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author | Adam Frisby | 2007-10-22 22:37:39 +0000 |
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committer | Adam Frisby | 2007-10-22 22:37:39 +0000 |
commit | 3143768468e7fc5a6443c2cde398d8b9fade76de (patch) | |
tree | b0b394fab9f1fa2cb6c745522469b72f09815d02 /OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | |
parent | * Table creation now checks if the table already exists before building it. (diff) | |
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* Removed plenty more untagged console messages. Everything now has shiny groups. :)
Diffstat (limited to 'OpenSim/Framework/Data.SQLite/SQLiteUserData.cs')
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs index c7b7659..4817b09 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteUserData.cs | |||
@@ -207,7 +207,7 @@ namespace OpenSim.Framework.Data.SQLite | |||
207 | fillUserAgentRow(row, user.currentAgent); | 207 | fillUserAgentRow(row, user.currentAgent); |
208 | } | 208 | } |
209 | } | 209 | } |
210 | MainLog.Instance.Verbose("Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); | 210 | MainLog.Instance.Verbose("SQLITE", "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); |
211 | // save changes off to disk | 211 | // save changes off to disk |
212 | da.Update(ds, "users"); | 212 | da.Update(ds, "users"); |
213 | } | 213 | } |