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author | Melanie Thielker | 2008-08-31 10:42:35 +0000 |
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committer | Melanie Thielker | 2008-08-31 10:42:35 +0000 |
commit | 805deb5a9ba51307393dc5e11b100c86ee7c1b79 (patch) | |
tree | 3ea5d5aa6f720a8112e3c55d912291d18e13b084 /OpenSim/Framework/Communications/RestClient.cs | |
parent | * Pragma out deprecation warning and comment out to remove other warnings in ... (diff) | |
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Attempt to fix an issue I havebeen seeing, where asset server failure
results in a memory leak which will make the region crash and burn
after a while.
Diffstat (limited to 'OpenSim/Framework/Communications/RestClient.cs')
-rw-r--r-- | OpenSim/Framework/Communications/RestClient.cs | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/RestClient.cs b/OpenSim/Framework/Communications/RestClient.cs index b71a590..7d45186 100644 --- a/OpenSim/Framework/Communications/RestClient.cs +++ b/OpenSim/Framework/Communications/RestClient.cs | |||
@@ -286,7 +286,18 @@ namespace OpenSim.Framework.Communications | |||
286 | _asyncException = null; | 286 | _asyncException = null; |
287 | 287 | ||
288 | // IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); | 288 | // IAsyncResult responseAsyncResult = _request.BeginGetResponse(new AsyncCallback(ResponseIsReadyDelegate), _request); |
289 | _response = (HttpWebResponse) _request.GetResponse(); | 289 | try |
290 | { | ||
291 | _response = (HttpWebResponse) _request.GetResponse(); | ||
292 | } | ||
293 | catch (System.Net.WebException e) | ||
294 | { | ||
295 | m_log.ErrorFormat("[ASSET] Error fetching asset from asset server"); | ||
296 | m_log.Debug(e.ToString()); | ||
297 | |||
298 | return null; | ||
299 | } | ||
300 | |||
290 | Stream src = _response.GetResponseStream(); | 301 | Stream src = _response.GetResponseStream(); |
291 | int length = src.Read(_readbuf, 0, BufferSize); | 302 | int length = src.Read(_readbuf, 0, BufferSize); |
292 | while (length > 0) | 303 | while (length > 0) |