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fixed one bug (where the assets we read and created from the OpenSimAssetSet.xml file, weren't actually getting added to the database). This should make textures/assets work again with db4o, but still seems a problem with sqlite
Diffstat (limited to 'OpenSim/Framework/Data.DB4o/DB4oUserData.cs')
0 files changed, 0 insertions, 0 deletions