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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Communications
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IGridServices.cs
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author
MW
2007-07-18 20:29:06 +0000
committer
MW
2007-07-18 20:29:06 +0000
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d2b459b8e592b48edbdd03a154dcaa7336d5ce8d
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OpenSim/Framework/Communications/IGridServices.cs
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More testing some ideas, to find best method for SceneObject Primitive classes.
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Sculpted Prims should now work.
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