diff options
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
Diffstat (limited to 'OpenSim/Framework/General/AgentWearable.cs')
-rw-r--r-- | OpenSim/Framework/General/AgentWearable.cs | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/AgentWearable.cs b/OpenSim/Framework/General/AgentWearable.cs new file mode 100644 index 0000000..af8a630 --- /dev/null +++ b/OpenSim/Framework/General/AgentWearable.cs | |||
@@ -0,0 +1,72 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Framework | ||
31 | { | ||
32 | public class AvatarWearable | ||
33 | { | ||
34 | public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
35 | public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
36 | |||
37 | public AvatarWearable() | ||
38 | { | ||
39 | |||
40 | } | ||
41 | |||
42 | public AvatarWearable( LLUUID itemId, LLUUID assetId ) | ||
43 | { | ||
44 | AssetID = assetId; | ||
45 | ItemID = itemId; | ||
46 | } | ||
47 | |||
48 | public static AvatarWearable[] DefaultWearables | ||
49 | { | ||
50 | get | ||
51 | { | ||
52 | AvatarWearable[] defaultWearables = new AvatarWearable[13]; //should be 13 of these | ||
53 | for (int i = 0; i < 13; i++) | ||
54 | { | ||
55 | defaultWearables[i] = new AvatarWearable(); | ||
56 | } | ||
57 | defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
58 | defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); | ||
59 | |||
60 | defaultWearables[1].ItemID = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); | ||
61 | defaultWearables[1].AssetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); | ||
62 | |||
63 | defaultWearables[4].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"); | ||
64 | defaultWearables[4].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111110"); | ||
65 | |||
66 | defaultWearables[5].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"); | ||
67 | defaultWearables[5].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111120"); | ||
68 | return defaultWearables; | ||
69 | } | ||
70 | } | ||
71 | } | ||
72 | } | ||