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authorSignpostMarv2012-10-04 11:33:21 +0100
committerJustin Clark-Casey (justincc)2012-10-29 23:38:56 +0000
commit7560010f340e9e67e0fb87d0e3863ed69bdbedf1 (patch)
tree658af08147164911fa7dcdce421ab554bceecf35 /OpenSim/Framework/Communications
parentFix memory leak where removing an NPC did not remove its circuits. (diff)
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Immediately setting gain to zero as a workaround for code not stopping sound started by llPlaySound
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