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authorBrian McBee2007-12-15 04:57:14 +0000
committerBrian McBee2007-12-15 04:57:14 +0000
commit8a8c89a0f32b528bd588715bdbfc875c852e7187 (patch)
treeb46cb20d03dfdb21a5cbdfa514a8e745070a3713 /OpenSim/Framework/Communications
parentSet svn:eol-style. Cleaned up set-eol-style.sh a bit. (diff)
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Grid Inventory feature upgrade: renaming folders should now be correct, subfolders work, moving folders works.
Tested only in MYSQL, but may work in MSSQL and sqlite. Probably not working in standalone mode.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs10
-rw-r--r--OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs32
-rw-r--r--OpenSim/Framework/Communications/IInventoryServices.cs1
-rw-r--r--OpenSim/Framework/Communications/InventoryServiceBase.cs20
4 files changed, 56 insertions, 7 deletions
diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
index c07a15b..1d2c920 100644
--- a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
+++ b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
@@ -142,5 +142,15 @@ namespace OpenSim.Framework.Communications.Cache
142 } 142 }
143 return itemList; 143 return itemList;
144 } 144 }
145
146 public List<InventoryFolderBase> RequestListOfFolders()
147 {
148 List<InventoryFolderBase> folderList = new List<InventoryFolderBase>();
149 foreach (InventoryFolderBase folder in SubFolders.Values)
150 {
151 folderList.Add(folder);
152 }
153 return folderList;
154 }
145 } 155 }
146} 156}
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index 32d941c..bf7f5c1 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -147,6 +147,23 @@ namespace OpenSim.Framework.Communications.Cache
147 } 147 }
148 } 148 }
149 149
150 public void HandleMoveInventoryFolder(IClientAPI remoteClient, LLUUID folderID, LLUUID parentID)
151 {
152 CachedUserInfo userProfile;
153
154 if (m_userProfiles.TryGetValue(remoteClient.AgentId, out userProfile))
155 {
156 if (userProfile.RootFolder != null)
157 {
158 InventoryFolderBase baseFolder = new InventoryFolderBase();
159 baseFolder.agentID = remoteClient.AgentId;
160 baseFolder.folderID = folderID;
161 baseFolder.parentID = parentID;
162 m_parent.InventoryService.MoveInventoryFolder(remoteClient.AgentId, baseFolder);
163 }
164 }
165 }
166
150 /// <summary> 167 /// <summary>
151 /// Tell the client about the various child items and folders contained in the requested folder. 168 /// Tell the client about the various child items and folders contained in the requested folder.
152 /// </summary> 169 /// </summary>
@@ -163,14 +180,15 @@ namespace OpenSim.Framework.Communications.Cache
163 if (folderID == libraryRoot.folderID) 180 if (folderID == libraryRoot.folderID)
164 { 181 {
165 remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, libraryRoot.folderID, 182 remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, libraryRoot.folderID,
166 libraryRoot.RequestListOfItems(), libraryRoot.SubFoldersCount); 183 libraryRoot.RequestListOfItems(), libraryRoot.RequestListOfFolders(), libraryRoot.SubFoldersCount);
167 184
168 return; 185 return;
169 } 186 }
170 187
171 if ((fold = libraryRoot.HasSubFolder(folderID)) != null) 188 if ((fold = libraryRoot.HasSubFolder(folderID)) != null)
172 { 189 {
173 remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, folderID, fold.RequestListOfItems(), fold.SubFoldersCount); 190 System.Console.WriteLine("fetching librarysubfolder");
191 remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, folderID, fold.RequestListOfItems(), fold.RequestListOfFolders(), fold.SubFoldersCount);
174 192
175 return; 193 return;
176 } 194 }
@@ -182,19 +200,19 @@ namespace OpenSim.Framework.Communications.Cache
182 { 200 {
183 if (userProfile.RootFolder.folderID == folderID) 201 if (userProfile.RootFolder.folderID == folderID)
184 { 202 {
203 System.Console.Write("fetching root folder");
185 if (fetchItems) 204 if (fetchItems)
186 { 205 {
187 remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, 206 remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID,
188 userProfile.RootFolder.RequestListOfItems(), userProfile.RootFolder.SubFoldersCount); 207 userProfile.RootFolder.RequestListOfItems(), userProfile.RootFolder.RequestListOfFolders(), userProfile.RootFolder.SubFoldersCount);
189 } 208 }
190 } 209 }
191 else 210 else
192 { 211 {
193 InventoryFolderImpl folder = userProfile.RootFolder.HasSubFolder(folderID); 212 if ((fold = userProfile.RootFolder.HasSubFolder(folderID)) != null)
194
195 if (fetchItems && folder != null)
196 { 213 {
197 remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, folder.RequestListOfItems(), folder.SubFoldersCount); 214 remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, fold.RequestListOfItems(), fold.RequestListOfFolders(), fold.SubFoldersCount);
215 return;
198 } 216 }
199 } 217 }
200 } 218 }
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs
index 191cdf2..9c493d4 100644
--- a/OpenSim/Framework/Communications/IInventoryServices.cs
+++ b/OpenSim/Framework/Communications/IInventoryServices.cs
@@ -40,6 +40,7 @@ namespace OpenSim.Framework.Communications
40 { 40 {
41 void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack); 41 void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack);
42 void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder); 42 void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder);
43 void MoveInventoryFolder(LLUUID userID, InventoryFolderBase folder);
43 void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); 44 void AddNewInventoryItem(LLUUID userID, InventoryItemBase item);
44 void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); 45 void DeleteInventoryItem(LLUUID userID, InventoryItemBase item);
45 void CreateNewUserInventory(LLUUID user); 46 void CreateNewUserInventory(LLUUID user);
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs
index 28b81d4..1e13031 100644
--- a/OpenSim/Framework/Communications/InventoryServiceBase.cs
+++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs
@@ -130,6 +130,17 @@ namespace OpenSim.Framework.Communications
130 /// <summary> 130 /// <summary>
131 /// 131 ///
132 /// </summary> 132 /// </summary>
133 public void MoveInventoryFolder(LLUUID userID, InventoryFolderBase folder)
134 {
135 foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins)
136 {
137 plugin.Value.moveInventoryFolder(folder);
138 }
139 }
140
141 /// <summary>
142 ///
143 /// </summary>
133 /// <param name="parentFolderID"></param> 144 /// <param name="parentFolderID"></param>
134 /// <returns></returns> 145 /// <returns></returns>
135 public List<InventoryFolderBase> RequestSubFolders(LLUUID parentFolderID) 146 public List<InventoryFolderBase> RequestSubFolders(LLUUID parentFolderID)
@@ -161,6 +172,14 @@ namespace OpenSim.Framework.Communications
161 } 172 }
162 } 173 }
163 174
175 public void MoveFolder(InventoryFolderBase folder)
176 {
177 foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins)
178 {
179 plugin.Value.moveInventoryFolder(folder);
180 }
181 }
182
164 public void AddItem(InventoryItemBase item) 183 public void AddItem(InventoryItemBase item)
165 { 184 {
166 foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) 185 foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins)
@@ -251,6 +270,7 @@ namespace OpenSim.Framework.Communications
251 InventoryItemInfo itemCallBack); 270 InventoryItemInfo itemCallBack);
252 271
253 public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder); 272 public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder);
273 public abstract void MoveExistingInventoryFolder(InventoryFolderBase folder);
254 public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); 274 public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item);
255 public abstract void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); 275 public abstract void DeleteInventoryItem(LLUUID userID, InventoryItemBase item);
256 } 276 }