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author | Sean Dague | 2007-10-25 15:43:48 +0000 |
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committer | Sean Dague | 2007-10-25 15:43:48 +0000 |
commit | 461eaf188e953096360abfa8baf9cbe8bdef3a8a (patch) | |
tree | 8990758c26a44e82fecccf7f515a56827c289d51 /OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs | |
parent | apply http://bug.opensecondlife.org/view.php?id=512 from chillken (diff) | |
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fix line endings
Diffstat (limited to 'OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs')
-rw-r--r-- | OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs | 326 |
1 files changed, 163 insertions, 163 deletions
diff --git a/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs b/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs index 4be459d..55456ae 100644 --- a/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs +++ b/OpenSim/Framework/Communications/RestClient/GenericAsyncResult.cs | |||
@@ -1,163 +1,163 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using System.Threading; | 4 | using System.Threading; |
5 | 5 | ||
6 | namespace OpenSim.Framework.RestClient | 6 | namespace OpenSim.Framework.RestClient |
7 | { | 7 | { |
8 | internal class SimpleAsyncResult : IAsyncResult | 8 | internal class SimpleAsyncResult : IAsyncResult |
9 | { | 9 | { |
10 | 10 | ||
11 | private readonly AsyncCallback m_callback; | 11 | private readonly AsyncCallback m_callback; |
12 | 12 | ||
13 | /// <summary> | 13 | /// <summary> |
14 | /// Is process completed? | 14 | /// Is process completed? |
15 | /// </summary> | 15 | /// </summary> |
16 | /// <remarks>Should really be boolean, but VolatileRead has no boolean method</remarks> | 16 | /// <remarks>Should really be boolean, but VolatileRead has no boolean method</remarks> |
17 | private byte m_completed; | 17 | private byte m_completed; |
18 | 18 | ||
19 | /// <summary> | 19 | /// <summary> |
20 | /// Did process complete synchroneously? | 20 | /// Did process complete synchroneously? |
21 | /// </summary> | 21 | /// </summary> |
22 | /// <remarks>I have a hard time imagining a scenario where this is the case, again, same issue about | 22 | /// <remarks>I have a hard time imagining a scenario where this is the case, again, same issue about |
23 | /// booleans and VolatileRead as m_completed | 23 | /// booleans and VolatileRead as m_completed |
24 | /// </remarks> | 24 | /// </remarks> |
25 | private byte m_completedSynchronously; | 25 | private byte m_completedSynchronously; |
26 | 26 | ||
27 | private readonly object m_asyncState; | 27 | private readonly object m_asyncState; |
28 | private ManualResetEvent m_waitHandle; | 28 | private ManualResetEvent m_waitHandle; |
29 | private Exception m_exception; | 29 | private Exception m_exception; |
30 | 30 | ||
31 | internal SimpleAsyncResult(AsyncCallback cb, object state) | 31 | internal SimpleAsyncResult(AsyncCallback cb, object state) |
32 | { | 32 | { |
33 | m_callback = cb; | 33 | m_callback = cb; |
34 | m_asyncState = state; | 34 | m_asyncState = state; |
35 | m_completed = 0; | 35 | m_completed = 0; |
36 | m_completedSynchronously = 1; | 36 | m_completedSynchronously = 1; |
37 | } | 37 | } |
38 | 38 | ||
39 | 39 | ||
40 | #region IAsyncResult Members | 40 | #region IAsyncResult Members |
41 | 41 | ||
42 | public object AsyncState | 42 | public object AsyncState |
43 | { | 43 | { |
44 | get { return m_asyncState; } | 44 | get { return m_asyncState; } |
45 | } | 45 | } |
46 | 46 | ||
47 | 47 | ||
48 | 48 | ||
49 | public WaitHandle AsyncWaitHandle | 49 | public WaitHandle AsyncWaitHandle |
50 | { | 50 | { |
51 | get | 51 | get |
52 | { | 52 | { |
53 | if (m_waitHandle == null) | 53 | if (m_waitHandle == null) |
54 | { | 54 | { |
55 | bool done = IsCompleted; | 55 | bool done = IsCompleted; |
56 | ManualResetEvent mre = new ManualResetEvent(done); | 56 | ManualResetEvent mre = new ManualResetEvent(done); |
57 | if (Interlocked.CompareExchange(ref m_waitHandle, mre, null) != null) | 57 | if (Interlocked.CompareExchange(ref m_waitHandle, mre, null) != null) |
58 | { | 58 | { |
59 | mre.Close(); | 59 | mre.Close(); |
60 | } | 60 | } |
61 | else | 61 | else |
62 | { | 62 | { |
63 | if (!done && IsCompleted) | 63 | if (!done && IsCompleted) |
64 | { | 64 | { |
65 | m_waitHandle.Set(); | 65 | m_waitHandle.Set(); |
66 | } | 66 | } |
67 | } | 67 | } |
68 | } | 68 | } |
69 | return m_waitHandle; | 69 | return m_waitHandle; |
70 | } | 70 | } |
71 | } | 71 | } |
72 | 72 | ||
73 | 73 | ||
74 | public bool CompletedSynchronously | 74 | public bool CompletedSynchronously |
75 | { | 75 | { |
76 | get { return Thread.VolatileRead(ref m_completedSynchronously) == 1; } | 76 | get { return Thread.VolatileRead(ref m_completedSynchronously) == 1; } |
77 | } | 77 | } |
78 | 78 | ||
79 | 79 | ||
80 | public bool IsCompleted | 80 | public bool IsCompleted |
81 | { | 81 | { |
82 | get { return Thread.VolatileRead(ref m_completed) == 1; } | 82 | get { return Thread.VolatileRead(ref m_completed) == 1; } |
83 | } | 83 | } |
84 | 84 | ||
85 | 85 | ||
86 | #endregion | 86 | #endregion |
87 | 87 | ||
88 | 88 | ||
89 | #region class Methods | 89 | #region class Methods |
90 | internal void SetAsCompleted(bool completedSynchronously) | 90 | internal void SetAsCompleted(bool completedSynchronously) |
91 | { | 91 | { |
92 | m_completed = 1; | 92 | m_completed = 1; |
93 | if(completedSynchronously) | 93 | if(completedSynchronously) |
94 | m_completedSynchronously = 1; | 94 | m_completedSynchronously = 1; |
95 | else | 95 | else |
96 | m_completedSynchronously = 0; | 96 | m_completedSynchronously = 0; |
97 | 97 | ||
98 | SignalCompletion(); | 98 | SignalCompletion(); |
99 | } | 99 | } |
100 | 100 | ||
101 | internal void HandleException(Exception e, bool completedSynchronously) | 101 | internal void HandleException(Exception e, bool completedSynchronously) |
102 | { | 102 | { |
103 | m_completed = 1; | 103 | m_completed = 1; |
104 | if (completedSynchronously) | 104 | if (completedSynchronously) |
105 | m_completedSynchronously = 1; | 105 | m_completedSynchronously = 1; |
106 | else | 106 | else |
107 | m_completedSynchronously = 0; | 107 | m_completedSynchronously = 0; |
108 | m_exception = e; | 108 | m_exception = e; |
109 | 109 | ||
110 | SignalCompletion(); | 110 | SignalCompletion(); |
111 | } | 111 | } |
112 | 112 | ||
113 | private void SignalCompletion() | 113 | private void SignalCompletion() |
114 | { | 114 | { |
115 | if(m_waitHandle != null) m_waitHandle.Set(); | 115 | if(m_waitHandle != null) m_waitHandle.Set(); |
116 | 116 | ||
117 | if(m_callback != null) m_callback(this); | 117 | if(m_callback != null) m_callback(this); |
118 | } | 118 | } |
119 | 119 | ||
120 | public void EndInvoke() | 120 | public void EndInvoke() |
121 | { | 121 | { |
122 | // This method assumes that only 1 thread calls EndInvoke | 122 | // This method assumes that only 1 thread calls EndInvoke |
123 | if (!IsCompleted) | 123 | if (!IsCompleted) |
124 | { | 124 | { |
125 | // If the operation isn't done, wait for it | 125 | // If the operation isn't done, wait for it |
126 | AsyncWaitHandle.WaitOne(); | 126 | AsyncWaitHandle.WaitOne(); |
127 | AsyncWaitHandle.Close(); | 127 | AsyncWaitHandle.Close(); |
128 | m_waitHandle = null; // Allow early GC | 128 | m_waitHandle = null; // Allow early GC |
129 | } | 129 | } |
130 | 130 | ||
131 | // Operation is done: if an exception occured, throw it | 131 | // Operation is done: if an exception occured, throw it |
132 | if (m_exception != null) throw m_exception; | 132 | if (m_exception != null) throw m_exception; |
133 | } | 133 | } |
134 | 134 | ||
135 | #endregion | 135 | #endregion |
136 | } | 136 | } |
137 | 137 | ||
138 | internal class AsyncResult<T> : SimpleAsyncResult | 138 | internal class AsyncResult<T> : SimpleAsyncResult |
139 | { | 139 | { |
140 | private T m_result = default(T); | 140 | private T m_result = default(T); |
141 | 141 | ||
142 | public AsyncResult(AsyncCallback asyncCallback, Object state) : | 142 | public AsyncResult(AsyncCallback asyncCallback, Object state) : |
143 | base(asyncCallback, state) { } | 143 | base(asyncCallback, state) { } |
144 | 144 | ||
145 | 145 | ||
146 | public void SetAsCompleted(T result, bool completedSynchronously) | 146 | public void SetAsCompleted(T result, bool completedSynchronously) |
147 | { | 147 | { |
148 | // Save the asynchronous operation's result | 148 | // Save the asynchronous operation's result |
149 | m_result = result; | 149 | m_result = result; |
150 | 150 | ||
151 | // Tell the base class that the operation completed | 151 | // Tell the base class that the operation completed |
152 | // sucessfully (no exception) | 152 | // sucessfully (no exception) |
153 | base.SetAsCompleted(completedSynchronously); | 153 | base.SetAsCompleted(completedSynchronously); |
154 | } | 154 | } |
155 | 155 | ||
156 | new public T EndInvoke() | 156 | new public T EndInvoke() |
157 | { | 157 | { |
158 | base.EndInvoke(); | 158 | base.EndInvoke(); |
159 | return m_result; | 159 | return m_result; |
160 | } | 160 | } |
161 | 161 | ||
162 | } | 162 | } |
163 | } | 163 | } |