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authorMW2007-06-27 15:28:52 +0000
committerMW2007-06-27 15:28:52 +0000
commit646bbbc84b8010e0dacbeed5342cdb045f46cc49 (patch)
tree770b34d19855363c3c113ab9a0af9a56d821d887 /OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs
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Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.
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1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using System;
29using System.Collections.Generic;
30using System.Text;
31using libsecondlife;
32
33namespace OpenGrid.Framework.Data.MySQL
34{
35 /// <summary>
36 /// A MySQL interface for the inventory server
37 /// </summary>
38 class MySQLInventoryData : IInventoryData
39 {
40 /// <summary>
41 /// The database manager
42 /// </summary>
43 public MySQLManager database;
44
45 /// <summary>
46 /// Loads and initialises this database plugin
47 /// </summary>
48 public void Initialise()
49 {
50 IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
51 string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
52 string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
53 string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
54 string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
55 string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
56 string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
57
58 database = new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, settingPort);
59 }
60
61 /// <summary>
62 /// The name of this DB provider
63 /// </summary>
64 /// <returns>Name of DB provider</returns>
65 public string getName()
66 {
67 return "MySQL Inventory Data Interface";
68 }
69
70 /// <summary>
71 /// Closes this DB provider
72 /// </summary>
73 public void Close()
74 {
75 // Do nothing.
76 }
77
78 /// <summary>
79 /// Returns the version of this DB provider
80 /// </summary>
81 /// <returns>A string containing the DB provider</returns>
82 public string getVersion()
83 {
84 return "0.1";
85 }
86
87 /// <summary>
88 /// Returns a list of items in a specified folder
89 /// </summary>
90 /// <param name="folderID">The folder to search</param>
91 /// <returns>A list containing inventory items</returns>
92 public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID)
93 {
94 try
95 {
96 lock (database)
97 {
98 Dictionary<string, string> param = new Dictionary<string, string>();
99 param["?uuid"] = folderID.ToStringHyphenated();
100
101 System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid", param);
102 System.Data.IDataReader reader = result.ExecuteReader();
103
104 List<InventoryItemBase> items = database.readInventoryItems(reader);
105
106 reader.Close();
107 result.Dispose();
108
109 return items;
110 }
111 }
112 catch (Exception e)
113 {
114 database.Reconnect();
115 Console.WriteLine(e.ToString());
116 return null;
117 }
118 }
119
120 /// <summary>
121 /// Returns a list of the root folders within a users inventory
122 /// </summary>
123 /// <param name="user">The user whos inventory is to be searched</param>
124 /// <returns>A list of folder objects</returns>
125 public List<InventoryFolderBase> getUserRootFolders(LLUUID user)
126 {
127 try
128 {
129 lock (database)
130 {
131 Dictionary<string, string> param = new Dictionary<string, string>();
132 param["?uuid"] = user.ToStringHyphenated();
133 param["?zero"] = LLUUID.Zero.ToStringHyphenated();
134
135 System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", param);
136 System.Data.IDataReader reader = result.ExecuteReader();
137
138 List<InventoryFolderBase> items = database.readInventoryFolders(reader);
139
140 reader.Close();
141 result.Dispose();
142
143 return items;
144 }
145 }
146 catch (Exception e)
147 {
148 database.Reconnect();
149 Console.WriteLine(e.ToString());
150 return null;
151 }
152 }
153
154 /// <summary>
155 /// Returns a list of folders in a users inventory contained within the specified folder
156 /// </summary>
157 /// <param name="parentID">The folder to search</param>
158 /// <returns>A list of inventory folders</returns>
159 public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID)
160 {
161 try
162 {
163 lock (database)
164 {
165 Dictionary<string, string> param = new Dictionary<string, string>();
166 param["?uuid"] = parentID.ToStringHyphenated();
167
168 System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid", param);
169 System.Data.IDataReader reader = result.ExecuteReader();
170
171 List<InventoryFolderBase> items = database.readInventoryFolders(reader);
172
173 reader.Close();
174 result.Dispose();
175
176 return items;
177 }
178 }
179 catch (Exception e)
180 {
181 database.Reconnect();
182 Console.WriteLine(e.ToString());
183 return null;
184 }
185 }
186
187 /// <summary>
188 /// Returns a specified inventory item
189 /// </summary>
190 /// <param name="item">The item to return</param>
191 /// <returns>An inventory item</returns>
192 public InventoryItemBase getInventoryItem(LLUUID item)
193 {
194 try
195 {
196 lock (database)
197 {
198 Dictionary<string, string> param = new Dictionary<string, string>();
199 param["?uuid"] = item.ToStringHyphenated();
200
201 System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", param);
202 System.Data.IDataReader reader = result.ExecuteReader();
203
204 List<InventoryItemBase> items = database.readInventoryItems(reader);
205
206 reader.Close();
207 result.Dispose();
208
209 if (items.Count > 0)
210 {
211 return items[0];
212 }
213 else
214 {
215 return null;
216 }
217 }
218 }
219 catch (Exception e)
220 {
221 database.Reconnect();
222 Console.WriteLine(e.ToString());
223 return null;
224 }
225 }
226
227 /// <summary>
228 /// Returns a specified inventory folder
229 /// </summary>
230 /// <param name="folder">The folder to return</param>
231 /// <returns>A folder class</returns>
232 public InventoryFolderBase getInventoryFolder(LLUUID folder)
233 {
234 try
235 {
236 lock (database)
237 {
238 Dictionary<string, string> param = new Dictionary<string, string>();
239 param["?uuid"] = folder.ToStringHyphenated();
240
241 System.Data.IDbCommand result = database.Query("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", param);
242 System.Data.IDataReader reader = result.ExecuteReader();
243
244 List<InventoryFolderBase> items = database.readInventoryFolders(reader);
245
246 reader.Close();
247 result.Dispose();
248
249 if (items.Count > 0)
250 {
251 return items[0];
252 }
253 else
254 {
255 return null;
256 }
257 }
258 }
259 catch (Exception e)
260 {
261 database.Reconnect();
262 Console.WriteLine(e.ToString());
263 return null;
264 }
265 }
266
267 /// <summary>
268 /// Adds a specified item to the database
269 /// </summary>
270 /// <param name="item">The inventory item</param>
271 public void addInventoryItem(InventoryItemBase item)
272 {
273 lock (database)
274 {
275 database.insertItem(item);
276 }
277 }
278
279 /// <summary>
280 /// Updates the specified inventory item
281 /// </summary>
282 /// <param name="item">Inventory item to update</param>
283 public void updateInventoryItem(InventoryItemBase item)
284 {
285 addInventoryItem(item);
286 }
287
288 /// <summary>
289 /// Creates a new inventory folder
290 /// </summary>
291 /// <param name="folder">Folder to create</param>
292 public void addInventoryFolder(InventoryFolderBase folder)
293 {
294 lock (database)
295 {
296 database.insertFolder(folder);
297 }
298 }
299
300 /// <summary>
301 /// Updates an inventory folder
302 /// </summary>
303 /// <param name="folder">Folder to update</param>
304 public void updateInventoryFolder(InventoryFolderBase folder)
305 {
306 addInventoryFolder(folder);
307 }
308 }
309}