aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/General/Configuration/Interfaces
diff options
context:
space:
mode:
authorMW2007-08-21 21:03:18 +0000
committerMW2007-08-21 21:03:18 +0000
commit921ac14e86fab329c3135b24b2a1be83813fce1b (patch)
tree867f42c3f5b9984b2281df2e6b40f7f56349d297 /OpenSim/Framework/General/Configuration/Interfaces
parentchanged the comment lines from # to ; in opensim.ini. (diff)
downloadopensim-SC_OLD-921ac14e86fab329c3135b24b2a1be83813fce1b.zip
opensim-SC_OLD-921ac14e86fab329c3135b24b2a1be83813fce1b.tar.gz
opensim-SC_OLD-921ac14e86fab329c3135b24b2a1be83813fce1b.tar.bz2
opensim-SC_OLD-921ac14e86fab329c3135b24b2a1be83813fce1b.tar.xz
Added OnRezScript event to Scene.EventManager.Which the script engine should subscribe to. This is triggered whenever a script is moved into a primitive (and includes the localid of the prim and the script text as params) . Currently though the script item isn't deleted from a users inventory, nor does it actually show up in the objects inventory (this will be fixed soon.) So that means that it isn't currently possible to edit a script (or delete it) once it has been added to a primitive.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions