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authorlbsa712007-12-27 14:00:30 +0000
committerlbsa712007-12-27 14:00:30 +0000
commit87e2a694e200f5774f71d38041247912b5ccf98d (patch)
treee5669eb91e90e378442353242821ba3dad0f1ab2 /OpenSim/Framework/Communications
parent* Fixed the matching logic error on the LLQuat to axiom quat :P (diff)
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* AssetServerBase: _ProcessRequest is now called GetAsset
* PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility. * Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated.
Diffstat (limited to 'OpenSim/Framework/Communications')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetServer.cs2
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetServerBase.cs8
-rw-r--r--OpenSim/Framework/Communications/Cache/GridAssetClient.cs2
-rw-r--r--OpenSim/Framework/Communications/Cache/SQLAssetServer.cs2
4 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetServer.cs b/OpenSim/Framework/Communications/Cache/AssetServer.cs
index 4ad0f60..ae6494f 100644
--- a/OpenSim/Framework/Communications/Cache/AssetServer.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetServer.cs
@@ -72,7 +72,7 @@ namespace OpenSim.Framework.Communications.Cache
72 } 72 }
73 } 73 }
74 74
75 protected override AssetBase _ProcessRequest(AssetRequest req) 75 protected override AssetBase GetAsset(AssetRequest req)
76 { 76 {
77 byte[] idata = null; 77 byte[] idata = null;
78 bool found = false; 78 bool found = false;
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
index f5ebab7..43d3dd9 100644
--- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
@@ -54,16 +54,16 @@ namespace OpenSim.Framework.Communications.Cache
54 /// </summary> 54 /// </summary>
55 /// <param name="req"></param> 55 /// <param name="req"></param>
56 /// <returns></returns> 56 /// <returns></returns>
57 protected abstract AssetBase _ProcessRequest(AssetRequest req); 57 protected abstract AssetBase GetAsset(AssetRequest req);
58 58
59 /// <summary> 59 /// <summary>
60 /// Process an asset request. This method will call _ProcessRequest(AssetRequest req) 60 /// Process an asset request. This method will call GetAsset(AssetRequest req)
61 /// on the subclass. 61 /// on the subclass.
62 /// </summary> 62 /// </summary>
63 /// <param name="req"></param> 63 /// <param name="req"></param>
64 protected void ProcessRequest(AssetRequest req) 64 protected virtual void ProcessRequest(AssetRequest req)
65 { 65 {
66 AssetBase asset = _ProcessRequest(req); 66 AssetBase asset = GetAsset(req);
67 67
68 if (asset != null) 68 if (asset != null)
69 { 69 {
diff --git a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
index 5801aa8..9c460c7 100644
--- a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
+++ b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs
@@ -47,7 +47,7 @@ namespace OpenSim.Framework.Communications.Cache
47 47
48 #region IAssetServer Members 48 #region IAssetServer Members
49 49
50 protected override AssetBase _ProcessRequest(AssetRequest req) 50 protected override AssetBase GetAsset(AssetRequest req)
51 { 51 {
52 Stream s = null; 52 Stream s = null;
53 try 53 try
diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs
index 4fa7684..7fcff10 100644
--- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs
+++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs
@@ -77,7 +77,7 @@ namespace OpenSim.Framework.Communications.Cache
77 m_assetProviderPlugin.CommitAssets(); 77 m_assetProviderPlugin.CommitAssets();
78 } 78 }
79 79
80 protected override AssetBase _ProcessRequest(AssetRequest req) 80 protected override AssetBase GetAsset(AssetRequest req)
81 { 81 {
82 AssetBase asset; 82 AssetBase asset;
83 lock (syncLock) 83 lock (syncLock)