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authordiva2009-04-14 19:35:35 +0000
committerdiva2009-04-14 19:35:35 +0000
commit0413d052a3ec541164049e7d39278c57fb92ed06 (patch)
tree9a58c9c51487278d67e1ad9b3a60668769434001 /OpenSim/Framework/Communications/IUserService.cs
parent* Make archiver tests pump the asset server manually instead of starting the ... (diff)
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Adds session authentication upon NewUserConnections. Adds user key authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities.
Diffstat (limited to 'OpenSim/Framework/Communications/IUserService.cs')
-rw-r--r--OpenSim/Framework/Communications/IUserService.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs
index 3c09b40..3a56d35 100644
--- a/OpenSim/Framework/Communications/IUserService.cs
+++ b/OpenSim/Framework/Communications/IUserService.cs
@@ -119,5 +119,9 @@ namespace OpenSim.Framework.Communications
119 /// </summary> 119 /// </summary>
120 /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> 120 /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
121 List<FriendListItem> GetUserFriendList(UUID friendlistowner); 121 List<FriendListItem> GetUserFriendList(UUID friendlistowner);
122
123 // This probably shouldn't be here, it belongs to IAuthentication
124 // But since Scenes only have IUserService references, I'm placing it here for now.
125 bool VerifySession(UUID userID, UUID sessionID);
122 } 126 }
123} 127}