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authorJustin Clarke Casey2008-04-10 16:04:19 +0000
committerJustin Clarke Casey2008-04-10 16:04:19 +0000
commit5ad4c79a4e5e2d6c9ba26034e5b325007f0b6f7a (patch)
tree157a5fcd7ca475b0d5c443f84cecef8a9e94a52e /OpenSim/Framework/Communications/IInventoryServices.cs
parentThank you Justin for a patch that solves the issue of: When a sensor detects ... (diff)
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* Refactor GetUsersInventory()
Diffstat (limited to 'OpenSim/Framework/Communications/IInventoryServices.cs')
-rw-r--r--OpenSim/Framework/Communications/IInventoryServices.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs
index 966ab75..ecc6c71 100644
--- a/OpenSim/Framework/Communications/IInventoryServices.cs
+++ b/OpenSim/Framework/Communications/IInventoryServices.cs
@@ -85,8 +85,8 @@ namespace OpenSim.Framework.Communications
85 /// Returns a list of all the folders in a given user's inventory. 85 /// Returns a list of all the folders in a given user's inventory.
86 /// </summary> 86 /// </summary>
87 /// <param name="userId"></param> 87 /// <param name="userId"></param>
88 /// <returns>A flat list of the user's inventory folder tree. 88 /// <returns>A flat list of the user's inventory folder tree,
89 /// Null if there is no inventory for this user</returns> 89 /// null if there is no inventory for this user</returns>
90 List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId); 90 List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId);
91 } 91 }
92} 92}