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author | Justin Clarke Casey | 2008-12-17 16:11:03 +0000 |
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committer | Justin Clarke Casey | 2008-12-17 16:11:03 +0000 |
commit | b4680f653dbc1c6f712898af79c4ea22bca3f678 (patch) | |
tree | 8482ca109db6d7e4b51221f0631c483a4a2d0fef /OpenSim/Framework/Communications | |
parent | * Adding some locks to XEngine's m_PrimObjects which were prone to 'the colle... (diff) | |
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* Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object
* This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed
object.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Communications/IUserService.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs index ecbbd32..206fb1e 100644 --- a/OpenSim/Framework/Communications/IUserService.cs +++ b/OpenSim/Framework/Communications/IUserService.cs | |||
@@ -109,7 +109,8 @@ namespace OpenSim.Framework.Communications | |||
109 | void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz); | 109 | void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz); |
110 | 110 | ||
111 | /// <summary> | 111 | /// <summary> |
112 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner | 112 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship |
113 | /// for UUID friendslistowner | ||
113 | /// </summary> | 114 | /// </summary> |
114 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> | 115 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> |
115 | List<FriendListItem> GetUserFriendList(UUID friendlistowner); | 116 | List<FriendListItem> GetUserFriendList(UUID friendlistowner); |