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author | lbsa71 | 2007-10-30 09:05:31 +0000 |
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committer | lbsa71 | 2007-10-30 09:05:31 +0000 |
commit | 67e12b95ea7b68f4904a7484d77ecfd787d16d0c (patch) | |
tree | 20b00d24c8a7617017960432ec044852e3ad5fa9 /OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | |
parent | * Deleted .user file (diff) | |
download | opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.zip opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.gz opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.bz2 opensim-SC_OLD-67e12b95ea7b68f4904a7484d77ecfd787d16d0c.tar.xz |
* Optimized usings
* Shortened type references
* Removed redundant 'this' qualifier
Diffstat (limited to 'OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs')
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | 125 |
1 files changed, 69 insertions, 56 deletions
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs index a85ab4d..4187078 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteAssetData.cs | |||
@@ -26,15 +26,11 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.IO; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework; | ||
32 | using System.Data; | 29 | using System.Data; |
33 | using System.Data.SqlTypes; | 30 | using System.Reflection; |
31 | using libsecondlife; | ||
34 | using Mono.Data.SqliteClient; | 32 | using Mono.Data.SqliteClient; |
35 | using OpenSim.Framework.Console; | 33 | using OpenSim.Framework.Console; |
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Framework.Interfaces; | ||
38 | 34 | ||
39 | namespace OpenSim.Framework.Data.SQLite | 35 | namespace OpenSim.Framework.Data.SQLite |
40 | { | 36 | { |
@@ -46,11 +42,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
46 | /// <summary> | 42 | /// <summary> |
47 | /// The database manager | 43 | /// The database manager |
48 | /// </summary> | 44 | /// </summary> |
49 | |||
50 | /// <summary> | 45 | /// <summary> |
51 | /// Artificial constructor called upon plugin load | 46 | /// Artificial constructor called upon plugin load |
52 | /// </summary> | 47 | /// </summary> |
53 | private const string assetSelect = "select * from assets"; | 48 | private const string assetSelect = "select * from assets"; |
49 | |||
54 | private DataSet ds; | 50 | private DataSet ds; |
55 | private SqliteDataAdapter da; | 51 | private SqliteDataAdapter da; |
56 | 52 | ||
@@ -58,13 +54,14 @@ namespace OpenSim.Framework.Data.SQLite | |||
58 | { | 54 | { |
59 | SqliteConnection conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); | 55 | SqliteConnection conn = new SqliteConnection("URI=file:" + dbfile + ",version=3"); |
60 | TestTables(conn); | 56 | TestTables(conn); |
61 | 57 | ||
62 | ds = new DataSet(); | 58 | ds = new DataSet(); |
63 | da = new SqliteDataAdapter(new SqliteCommand(assetSelect, conn)); | 59 | da = new SqliteDataAdapter(new SqliteCommand(assetSelect, conn)); |
64 | 60 | ||
65 | lock (ds) { | 61 | lock (ds) |
62 | { | ||
66 | ds.Tables.Add(createAssetsTable()); | 63 | ds.Tables.Add(createAssetsTable()); |
67 | 64 | ||
68 | setupAssetCommands(da, conn); | 65 | setupAssetCommands(da, conn); |
69 | try | 66 | try |
70 | { | 67 | { |
@@ -75,11 +72,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
75 | MainLog.Instance.Verbose("AssetStorage", "Caught fill error on asset table"); | 72 | MainLog.Instance.Verbose("AssetStorage", "Caught fill error on asset table"); |
76 | } | 73 | } |
77 | } | 74 | } |
78 | 75 | ||
79 | return; | 76 | return; |
80 | } | 77 | } |
81 | 78 | ||
82 | public AssetBase FetchAsset(LLUUID uuid) | 79 | public AssetBase FetchAsset(LLUUID uuid) |
83 | { | 80 | { |
84 | AssetBase asset = new AssetBase(); | 81 | AssetBase asset = new AssetBase(); |
85 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); | 82 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); |
@@ -92,27 +89,28 @@ namespace OpenSim.Framework.Data.SQLite | |||
92 | return null; | 89 | return null; |
93 | } | 90 | } |
94 | } | 91 | } |
95 | 92 | ||
96 | public void CreateAsset(AssetBase asset) | 93 | public void CreateAsset(AssetBase asset) |
97 | { | 94 | { |
98 | // no difference for now | 95 | // no difference for now |
99 | UpdateAsset(asset); | 96 | UpdateAsset(asset); |
100 | } | 97 | } |
101 | 98 | ||
102 | public void UpdateAsset(AssetBase asset) | 99 | public void UpdateAsset(AssetBase asset) |
103 | { | 100 | { |
104 | LogAssetLoad(asset); | 101 | LogAssetLoad(asset); |
105 | 102 | ||
106 | DataTable assets = ds.Tables["assets"]; | 103 | DataTable assets = ds.Tables["assets"]; |
107 | lock(ds) { | 104 | lock (ds) |
105 | { | ||
108 | DataRow row = assets.Rows.Find(asset.FullID); | 106 | DataRow row = assets.Rows.Find(asset.FullID); |
109 | if (row == null) | 107 | if (row == null) |
110 | { | 108 | { |
111 | row = assets.NewRow(); | 109 | row = assets.NewRow(); |
112 | fillAssetRow(row, asset); | 110 | fillAssetRow(row, asset); |
113 | assets.Rows.Add(row); | 111 | assets.Rows.Add(row); |
114 | } | 112 | } |
115 | else | 113 | else |
116 | { | 114 | { |
117 | fillAssetRow(row, asset); | 115 | fillAssetRow(row, asset); |
118 | } | 116 | } |
@@ -124,9 +122,10 @@ namespace OpenSim.Framework.Data.SQLite | |||
124 | string temporary = asset.Temporary ? "Temporary" : "Stored"; | 122 | string temporary = asset.Temporary ? "Temporary" : "Stored"; |
125 | string local = asset.Local ? "Local" : "Remote"; | 123 | string local = asset.Local ? "Local" : "Remote"; |
126 | 124 | ||
127 | MainLog.Instance.Verbose("ASSETSTORAGE", | 125 | MainLog.Instance.Verbose("ASSETSTORAGE", |
128 | string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", | 126 | string.Format("Loaded {6} {5} Asset: [{0}][{3}/{4}] \"{1}\":{2} ({7} bytes)", |
129 | asset.FullID, asset.Name, asset.Description, asset.Type, asset.InvType, temporary, local, asset.Data.Length) ); | 127 | asset.FullID, asset.Name, asset.Description, asset.Type, |
128 | asset.InvType, temporary, local, asset.Data.Length)); | ||
130 | } | 129 | } |
131 | 130 | ||
132 | public bool ExistsAsset(LLUUID uuid) | 131 | public bool ExistsAsset(LLUUID uuid) |
@@ -137,23 +136,26 @@ namespace OpenSim.Framework.Data.SQLite | |||
137 | 136 | ||
138 | public void DeleteAsset(LLUUID uuid) | 137 | public void DeleteAsset(LLUUID uuid) |
139 | { | 138 | { |
140 | lock (ds) { | 139 | lock (ds) |
140 | { | ||
141 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); | 141 | DataRow row = ds.Tables["assets"].Rows.Find(uuid); |
142 | if (row != null) { | 142 | if (row != null) |
143 | { | ||
143 | row.Delete(); | 144 | row.Delete(); |
144 | } | 145 | } |
145 | } | 146 | } |
146 | } | 147 | } |
147 | 148 | ||
148 | public void CommitAssets() // force a sync to the database | 149 | public void CommitAssets() // force a sync to the database |
149 | { | 150 | { |
150 | MainLog.Instance.Verbose("AssetStorage", "Attempting commit"); | 151 | MainLog.Instance.Verbose("AssetStorage", "Attempting commit"); |
151 | lock (ds) { | 152 | lock (ds) |
153 | { | ||
152 | da.Update(ds, "assets"); | 154 | da.Update(ds, "assets"); |
153 | ds.AcceptChanges(); | 155 | ds.AcceptChanges(); |
154 | } | 156 | } |
155 | } | 157 | } |
156 | 158 | ||
157 | /*********************************************************************** | 159 | /*********************************************************************** |
158 | * | 160 | * |
159 | * Database Definition Functions | 161 | * Database Definition Functions |
@@ -161,24 +163,24 @@ namespace OpenSim.Framework.Data.SQLite | |||
161 | * This should be db agnostic as we define them in ADO.NET terms | 163 | * This should be db agnostic as we define them in ADO.NET terms |
162 | * | 164 | * |
163 | **********************************************************************/ | 165 | **********************************************************************/ |
164 | 166 | ||
165 | private DataTable createAssetsTable() | 167 | private DataTable createAssetsTable() |
166 | { | 168 | { |
167 | DataTable assets = new DataTable("assets"); | 169 | DataTable assets = new DataTable("assets"); |
168 | 170 | ||
169 | createCol(assets, "UUID", typeof(System.String)); | 171 | createCol(assets, "UUID", typeof (String)); |
170 | createCol(assets, "Name", typeof(System.String)); | 172 | createCol(assets, "Name", typeof (String)); |
171 | createCol(assets, "Description", typeof(System.String)); | 173 | createCol(assets, "Description", typeof (String)); |
172 | createCol(assets, "Type", typeof(System.Int32)); | 174 | createCol(assets, "Type", typeof (Int32)); |
173 | createCol(assets, "InvType", typeof(System.Int32)); | 175 | createCol(assets, "InvType", typeof (Int32)); |
174 | createCol(assets, "Local", typeof(System.Boolean)); | 176 | createCol(assets, "Local", typeof (Boolean)); |
175 | createCol(assets, "Temporary", typeof(System.Boolean)); | 177 | createCol(assets, "Temporary", typeof (Boolean)); |
176 | createCol(assets, "Data", typeof(System.Byte[])); | 178 | createCol(assets, "Data", typeof (Byte[])); |
177 | // Add in contraints | 179 | // Add in contraints |
178 | assets.PrimaryKey = new DataColumn[] { assets.Columns["UUID"] }; | 180 | assets.PrimaryKey = new DataColumn[] {assets.Columns["UUID"]}; |
179 | return assets; | 181 | return assets; |
180 | } | 182 | } |
181 | 183 | ||
182 | /*********************************************************************** | 184 | /*********************************************************************** |
183 | * | 185 | * |
184 | * Convert between ADO.NET <=> OpenSim Objects | 186 | * Convert between ADO.NET <=> OpenSim Objects |
@@ -193,19 +195,19 @@ namespace OpenSim.Framework.Data.SQLite | |||
193 | // interesting has to be done to actually get these values | 195 | // interesting has to be done to actually get these values |
194 | // back out. Not enough time to figure it out yet. | 196 | // back out. Not enough time to figure it out yet. |
195 | AssetBase asset = new AssetBase(); | 197 | AssetBase asset = new AssetBase(); |
196 | 198 | ||
197 | asset.FullID = new LLUUID((String)row["UUID"]); | 199 | asset.FullID = new LLUUID((String) row["UUID"]); |
198 | asset.Name = (String)row["Name"]; | 200 | asset.Name = (String) row["Name"]; |
199 | asset.Description = (String)row["Description"]; | 201 | asset.Description = (String) row["Description"]; |
200 | asset.Type = Convert.ToSByte(row["Type"]); | 202 | asset.Type = Convert.ToSByte(row["Type"]); |
201 | asset.InvType = Convert.ToSByte(row["InvType"]); | 203 | asset.InvType = Convert.ToSByte(row["InvType"]); |
202 | asset.Local = Convert.ToBoolean(row["Local"]); | 204 | asset.Local = Convert.ToBoolean(row["Local"]); |
203 | asset.Temporary = Convert.ToBoolean(row["Temporary"]); | 205 | asset.Temporary = Convert.ToBoolean(row["Temporary"]); |
204 | asset.Data = (byte[])row["Data"]; | 206 | asset.Data = (byte[]) row["Data"]; |
205 | return asset; | 207 | return asset; |
206 | } | 208 | } |
207 | 209 | ||
208 | 210 | ||
209 | private void fillAssetRow(DataRow row, AssetBase asset) | 211 | private void fillAssetRow(DataRow row, AssetBase asset) |
210 | { | 212 | { |
211 | row["UUID"] = asset.FullID; | 213 | row["UUID"] = asset.FullID; |
@@ -225,8 +227,10 @@ namespace OpenSim.Framework.Data.SQLite | |||
225 | row["Data"] = asset.Data; | 227 | row["Data"] = asset.Data; |
226 | 228 | ||
227 | // ADO.NET doesn't handle NULL very well | 229 | // ADO.NET doesn't handle NULL very well |
228 | foreach (DataColumn col in ds.Tables["assets"].Columns) { | 230 | foreach (DataColumn col in ds.Tables["assets"].Columns) |
229 | if (row[col] == null) { | 231 | { |
232 | if (row[col] == null) | ||
233 | { | ||
230 | row[col] = ""; | 234 | row[col] = ""; |
231 | } | 235 | } |
232 | } | 236 | } |
@@ -250,18 +254,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
250 | da.UpdateCommand.Connection = conn; | 254 | da.UpdateCommand.Connection = conn; |
251 | 255 | ||
252 | SqliteCommand delete = new SqliteCommand("delete from assets where UUID = :UUID"); | 256 | SqliteCommand delete = new SqliteCommand("delete from assets where UUID = :UUID"); |
253 | delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String))); | 257 | delete.Parameters.Add(createSqliteParameter("UUID", typeof (String))); |
254 | delete.Connection = conn; | 258 | delete.Connection = conn; |
255 | da.DeleteCommand = delete; | 259 | da.DeleteCommand = delete; |
256 | } | 260 | } |
257 | 261 | ||
258 | private void InitDB(SqliteConnection conn) | 262 | private void InitDB(SqliteConnection conn) |
259 | { | 263 | { |
260 | string createAssets = defineTable(createAssetsTable()); | 264 | string createAssets = defineTable(createAssetsTable()); |
261 | SqliteCommand pcmd = new SqliteCommand(createAssets, conn); | 265 | SqliteCommand pcmd = new SqliteCommand(createAssets, conn); |
262 | conn.Open(); | 266 | conn.Open(); |
263 | pcmd.ExecuteNonQuery(); | 267 | pcmd.ExecuteNonQuery(); |
264 | conn.Close(); | 268 | conn.Close(); |
265 | } | 269 | } |
266 | 270 | ||
267 | private bool TestTables(SqliteConnection conn) | 271 | private bool TestTables(SqliteConnection conn) |
@@ -269,9 +273,12 @@ namespace OpenSim.Framework.Data.SQLite | |||
269 | SqliteCommand cmd = new SqliteCommand(assetSelect, conn); | 273 | SqliteCommand cmd = new SqliteCommand(assetSelect, conn); |
270 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); | 274 | SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); |
271 | DataSet tmpDS = new DataSet(); | 275 | DataSet tmpDS = new DataSet(); |
272 | try { | 276 | try |
277 | { | ||
273 | pDa.Fill(tmpDS, "assets"); | 278 | pDa.Fill(tmpDS, "assets"); |
274 | } catch (Mono.Data.SqliteClient.SqliteSyntaxException) { | 279 | } |
280 | catch (SqliteSyntaxException) | ||
281 | { | ||
275 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); | 282 | MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating"); |
276 | InitDB(conn); | 283 | InitDB(conn); |
277 | } | 284 | } |
@@ -279,14 +286,18 @@ namespace OpenSim.Framework.Data.SQLite | |||
279 | } | 286 | } |
280 | 287 | ||
281 | #region IPlugin interface | 288 | #region IPlugin interface |
282 | public string Version { | 289 | |
290 | public string Version | ||
291 | { | ||
283 | get | 292 | get |
284 | { | 293 | { |
285 | System.Reflection.Module module = this.GetType().Module; | 294 | Module module = GetType().Module; |
286 | string dllName = module.Assembly.ManifestModule.Name; | 295 | string dllName = module.Assembly.ManifestModule.Name; |
287 | Version dllVersion = module.Assembly.GetName().Version; | 296 | Version dllVersion = module.Assembly.GetName().Version; |
288 | 297 | ||
289 | return string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, dllVersion.Revision); | 298 | return |
299 | string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build, | ||
300 | dllVersion.Revision); | ||
290 | } | 301 | } |
291 | } | 302 | } |
292 | 303 | ||
@@ -295,9 +306,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
295 | Initialise("AssetStorage.db", ""); | 306 | Initialise("AssetStorage.db", ""); |
296 | } | 307 | } |
297 | 308 | ||
298 | public string Name { | 309 | public string Name |
310 | { | ||
299 | get { return "SQLite Asset storage engine"; } | 311 | get { return "SQLite Asset storage engine"; } |
300 | } | 312 | } |
313 | |||
301 | #endregion | 314 | #endregion |
302 | } | 315 | } |
303 | } | 316 | } \ No newline at end of file |