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author | Sean Dague | 2007-11-19 23:00:08 +0000 |
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committer | Sean Dague | 2007-11-19 23:00:08 +0000 |
commit | ec5186c98ab4856056bbfd552eb2ccacd04d48bd (patch) | |
tree | 82234ec1b2aa69c1bfb961ea4491264f8f9f2809 /OpenSim/Framework/EstateSettings.cs | |
parent | put in changes to only keep the last terrain revision. The current (diff) | |
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there is no real reason to write this value back to estate settings,
and it is the most often tickled part of this race condition.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/EstateSettings.cs | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs index 63b62c6..4a17b0b 100644 --- a/OpenSim/Framework/EstateSettings.cs +++ b/OpenSim/Framework/EstateSettings.cs | |||
@@ -479,7 +479,11 @@ namespace OpenSim.Framework | |||
479 | set | 479 | set |
480 | { | 480 | { |
481 | m_terrainImageID = value; | 481 | m_terrainImageID = value; |
482 | configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); | 482 | // I don't think there is a reason that this actually |
483 | // needs to be written back to the estate settings | ||
484 | // file. | ||
485 | |||
486 | // configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); | ||
483 | } | 487 | } |
484 | } | 488 | } |
485 | 489 | ||