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author | Sean Dague | 2007-08-28 13:02:51 +0000 |
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committer | Sean Dague | 2007-08-28 13:02:51 +0000 |
commit | c1a899b651ea2a43f88c8afb04fa27d492e5964c (patch) | |
tree | 7d685337db8f115f0986448dc36dbbbeaeaa49b7 /OpenSim/Framework/Data | |
parent | sqlite is storing now, uint64 makes things "interesting". (diff) | |
download | opensim-SC_OLD-c1a899b651ea2a43f88c8afb04fa27d492e5964c.zip opensim-SC_OLD-c1a899b651ea2a43f88c8afb04fa27d492e5964c.tar.gz opensim-SC_OLD-c1a899b651ea2a43f88c8afb04fa27d492e5964c.tar.bz2 opensim-SC_OLD-c1a899b651ea2a43f88c8afb04fa27d492e5964c.tar.xz |
Ensure that UserProfileData doesn't pass down null values.
These cause some issues with the ADO.NET mapping
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | 43 | ||||
-rw-r--r-- | OpenSim/Framework/Data/UserProfileData.cs | 11 |
2 files changed, 32 insertions, 22 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs index d442784..bba5791 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | |||
@@ -363,12 +363,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
363 | // back out. Not enough time to figure it out yet. | 363 | // back out. Not enough time to figure it out yet. |
364 | UserProfileData user = new UserProfileData(); | 364 | UserProfileData user = new UserProfileData(); |
365 | user.UUID = new LLUUID((String)row["UUID"]); | 365 | user.UUID = new LLUUID((String)row["UUID"]); |
366 | user.username = (string)row["username"]; | 366 | user.username = (String)row["username"]; |
367 | user.surname = (string)row["surname"]; | 367 | user.surname = (String)row["surname"]; |
368 | user.passwordHash = (string)row["passwordHash"]; | 368 | user.passwordHash = (String)row["passwordHash"]; |
369 | user.passwordSalt = (string)row["passwordSalt"]; | 369 | user.passwordSalt = (String)row["passwordSalt"]; |
370 | 370 | ||
371 | user.homeRegion = Convert.ToUInt64(row["homeRegion"]); | 371 | // user.homeRegion = Convert.ToUInt64(row["homeRegion"]); |
372 | user.homeLocation = new LLVector3( | 372 | user.homeLocation = new LLVector3( |
373 | Convert.ToSingle(row["homeLocationX"]), | 373 | Convert.ToSingle(row["homeLocationX"]), |
374 | Convert.ToSingle(row["homeLocationY"]), | 374 | Convert.ToSingle(row["homeLocationY"]), |
@@ -381,15 +381,15 @@ namespace OpenSim.Framework.Data.SQLite | |||
381 | ); | 381 | ); |
382 | user.created = Convert.ToInt32(row["created"]); | 382 | user.created = Convert.ToInt32(row["created"]); |
383 | user.lastLogin = Convert.ToInt32(row["lastLogin"]); | 383 | user.lastLogin = Convert.ToInt32(row["lastLogin"]); |
384 | user.rootInventoryFolderID = new LLUUID((string)row["rootInventoryFolderID"]); | 384 | user.rootInventoryFolderID = new LLUUID((String)row["rootInventoryFolderID"]); |
385 | user.userInventoryURI = (string)row["userInventoryURI"]; | 385 | user.userInventoryURI = (String)row["userInventoryURI"]; |
386 | user.userAssetURI = (string)row["userAssetURI"]; | 386 | user.userAssetURI = (String)row["userAssetURI"]; |
387 | user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); | 387 | user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); |
388 | user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); | 388 | user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); |
389 | user.profileAboutText = (string)row["profileAboutText"]; | 389 | user.profileAboutText = (String)row["profileAboutText"]; |
390 | user.profileFirstText = (string)row["profileFirstText"]; | 390 | user.profileFirstText = (String)row["profileFirstText"]; |
391 | user.profileImage = new LLUUID((string)row["profileImage"]); | 391 | user.profileImage = new LLUUID((String)row["profileImage"]); |
392 | user.profileFirstImage = new LLUUID((string)row["profileFirstImage"]); | 392 | user.profileFirstImage = new LLUUID((String)row["profileFirstImage"]); |
393 | return user; | 393 | return user; |
394 | } | 394 | } |
395 | 395 | ||
@@ -421,22 +421,29 @@ namespace OpenSim.Framework.Data.SQLite | |||
421 | row["profileFirstText"] = user.profileFirstText; | 421 | row["profileFirstText"] = user.profileFirstText; |
422 | row["profileImage"] = user.profileImage; | 422 | row["profileImage"] = user.profileImage; |
423 | row["profileFirstImage"] = user.profileFirstImage; | 423 | row["profileFirstImage"] = user.profileFirstImage; |
424 | |||
425 | // ADO.NET doesn't handle NULL very well | ||
426 | foreach (DataColumn col in ds.Tables["users"].Columns) { | ||
427 | if (row[col] == null) { | ||
428 | row[col] = ""; | ||
429 | } | ||
430 | } | ||
424 | } | 431 | } |
425 | 432 | ||
426 | private UserAgentData buildUserAgent(DataRow row) | 433 | private UserAgentData buildUserAgent(DataRow row) |
427 | { | 434 | { |
428 | UserAgentData ua = new UserAgentData(); | 435 | UserAgentData ua = new UserAgentData(); |
429 | 436 | ||
430 | ua.UUID = new LLUUID((string)row["UUID"]); | 437 | ua.UUID = new LLUUID((String)row["UUID"]); |
431 | ua.agentIP = (string)row["agentIP"]; | 438 | ua.agentIP = (String)row["agentIP"]; |
432 | ua.agentPort = Convert.ToUInt32(row["agentPort"]); | 439 | ua.agentPort = Convert.ToUInt32(row["agentPort"]); |
433 | ua.agentOnline = Convert.ToBoolean(row["agentOnline"]); | 440 | ua.agentOnline = Convert.ToBoolean(row["agentOnline"]); |
434 | ua.sessionID = new LLUUID((string)row["sessionID"]); | 441 | ua.sessionID = new LLUUID((String)row["sessionID"]); |
435 | ua.secureSessionID = new LLUUID((string)row["secureSessionID"]); | 442 | ua.secureSessionID = new LLUUID((String)row["secureSessionID"]); |
436 | ua.regionID = new LLUUID((string)row["regionID"]); | 443 | ua.regionID = new LLUUID((String)row["regionID"]); |
437 | ua.loginTime = Convert.ToInt32(row["loginTime"]); | 444 | ua.loginTime = Convert.ToInt32(row["loginTime"]); |
438 | ua.logoutTime = Convert.ToInt32(row["logoutTime"]); | 445 | ua.logoutTime = Convert.ToInt32(row["logoutTime"]); |
439 | ua.currentRegion = new LLUUID((string)row["currentRegion"]); | 446 | ua.currentRegion = new LLUUID((String)row["currentRegion"]); |
440 | ua.currentHandle = Convert.ToUInt32(row["currentHandle"]); | 447 | ua.currentHandle = Convert.ToUInt32(row["currentHandle"]); |
441 | ua.currentPos = new LLVector3( | 448 | ua.currentPos = new LLVector3( |
442 | Convert.ToSingle(row["currentPosX"]), | 449 | Convert.ToSingle(row["currentPosX"]), |
diff --git a/OpenSim/Framework/Data/UserProfileData.cs b/OpenSim/Framework/Data/UserProfileData.cs index 67ff64c..3c1f1c7 100644 --- a/OpenSim/Framework/Data/UserProfileData.cs +++ b/OpenSim/Framework/Data/UserProfileData.cs | |||
@@ -63,6 +63,9 @@ namespace OpenSim.Framework.Data | |||
63 | /// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into | 63 | /// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into |
64 | /// </summary> | 64 | /// </summary> |
65 | public ulong homeRegion; | 65 | public ulong homeRegion; |
66 | |||
67 | public uint homeRegionX; | ||
68 | public uint homeRegionY; | ||
66 | /// <summary> | 69 | /// <summary> |
67 | /// The coordinates inside the region of the home location | 70 | /// The coordinates inside the region of the home location |
68 | /// </summary> | 71 | /// </summary> |
@@ -86,11 +89,11 @@ namespace OpenSim.Framework.Data | |||
86 | /// <summary> | 89 | /// <summary> |
87 | /// A URI to the users inventory server, used for foreigners and large grids | 90 | /// A URI to the users inventory server, used for foreigners and large grids |
88 | /// </summary> | 91 | /// </summary> |
89 | public string userInventoryURI; | 92 | public string userInventoryURI = String.Empty; |
90 | /// <summary> | 93 | /// <summary> |
91 | /// A URI to the users asset server, used for foreigners and large grids. | 94 | /// A URI to the users asset server, used for foreigners and large grids. |
92 | /// </summary> | 95 | /// </summary> |
93 | public string userAssetURI; | 96 | public string userAssetURI = String.Empty; |
94 | 97 | ||
95 | /// <summary> | 98 | /// <summary> |
96 | /// A uint mask containing the "I can do" fields of the users profile | 99 | /// A uint mask containing the "I can do" fields of the users profile |
@@ -104,11 +107,11 @@ namespace OpenSim.Framework.Data | |||
104 | /// <summary> | 107 | /// <summary> |
105 | /// The about text listed in a users profile. | 108 | /// The about text listed in a users profile. |
106 | /// </summary> | 109 | /// </summary> |
107 | public string profileAboutText; | 110 | public string profileAboutText = String.Empty; |
108 | /// <summary> | 111 | /// <summary> |
109 | /// The first life about text listed in a users profile | 112 | /// The first life about text listed in a users profile |
110 | /// </summary> | 113 | /// </summary> |
111 | public string profileFirstText; | 114 | public string profileFirstText = String.Empty; |
112 | 115 | ||
113 | /// <summary> | 116 | /// <summary> |
114 | /// The profile image for an avatar stored on the asset server | 117 | /// The profile image for an avatar stored on the asset server |