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authorBrian McBee2008-01-19 20:34:54 +0000
committerBrian McBee2008-01-19 20:34:54 +0000
commit17c25796b8517b5c50c5f1e561eeed5bdf68e480 (patch)
tree3baa8b656b986da23b343e83cc50a69ef67a40ce /OpenSim/Framework/Communications/LoginService.cs
parentMore debugging in hunt for that random startup crash (diff)
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checking return code may make failed teleports fail more gracefully.
Diffstat (limited to 'OpenSim/Framework/Communications/LoginService.cs')
-rw-r--r--OpenSim/Framework/Communications/LoginService.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs
index 889b70a..3a68bfb 100644
--- a/OpenSim/Framework/Communications/LoginService.cs
+++ b/OpenSim/Framework/Communications/LoginService.cs
@@ -92,6 +92,11 @@ namespace OpenSim.Framework.UserManagement
92 string firstname = (string) requestData["first"]; 92 string firstname = (string) requestData["first"];
93 string lastname = (string) requestData["last"]; 93 string lastname = (string) requestData["last"];
94 94
95 if( requestData.Contains("version"))
96 {
97 string clientversion = (string)requestData["version"];
98 MainLog.Instance.Verbose("LOGIN","Client Version " + clientversion + " for " + firstname + " " + lastname);
99 }
95 100
96 101
97 userProfile = GetTheUser(firstname, lastname); 102 userProfile = GetTheUser(firstname, lastname);