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author | lbsa71 | 2007-09-27 14:57:43 +0000 |
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committer | lbsa71 | 2007-09-27 14:57:43 +0000 |
commit | 863195612bdef56165f2b4354bab280c371618b9 (patch) | |
tree | 63cec15a6c0338a8777640ed13fd7c3ce05eeba7 /OpenSim/Framework/Communications/LoginService.cs | |
parent | revert change to libsecondlife.dll.config which breaks Linux (diff) | |
download | opensim-SC_OLD-863195612bdef56165f2b4354bab280c371618b9.zip opensim-SC_OLD-863195612bdef56165f2b4354bab280c371618b9.tar.gz opensim-SC_OLD-863195612bdef56165f2b4354bab280c371618b9.tar.bz2 opensim-SC_OLD-863195612bdef56165f2b4354bab280c371618b9.tar.xz |
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.
Diffstat (limited to 'OpenSim/Framework/Communications/LoginService.cs')
-rw-r--r-- | OpenSim/Framework/Communications/LoginService.cs | 134 |
1 files changed, 79 insertions, 55 deletions
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs index 4e6aa80..8e7cf80 100644 --- a/OpenSim/Framework/Communications/LoginService.cs +++ b/OpenSim/Framework/Communications/LoginService.cs | |||
@@ -8,10 +8,11 @@ using Nwc.XmlRpc; | |||
8 | using OpenSim.Framework.Console; | 8 | using OpenSim.Framework.Console; |
9 | using OpenSim.Framework.Data; | 9 | using OpenSim.Framework.Data; |
10 | using OpenSim.Framework.Interfaces; | 10 | using OpenSim.Framework.Interfaces; |
11 | using OpenSim.Framework.Inventory; | ||
11 | using OpenSim.Framework.Utilities; | 12 | using OpenSim.Framework.Utilities; |
12 | using OpenSim.Framework.Communications; | ||
13 | using OpenSim.Framework.Configuration; | ||
14 | 13 | ||
14 | using OpenSim.Framework.Configuration; | ||
15 | using InventoryFolder = OpenSim.Framework.Inventory.InventoryFolder; | ||
15 | 16 | ||
16 | namespace OpenSim.Framework.UserManagement | 17 | namespace OpenSim.Framework.UserManagement |
17 | { | 18 | { |
@@ -19,12 +20,10 @@ namespace OpenSim.Framework.UserManagement | |||
19 | { | 20 | { |
20 | protected string m_welcomeMessage = "Welcome to OpenSim"; | 21 | protected string m_welcomeMessage = "Welcome to OpenSim"; |
21 | protected UserManagerBase m_userManager = null; | 22 | protected UserManagerBase m_userManager = null; |
22 | protected IInventoryServices m_inventoryServer = null; | ||
23 | 23 | ||
24 | public LoginService(UserManagerBase userManager, IInventoryServices inventoryServer, string welcomeMess) | 24 | public LoginService(UserManagerBase userManager, string welcomeMess) |
25 | { | 25 | { |
26 | m_userManager = userManager; | 26 | m_userManager = userManager; |
27 | m_inventoryServer = inventoryServer; | ||
28 | if (welcomeMess != "") | 27 | if (welcomeMess != "") |
29 | { | 28 | { |
30 | m_welcomeMessage = welcomeMess; | 29 | m_welcomeMessage = welcomeMess; |
@@ -38,6 +37,7 @@ namespace OpenSim.Framework.UserManagement | |||
38 | /// <returns>The response to send</returns> | 37 | /// <returns>The response to send</returns> |
39 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) | 38 | public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request) |
40 | { | 39 | { |
40 | |||
41 | System.Console.WriteLine("Attempting login now..."); | 41 | System.Console.WriteLine("Attempting login now..."); |
42 | XmlRpcResponse response = new XmlRpcResponse(); | 42 | XmlRpcResponse response = new XmlRpcResponse(); |
43 | Hashtable requestData = (Hashtable)request.Params[0]; | 43 | Hashtable requestData = (Hashtable)request.Params[0]; |
@@ -85,41 +85,15 @@ namespace OpenSim.Framework.UserManagement | |||
85 | { | 85 | { |
86 | LLUUID agentID = userProfile.UUID; | 86 | LLUUID agentID = userProfile.UUID; |
87 | 87 | ||
88 | LLUUID libraryFolderID; | 88 | // Inventory Library Section |
89 | LLUUID personalFolderID; | 89 | InventoryData inventData = this.CreateInventoryData(agentID); |
90 | 90 | ArrayList AgentInventoryArray = inventData.InventoryArray; | |
91 | m_inventoryServer.GetRootFoldersForUser(agentID, out libraryFolderID, out personalFolderID); | ||
92 | if (personalFolderID == LLUUID.Zero) | ||
93 | { | ||
94 | m_inventoryServer.CreateNewUserInventory(libraryFolderID, agentID); | ||
95 | m_inventoryServer.GetRootFoldersForUser(agentID, out libraryFolderID, out personalFolderID); | ||
96 | } | ||
97 | |||
98 | // The option "inventory-lib-owner" requires that we return the id of the | ||
99 | // owner of the library inventory. | ||
100 | Hashtable dynamicStruct = new Hashtable(); | ||
101 | dynamicStruct["agent_id"] = libraryFolderID.ToStringHyphenated(); | ||
102 | logResponse.InventoryLibraryOwner.Add(dynamicStruct); | ||
103 | |||
104 | // The option "inventory-lib-root" requires that we return the id of the | ||
105 | // root folder of the library inventory. | ||
106 | dynamicStruct = new Hashtable(); | ||
107 | dynamicStruct["folder_id"] = libraryFolderID.ToStringHyphenated(); | ||
108 | logResponse.InventoryLibraryRoot.Add(dynamicStruct); | ||
109 | 91 | ||
110 | // The option "inventory-root" requires that we return the id of the | 92 | Hashtable InventoryRootHash = new Hashtable(); |
111 | // root folder of the users inventory. | 93 | InventoryRootHash["folder_id"] = inventData.RootFolderID.ToStringHyphenated(); |
112 | dynamicStruct = new Hashtable(); | 94 | ArrayList InventoryRoot = new ArrayList(); |
113 | dynamicStruct["folder_id"] = personalFolderID.ToStringHyphenated(); | 95 | InventoryRoot.Add(InventoryRootHash); |
114 | logResponse.InventoryRoot.Add(dynamicStruct); | 96 | userProfile.rootInventoryFolderID = inventData.RootFolderID; |
115 | |||
116 | // The option "inventory-skeleton" requires that we return the structure of the | ||
117 | // users folder hierachy | ||
118 | logResponse.InventorySkeleton = GetInventorySkeleton(personalFolderID); | ||
119 | |||
120 | // The option "inventory-skel-lib" requires that we return the structure of the | ||
121 | // library folder hierachy | ||
122 | logResponse.InventoryLibrarySkeleton = GetInventorySkeleton(libraryFolderID); | ||
123 | 97 | ||
124 | // Circuit Code | 98 | // Circuit Code |
125 | uint circode = (uint)(Util.RandomClass.Next()); | 99 | uint circode = (uint)(Util.RandomClass.Next()); |
@@ -129,6 +103,10 @@ namespace OpenSim.Framework.UserManagement | |||
129 | logResponse.AgentID = agentID.ToStringHyphenated(); | 103 | logResponse.AgentID = agentID.ToStringHyphenated(); |
130 | logResponse.SessionID = userProfile.currentAgent.sessionID.ToStringHyphenated(); | 104 | logResponse.SessionID = userProfile.currentAgent.sessionID.ToStringHyphenated(); |
131 | logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated(); | 105 | logResponse.SecureSessionID = userProfile.currentAgent.secureSessionID.ToStringHyphenated(); |
106 | logResponse.InventoryRoot = InventoryRoot; | ||
107 | logResponse.InventorySkeleton = AgentInventoryArray; | ||
108 | logResponse.InventoryLibrary = this.GetInventoryLibrary(); | ||
109 | logResponse.InventoryLibraryOwner = this.GetLibraryOwner(); | ||
132 | logResponse.CircuitCode = (Int32)circode; | 110 | logResponse.CircuitCode = (Int32)circode; |
133 | //logResponse.RegionX = 0; //overwritten | 111 | //logResponse.RegionX = 0; //overwritten |
134 | //logResponse.RegionY = 0; //overwritten | 112 | //logResponse.RegionY = 0; //overwritten |
@@ -234,30 +212,76 @@ namespace OpenSim.Framework.UserManagement | |||
234 | } | 212 | } |
235 | 213 | ||
236 | /// <summary> | 214 | /// <summary> |
237 | /// Create a structure of the generic inventory structure of a specified folder | 215 | /// |
216 | /// </summary> | ||
217 | /// <returns></returns> | ||
218 | protected virtual ArrayList GetInventoryLibrary() | ||
219 | { | ||
220 | //return new ArrayList(); | ||
221 | Hashtable TempHash = new Hashtable(); | ||
222 | TempHash["name"] = "OpenSim Library"; | ||
223 | TempHash["parent_id"] = LLUUID.Zero.ToStringHyphenated(); | ||
224 | TempHash["version"] = 1; | ||
225 | TempHash["type_default"] = -1; | ||
226 | TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba000"; | ||
227 | ArrayList temp = new ArrayList(); | ||
228 | temp.Add(TempHash); | ||
229 | |||
230 | TempHash = new Hashtable(); | ||
231 | TempHash["name"] = "Texture Library"; | ||
232 | TempHash["parent_id"] = "00000112-000f-0000-0000-000100bba000"; | ||
233 | TempHash["version"] = 1; | ||
234 | TempHash["type_default"] = -1; | ||
235 | TempHash["folder_id"] = "00000112-000f-0000-0000-000100bba001"; | ||
236 | temp.Add(TempHash); | ||
237 | return temp; | ||
238 | } | ||
239 | |||
240 | /// <summary> | ||
241 | /// | ||
238 | /// </summary> | 242 | /// </summary> |
239 | /// <returns></returns> | 243 | /// <returns></returns> |
240 | protected virtual ArrayList GetInventorySkeleton(LLUUID folderID) | 244 | protected virtual ArrayList GetLibraryOwner() |
241 | { | 245 | { |
246 | //for now create random inventory library owner | ||
247 | Hashtable TempHash = new Hashtable(); | ||
248 | TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000"; | ||
249 | ArrayList inventoryLibOwner = new ArrayList(); | ||
250 | inventoryLibOwner.Add(TempHash); | ||
251 | return inventoryLibOwner; | ||
252 | } | ||
242 | 253 | ||
243 | List<InventoryFolderBase> folders = m_inventoryServer.RequestFirstLevelFolders(folderID); | 254 | protected virtual InventoryData CreateInventoryData(LLUUID userID) |
255 | { | ||
256 | AgentInventory userInventory = new AgentInventory(); | ||
257 | userInventory.CreateRootFolder(userID, false); | ||
244 | 258 | ||
245 | ArrayList temp = new ArrayList(); | 259 | ArrayList AgentInventoryArray = new ArrayList(); |
246 | foreach (InventoryFolderBase ifb in folders) | 260 | Hashtable TempHash; |
261 | foreach (InventoryFolder InvFolder in userInventory.InventoryFolders.Values) | ||
247 | { | 262 | { |
248 | LLUUID tempFolderID = ifb.folderID; | 263 | TempHash = new Hashtable(); |
249 | LLUUID tempParentID = ifb.parentID; | 264 | TempHash["name"] = InvFolder.FolderName; |
250 | 265 | TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated(); | |
251 | Hashtable TempHash = new Hashtable(); | 266 | TempHash["version"] = (Int32)InvFolder.Version; |
252 | TempHash["folder_id"] = tempFolderID.ToStringHyphenated(); | 267 | TempHash["type_default"] = (Int32)InvFolder.DefaultType; |
253 | TempHash["name"] = ifb.name; | 268 | TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated(); |
254 | TempHash["parent_id"] = tempParentID.ToStringHyphenated(); | 269 | AgentInventoryArray.Add(TempHash); |
255 | TempHash["type_default"] = (Int32)ifb.type; | ||
256 | TempHash["version"] = (Int32)ifb.version+1; | ||
257 | temp.Add(TempHash); | ||
258 | } | 270 | } |
259 | 271 | ||
260 | return temp; | 272 | return new InventoryData(AgentInventoryArray, userInventory.InventoryRoot.FolderID); |
273 | } | ||
274 | |||
275 | public class InventoryData | ||
276 | { | ||
277 | public ArrayList InventoryArray = null; | ||
278 | public LLUUID RootFolderID = LLUUID.Zero; | ||
279 | |||
280 | public InventoryData(ArrayList invList, LLUUID rootID) | ||
281 | { | ||
282 | InventoryArray = invList; | ||
283 | RootFolderID = rootID; | ||
284 | } | ||
261 | } | 285 | } |
262 | } | 286 | } |
263 | } | 287 | } |