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author | Justin Clarke Casey | 2008-04-11 18:13:10 +0000 |
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committer | Justin Clarke Casey | 2008-04-11 18:13:10 +0000 |
commit | a5176c2e2c4d2791ec15a22db4309bb15bc3ae98 (patch) | |
tree | bbadbbd793ebda546831e9541e312d480d5dae0c /OpenSim/Framework/Communications/InventoryServiceBase.cs | |
parent | * fix bug 935 (diff) | |
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* Change inventory async response deliver to deliver all items and folders at once, rather than each individual
* This is required in order to work towards eliminating some inventory race conditions and to better deal with situations where a grid inventory server is slow or not responding.
Diffstat (limited to 'OpenSim/Framework/Communications/InventoryServiceBase.cs')
-rw-r--r-- | OpenSim/Framework/Communications/InventoryServiceBase.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index e50e19e..aedf4b3 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -158,8 +158,9 @@ namespace OpenSim.Framework.Communications | |||
158 | return false; | 158 | return false; |
159 | } | 159 | } |
160 | 160 | ||
161 | public abstract void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, | 161 | // See IInventoryServices |
162 | InventoryItemInfo itemCallBack); | 162 | public abstract void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback); |
163 | |||
163 | public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder); | 164 | public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder); |
164 | public abstract void MoveExistingInventoryFolder(InventoryFolderBase folder); | 165 | public abstract void MoveExistingInventoryFolder(InventoryFolderBase folder); |
165 | public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); | 166 | public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); |