aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Communications/LoginService.cs
diff options
context:
space:
mode:
authorMW2008-06-29 20:39:34 +0000
committerMW2008-06-29 20:39:34 +0000
commitb0330a0bb50a3b30dbaa526cdcafd4e0b9aa6c7b (patch)
tree73ac3685bb1105a934fcd59bb882290e31db21fb /OpenSim/Framework/Communications/LoginService.cs
parent* Reload terrain from archive if there is one (diff)
downloadopensim-SC_OLD-b0330a0bb50a3b30dbaa526cdcafd4e0b9aa6c7b.zip
opensim-SC_OLD-b0330a0bb50a3b30dbaa526cdcafd4e0b9aa6c7b.tar.gz
opensim-SC_OLD-b0330a0bb50a3b30dbaa526cdcafd4e0b9aa6c7b.tar.bz2
opensim-SC_OLD-b0330a0bb50a3b30dbaa526cdcafd4e0b9aa6c7b.tar.xz
disabled the multiple inventory server support in login service again.
And reverted CachedUserInfo back to revision 5262. I don't think most of the inventory problems that people are reporting are due to these, but its easier to deal with one set of potential problems at a time, and I'm not going to get any time in the week to work on this anyway.
Diffstat (limited to 'OpenSim/Framework/Communications/LoginService.cs')
-rw-r--r--OpenSim/Framework/Communications/LoginService.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs
index 3e1a885..e7124c9 100644
--- a/OpenSim/Framework/Communications/LoginService.cs
+++ b/OpenSim/Framework/Communications/LoginService.cs
@@ -231,10 +231,10 @@ namespace OpenSim.Framework.Communications
231 try 231 try
232 { 232 {
233 string inventoryServerUrl = ""; 233 string inventoryServerUrl = "";
234 if (!String.IsNullOrEmpty(userProfile.UserInventoryURI)) 234 //if (!String.IsNullOrEmpty(userProfile.UserInventoryURI))
235 { 235 //{
236 inventoryServerUrl = userProfile.UserInventoryURI; 236 // inventoryServerUrl = userProfile.UserInventoryURI;
237 } 237 //}
238 inventData = GetInventorySkeleton(agentID, inventoryServerUrl); 238 inventData = GetInventorySkeleton(agentID, inventoryServerUrl);
239 } 239 }
240 catch (Exception e) 240 catch (Exception e)
@@ -393,10 +393,10 @@ namespace OpenSim.Framework.Communications
393 // Inventory Library Section 393 // Inventory Library Section
394 394
395 string inventoryServerUrl = ""; 395 string inventoryServerUrl = "";
396 if (!String.IsNullOrEmpty(userProfile.UserInventoryURI)) 396 //if (!String.IsNullOrEmpty(userProfile.UserInventoryURI))
397 { 397 //{
398 inventoryServerUrl = userProfile.UserInventoryURI; 398 // inventoryServerUrl = userProfile.UserInventoryURI;
399 } 399 //}
400 400
401 InventoryData inventData = GetInventorySkeleton(agentID, inventoryServerUrl); 401 InventoryData inventData = GetInventorySkeleton(agentID, inventoryServerUrl);
402 ArrayList AgentInventoryArray = inventData.InventoryArray; 402 ArrayList AgentInventoryArray = inventData.InventoryArray;