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author | Charles Krinke | 2008-03-08 22:52:17 +0000 |
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committer | Charles Krinke | 2008-03-08 22:52:17 +0000 |
commit | 8d2d69dc887abfc30a0bdd8fcbd4792d6add8409 (patch) | |
tree | e6282df070f3e8d5cb87007350333556d4bcfcb0 /OpenSim/Framework/Data.SQLite/Resources | |
parent | Thank you very much, Ldviopeng for : (diff) | |
download | opensim-SC_OLD-8d2d69dc887abfc30a0bdd8fcbd4792d6add8409.zip opensim-SC_OLD-8d2d69dc887abfc30a0bdd8fcbd4792d6add8409.tar.gz opensim-SC_OLD-8d2d69dc887abfc30a0bdd8fcbd4792d6add8409.tar.bz2 opensim-SC_OLD-8d2d69dc887abfc30a0bdd8fcbd4792d6add8409.tar.xz |
Thank you kindly Grumly57 for a patch to solve:
Grass type is not persisted. Try to rez some grass several time to have different random grass types around, then immediately move a couple of them. Or restart the sim and logon again. You'll see all grass types reverted to a dull default one :-)
Diffstat (limited to 'OpenSim/Framework/Data.SQLite/Resources')
-rw-r--r-- | OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql b/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql index 45a36fa..15f3d9f 100644 --- a/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql +++ b/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql | |||
@@ -72,6 +72,7 @@ CREATE TABLE primshapes(UUID varchar(255) primary key, | |||
72 | ProfileEnd integer, | 72 | ProfileEnd integer, |
73 | ProfileCurve integer, | 73 | ProfileCurve integer, |
74 | ProfileHollow integer, | 74 | ProfileHollow integer, |
75 | State integer, | ||
75 | Texture blob, | 76 | Texture blob, |
76 | ExtraParams blob); | 77 | ExtraParams blob); |
77 | 78 | ||