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authorlbsa712008-03-28 14:54:20 +0000
committerlbsa712008-03-28 14:54:20 +0000
commit8c901e93474af5fcd17a7f37acd711622c5286e0 (patch)
tree732b8db3dd2480d7cdeed49f4d086194e529ba6f /OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
parentApplied patch from mantis# 825, thanks A_Biondi (diff)
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* Introduced common abstract AssetDataBase implementing IAssetProvider
* changed the semantics of SQLiteBase to SQLiteUtils * Added abstract placeholder files for the other db providers
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Data.MySQL/MySQLAssetData.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
index b439582..79994ae 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLAssetData.cs
@@ -34,7 +34,7 @@ using OpenSim.Framework.Console;
34 34
35namespace OpenSim.Framework.Data.MySQL 35namespace OpenSim.Framework.Data.MySQL
36{ 36{
37 internal class MySQLAssetData : IAssetProvider 37 internal class MySQLAssetData : AssetDataBase, IPlugin
38 { 38 {
39 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 39 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
40 40
@@ -66,7 +66,7 @@ namespace OpenSim.Framework.Data.MySQL
66 UpgradeAssetsTable(tableList["assets"]); 66 UpgradeAssetsTable(tableList["assets"]);
67 } 67 }
68 68
69 public AssetBase FetchAsset(LLUUID assetID) 69 override public AssetBase FetchAsset(LLUUID assetID)
70 { 70 {
71 AssetBase asset = null; 71 AssetBase asset = null;
72 lock (_dbConnection) 72 lock (_dbConnection)
@@ -108,7 +108,7 @@ namespace OpenSim.Framework.Data.MySQL
108 return asset; 108 return asset;
109 } 109 }
110 110
111 public void CreateAsset(AssetBase asset) 111 override public void CreateAsset(AssetBase asset)
112 { 112 {
113 lock (_dbConnection) 113 lock (_dbConnection)
114 { 114 {
@@ -147,12 +147,12 @@ namespace OpenSim.Framework.Data.MySQL
147 } 147 }
148 } 148 }
149 149
150 public void UpdateAsset(AssetBase asset) 150 override public void UpdateAsset(AssetBase asset)
151 { 151 {
152 CreateAsset(asset); 152 CreateAsset(asset);
153 } 153 }
154 154
155 public bool ExistsAsset(LLUUID uuid) 155 override public bool ExistsAsset(LLUUID uuid)
156 { 156 {
157 throw new Exception("The method or operation is not implemented."); 157 throw new Exception("The method or operation is not implemented.");
158 } 158 }
@@ -160,7 +160,7 @@ namespace OpenSim.Framework.Data.MySQL
160 /// <summary> 160 /// <summary>
161 /// All writes are immediately commited to the database, so this is a no-op 161 /// All writes are immediately commited to the database, so this is a no-op
162 /// </summary> 162 /// </summary>
163 public void CommitAssets() 163 override public void CommitAssets()
164 { 164 {
165 } 165 }
166 166
@@ -168,7 +168,7 @@ namespace OpenSim.Framework.Data.MySQL
168 168
169 #region IPlugin Members 169 #region IPlugin Members
170 170
171 public void Initialise() 171 override public void Initialise()
172 { 172 {
173 IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); 173 IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
174 string hostname = GridDataMySqlFile.ParseFileReadValue("hostname"); 174 string hostname = GridDataMySqlFile.ParseFileReadValue("hostname");
@@ -183,12 +183,12 @@ namespace OpenSim.Framework.Data.MySQL
183 TestTables(); 183 TestTables();
184 } 184 }
185 185
186 public string Version 186 override public string Version
187 { 187 {
188 get { return _dbConnection.getVersion(); } 188 get { return _dbConnection.getVersion(); }
189 } 189 }
190 190
191 public string Name 191 override public string Name
192 { 192 {
193 get { return "MySQL Asset storage engine"; } 193 get { return "MySQL Asset storage engine"; }
194 } 194 }