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author | John Hurliman | 2009-09-30 15:28:23 -0700 |
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committer | John Hurliman | 2009-09-30 15:28:23 -0700 |
commit | acfe2d9f4e5a55d38b16cac7d0d0a25b64b6b009 (patch) | |
tree | 305349e1bd0a5849fd7f96483e24d5e07b24b8f4 /OpenSim/Framework/Communications/IUserService.cs | |
parent | * Adding Scale to EntityBase * Fixing the incorrect initialization of EntityB... (diff) | |
parent | Formatting cleanup. (diff) | |
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Framework/Communications/IUserService.cs')
-rw-r--r-- | OpenSim/Framework/Communications/IUserService.cs | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs index 725225d..2872e5e 100644 --- a/OpenSim/Framework/Communications/IUserService.cs +++ b/OpenSim/Framework/Communications/IUserService.cs | |||
@@ -130,16 +130,28 @@ namespace OpenSim.Framework.Communications | |||
130 | /// <returns> | 130 | /// <returns> |
131 | /// A List of FriendListItems that contains info about the user's friends. | 131 | /// A List of FriendListItems that contains info about the user's friends. |
132 | /// Always returns a list even if the user has no friends | 132 | /// Always returns a list even if the user has no friends |
133 | /// </returns> | 133 | /// </returns> |
134 | List<FriendListItem> GetUserFriendList(UUID friendlistowner); | 134 | List<FriendListItem> GetUserFriendList(UUID friendlistowner); |
135 | 135 | ||
136 | // This probably shouldn't be here, it belongs to IAuthentication | 136 | // This probably shouldn't be here, it belongs to IAuthentication |
137 | // But since Scenes only have IUserService references, I'm placing it here for now. | 137 | // But since Scenes only have IUserService references, I'm placing it here for now. |
138 | bool VerifySession(UUID userID, UUID sessionID); | 138 | bool VerifySession(UUID userID, UUID sessionID); |
139 | 139 | ||
140 | /// <summary> | ||
141 | /// Authenticate a user by their password. | ||
142 | /// </summary> | ||
143 | /// | ||
144 | /// This is used by callers outside the login process that want to | ||
145 | /// verify a user who has given their password. | ||
146 | /// | ||
147 | /// This should probably also be in IAuthentication but is here for the same reasons as VerifySession() is | ||
148 | /// | ||
149 | /// <param name="userID"></param> | ||
150 | /// <param name="password"></param> | ||
151 | /// <returns></returns> | ||
152 | bool AuthenticateUserByPassword(UUID userID, string password); | ||
140 | 153 | ||
141 | // Temporary Hack until we move everything to the new service model | 154 | // Temporary Hack until we move everything to the new service model |
142 | void SetInventoryService(IInventoryService invService); | 155 | void SetInventoryService(IInventoryService invService); |
143 | |||
144 | } | 156 | } |
145 | } | 157 | } |