diff options
plumbing for multiple inventory servers. Mostly done on the region server side.
TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile)
On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
Diffstat (limited to 'OpenSim/Framework/Communications/IAvatarService.cs')
-rw-r--r-- | OpenSim/Framework/Communications/IAvatarService.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/IAvatarService.cs b/OpenSim/Framework/Communications/IAvatarService.cs new file mode 100644 index 0000000..fdac53f --- /dev/null +++ b/OpenSim/Framework/Communications/IAvatarService.cs | |||
@@ -0,0 +1,21 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | |||
6 | namespace OpenSim.Framework.Communications | ||
7 | { | ||
8 | public interface IAvatarService | ||
9 | { | ||
10 | /// Get's the User Appearance | ||
11 | AvatarAppearance GetUserAppearance(LLUUID user); | ||
12 | |||
13 | void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance); | ||
14 | |||
15 | void AddAttachment(LLUUID user, LLUUID attach); | ||
16 | |||
17 | void RemoveAttachment(LLUUID user, LLUUID attach); | ||
18 | |||
19 | List<LLUUID> GetAttachments(LLUUID user); | ||
20 | } | ||
21 | } | ||