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authorJustin Clark-Casey (justincc)2012-03-24 03:07:01 +0000
committerJustin Clark-Casey (justincc)2012-03-24 03:07:01 +0000
commit4f17537555856823cd3c3cc80708cc1d8bc574b4 (patch)
treedf81180a5cfbe2ce01a2af74e52c957836eb5fcb /OpenSim/Framework/Console
parentHack example on to "terrain save-tile" extended help. (diff)
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Allow the user to enter help topics in upper or lowercase.
Forcing uppercase (e.g. help Assets) is too annoying. Thanks to WhiteStar for pointing this out.
Diffstat (limited to 'OpenSim/Framework/Console')
-rw-r--r--OpenSim/Framework/Console/CommandConsole.cs22
1 files changed, 12 insertions, 10 deletions
diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs
index 2bb7de1..c5d6b78 100644
--- a/OpenSim/Framework/Console/CommandConsole.cs
+++ b/OpenSim/Framework/Console/CommandConsole.cs
@@ -188,19 +188,21 @@ namespace OpenSim.Framework.Console
188 { 188 {
189 lock (m_modulesCommands) 189 lock (m_modulesCommands)
190 { 190 {
191 if (m_modulesCommands.ContainsKey(moduleName)) 191 foreach (string key in m_modulesCommands.Keys)
192 { 192 {
193 List<CommandInfo> commands = m_modulesCommands[moduleName]; 193 // Allow topic help requests to succeed whether they are upper or lowercase.
194 var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help)); 194 if (moduleName.ToLower() == key.ToLower())
195 ourHelpText.Sort(); 195 {
196 helpText.AddRange(ourHelpText); 196 List<CommandInfo> commands = m_modulesCommands[key];
197 var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help));
198 ourHelpText.Sort();
199 helpText.AddRange(ourHelpText);
197 200
198 return true; 201 return true;
199 } 202 }
200 else
201 {
202 return false;
203 } 203 }
204
205 return false;
204 } 206 }
205 } 207 }
206 208