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authorMW2007-07-29 13:05:57 +0000
committerMW2007-07-29 13:05:57 +0000
commit5ee2e38c11785e9b68ecf1767af7a4ea5b13b7c7 (patch)
tree53cd656a91fd400f8bb46768ab070a96f88ae238 /OpenSim/Framework/General/Interfaces/IClientAPI.cs
parent* Primitives no longer walk around while being rescaled. (diff)
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Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/General/Interfaces/IClientAPI.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
index c1d91d5..1e2889c 100644
--- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs
+++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
@@ -174,7 +174,7 @@ namespace OpenSim.Framework.Interfaces
174 void SendWearables(AvatarWearable[] wearables); 174 void SendWearables(AvatarWearable[] wearables);
175 void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry); 175 void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry);
176 void SendStartPingCheck(byte seq); 176 void SendStartPingCheck(byte seq);
177 void SendKillObject(ulong regionHandle, uint avatarLocalID); 177 void SendKillObject(ulong regionHandle, uint localID);
178 void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId); 178 void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId);
179 void SendRegionHandshake(RegionInfo regionInfo); 179 void SendRegionHandshake(RegionInfo regionInfo);
180 void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); 180 void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);