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authorDiva Canto2009-08-16 19:51:16 -0700
committerDiva Canto2009-08-16 19:51:16 -0700
commit87f116ab3a23e662813fe35992db1169d350618c (patch)
tree4b9117b5552621c637bec13434bda5e8f588cbbc /OpenSim/Framework/Communications
parentIAvatarFactory.UpdateDatabase gets the assetID and not the object's inworld U... (diff)
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Remove the call to ResetAttachments upon login. The info in the DB should always have {itemID, assetID}.
Diffstat (limited to 'OpenSim/Framework/Communications')
-rw-r--r--OpenSim/Framework/Communications/Services/LoginService.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Services/LoginService.cs b/OpenSim/Framework/Communications/Services/LoginService.cs
index 9709975..1b4c016 100644
--- a/OpenSim/Framework/Communications/Services/LoginService.cs
+++ b/OpenSim/Framework/Communications/Services/LoginService.cs
@@ -205,6 +205,7 @@ namespace OpenSim.Framework.Communications.Services
205 // Otherwise... 205 // Otherwise...
206 // Create a new agent session 206 // Create a new agent session
207 207
208 // XXYY we don't need this
208 m_userManager.ResetAttachments(userProfile.ID); 209 m_userManager.ResetAttachments(userProfile.ID);
209 210
210 CreateAgent(userProfile, request); 211 CreateAgent(userProfile, request);
@@ -462,7 +463,8 @@ namespace OpenSim.Framework.Communications.Services
462 // Otherwise... 463 // Otherwise...
463 // Create a new agent session 464 // Create a new agent session
464 465
465 m_userManager.ResetAttachments(userProfile.ID); 466 // XXYY We don't need this
467 //m_userManager.ResetAttachments(userProfile.ID);
466 468
467 CreateAgent(userProfile, request); 469 CreateAgent(userProfile, request);
468 470