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authorTleiades Hax2007-10-13 07:26:21 +0000
committerTleiades Hax2007-10-13 07:26:21 +0000
commit1232eb1c587ffdc06c26a1c5b1b4fa5f22848754 (patch)
tree468fb8483a2cd03e472a6988ef60f1c8ff01c07e /OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs
parentChange 3 UserServer login messages from writeline to MainLog to help diagnose... (diff)
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Asset server implementation. Again one of these "plumbing" releases, where no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server.
Introduced an "IPlugin" interface, which plugins can inherit from.
Diffstat (limited to 'OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs')
-rw-r--r--OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs23
1 files changed, 22 insertions, 1 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs
index 4616275..922d714 100644
--- a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs
@@ -53,7 +53,7 @@ namespace OpenSim.Framework.Data.SQLite
53 private const string assetSelect = "select * from assets"; 53 private const string assetSelect = "select * from assets";
54 private DataSet ds; 54 private DataSet ds;
55 private SqliteDataAdapter da; 55 private SqliteDataAdapter da;
56 56
57 public void Initialise(string dbfile, string dbname) 57 public void Initialise(string dbfile, string dbname)
58 { 58 {
59 SqliteConnection conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); 59 SqliteConnection conn = new SqliteConnection("URI=file:" + dbfile + ",version=3");
@@ -275,5 +275,26 @@ namespace OpenSim.Framework.Data.SQLite
275 return true; 275 return true;
276 } 276 }
277 277
278 #region IPlugin interface
279 public string Version {
280 get
281 {
282 System.Reflection.Module module = this.GetType().Module;
283 string dllName = module.Assembly.ManifestModule.Name;
284 Version dllVersion = module.Assembly.GetName().Version;
285
286 return string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, dllVersion.Revision);
287 }
288 }
289
290 public void Initialise()
291 {
292 Initialise("AssetStorage.db", "");
293 }
294
295 public string Name {
296 get { return "SQLite Asset storage engine"; }
297 }
298 #endregion
278 } 299 }
279} 300}