { | ||
83 | switch (llsdattributes[0].ObjectType) | ||
84 | { | ||
85 | case "MAP": | ||
86 | IDictionaryEnumerator enumerator = llsd.GetEnumerator(); | ||
87 | while (enumerator.MoveNext()) | ||
88 | { | ||
89 | System.Reflection.FieldInfo field = myType.GetField((string)enumerator.Key); | ||
90 | if (field != null) | ||
91 | { | ||
92 | if (enumerator.Value is Hashtable) | ||
93 | { | ||
94 | object fieldValue = field.GetValue(obj); | ||
95 | DeserialiseLLSDMap((Hashtable) enumerator.Value, fieldValue); | ||
96 | } | ||
97 | else if (enumerator.Value is ArrayList) | ||
98 | { | ||
99 | object fieldValue = field.GetValue(obj); | ||
100 | fieldValue.GetType().GetField("Array").SetValue(fieldValue, enumerator.Value); | ||
101 | //TODO | ||
102 | // the LLSD map/array types in the array need to be deserialised | ||
103 | // but first we need to know the right class to deserialise them into. | ||
104 | } | ||
105 | else | ||
106 | { | ||
107 | field.SetValue(obj, enumerator.Value); | ||
108 | } | ||
109 | } | ||
110 | } | ||
111 | break; | ||
112 | } | ||
113 | } | ||
114 | return obj; | ||
115 | } | ||
116 | } | ||
117 | |||
118 | [LLSDType("MAP")] | ||
119 | public class LLSDMapLayerResponse | ||
120 | { | ||
121 | public LLSDMapRequest AgentData = new LLSDMapRequest(); | ||
122 | public LLSDArray LayerData = new LLSDArray(); | ||
123 | |||
124 | public LLSDMapLayerResponse() | ||
125 | { | ||
126 | |||
127 | } | ||
128 | } | ||
129 | |||
130 | [LLSDType("MAP")] | ||
131 | public class LLSDCapsDetails | ||
132 | { | ||
133 | public string MapLayer = ""; | ||
134 | public string NewFileAgentInventory = ""; | ||
135 | //public string EventQueueGet = ""; | ||
136 | |||
137 | public LLSDCapsDetails() | ||
138 | { | ||
139 | |||
140 | } | ||
141 | } | ||
142 | |||
143 | [LLSDType("MAP")] | ||
144 | public class LLSDMapLayer | ||
145 | { | ||
146 | public int Left = 0; | ||
147 | public int Right = 0; | ||
148 | public int Top = 0; | ||
149 | public int Bottom = 0; | ||
150 | public LLUUID ImageID = LLUUID.Zero; | ||
151 | |||
152 | public LLSDMapLayer() | ||
153 | { | ||
154 | |||
155 | } | ||
156 | } | ||
157 | |||
158 | [LLSDType("ARRAY")] | ||
159 | public class LLSDArray | ||
160 | { | ||
161 | public ArrayList Array = new ArrayList(); | ||
162 | |||
163 | public LLSDArray() | ||
164 | { | ||
165 | |||
166 | } | ||
167 | } | ||
168 | |||
169 | [LLSDType("MAP")] | ||
170 | public class LLSDMapRequest | ||
171 | { | ||
172 | public int Flags = 0; | ||
173 | |||
174 | public LLSDMapRequest() | ||
175 | { | ||
176 | |||
177 | } | ||
178 | } | ||
179 | |||
180 | [LLSDType("MAP")] | ||
181 | public class LLSDUploadReply | ||
182 | { | ||
183 | public string new_asset = ""; | ||
184 | public LLUUID new_inventory_item = LLUUID.Zero; | ||
185 | public string state = ""; | ||
186 | |||
187 | public LLSDUploadReply() | ||
188 | { | ||
189 | |||
190 | } | ||
191 | } | ||
192 | |||
193 | [LLSDType("MAP")] | ||
194 | public class LLSDCapEvent | ||
195 | { | ||
196 | public int id = 0; | ||
197 | public LLSDArray events = new LLSDArray(); | ||
198 | |||
199 | public LLSDCapEvent() | ||
200 | { | ||
201 | |||
202 | } | ||
203 | } | ||
204 | |||
205 | [LLSDType("MAP")] | ||
206 | public class LLSDEmpty | ||
207 | { | ||
208 | public LLSDEmpty() | ||
209 | { | ||
210 | |||
211 | } | ||
212 | } | ||
213 | |||
214 | [LLSDType("MAP")] | ||
215 | public class LLSDTest | ||
216 | { | ||
217 | public int Test1 = 20; | ||
218 | public int Test2 = 10; | ||
219 | |||
220 | public LLSDTest() | ||
221 | { | ||
222 | |||
223 | } | ||
224 | } | ||
225 | |||
226 | |||
227 | [AttributeUsage(AttributeTargets.Class)] | ||
228 | public class LLSDType : Attribute | ||
229 | { | ||
230 | private string myType; | ||
231 | |||
232 | public LLSDType(string type) | ||
233 | { | ||
234 | myType = type; | ||
235 | |||
236 | } | ||
237 | |||
238 | public string ObjectType | ||
239 | { | ||
240 | get | ||
241 | { | ||
242 | return myType; | ||
243 | } | ||
244 | } | ||
245 | } | ||
246 | } | ||