diff options
Merge branch 'master' into vehicles
Diffstat (limited to 'OpenSim/Framework/Communications/IUserService.cs')
-rw-r--r-- | OpenSim/Framework/Communications/IUserService.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs index 15c5a96..dfa059d 100644 --- a/OpenSim/Framework/Communications/IUserService.cs +++ b/OpenSim/Framework/Communications/IUserService.cs | |||
@@ -98,7 +98,7 @@ namespace OpenSim.Framework.Communications | |||
98 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 98 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
99 | /// <param name="friend">The agent that is getting or loosing permissions</param> | 99 | /// <param name="friend">The agent that is getting or loosing permissions</param> |
100 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 100 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
101 | void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); | 101 | void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); |
102 | 102 | ||
103 | /// <summary> | 103 | /// <summary> |
104 | /// Logs off a user on the user server | 104 | /// Logs off a user on the user server |
@@ -128,9 +128,9 @@ namespace OpenSim.Framework.Communications | |||
128 | /// | 128 | /// |
129 | /// <param name="friendlistowner">The agent for whom we're retreiving the friends Data.</param> | 129 | /// <param name="friendlistowner">The agent for whom we're retreiving the friends Data.</param> |
130 | /// <returns> | 130 | /// <returns> |
131 | /// A List of FriendListItems that contains info about the user's friends. | 131 | /// A List of FriendListItems that contains info about the user's friends. |
132 | /// Always returns a list even if the user has no friends | 132 | /// Always returns a list even if the user has no friends |
133 | /// </returns> | 133 | /// </returns> |
134 | List<FriendListItem> GetUserFriendList(UUID friendlistowner); | 134 | List<FriendListItem> GetUserFriendList(UUID friendlistowner); |
135 | 135 | ||
136 | // This probably shouldn't be here, it belongs to IAuthentication | 136 | // This probably shouldn't be here, it belongs to IAuthentication |
@@ -149,7 +149,7 @@ namespace OpenSim.Framework.Communications | |||
149 | /// <param name="userID"></param> | 149 | /// <param name="userID"></param> |
150 | /// <param name="password"></param> | 150 | /// <param name="password"></param> |
151 | /// <returns></returns> | 151 | /// <returns></returns> |
152 | bool AuthenticateUserByPassword(UUID userID, string password); | 152 | bool AuthenticateUserByPassword(UUID userID, string password); |
153 | 153 | ||
154 | // Temporary Hack until we move everything to the new service model | 154 | // Temporary Hack until we move everything to the new service model |
155 | void SetInventoryService(IInventoryService invService); | 155 | void SetInventoryService(IInventoryService invService); |