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authorJustin Clark-Casey (justincc)2010-05-28 17:58:51 +0100
committerJustin Clark-Casey (justincc)2010-05-28 17:58:51 +0100
commit877fe774ef718c96c65d9e56c1229338f94c78cb (patch)
tree2745f9bffda9ad05b31f2741a2fc69a139bd8169 /OpenSim/Framework/EstateSettings.cs
parentremove redundant ScenePresence.QueuePartForUpdate() - every place in the code... (diff)
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Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the object's corresponding single avatar update method, rather than calling the sceneviewer directly
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