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author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
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committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/Communications/CommunicationsManager.cs | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/Communications/CommunicationsManager.cs')
-rw-r--r-- | OpenSim/Framework/Communications/CommunicationsManager.cs | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs index 08dbc80..e6413e8 100644 --- a/OpenSim/Framework/Communications/CommunicationsManager.cs +++ b/OpenSim/Framework/Communications/CommunicationsManager.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework.Communications.Cache; | 33 | using OpenSim.Framework.Communications.Cache; |
34 | using OpenSim.Framework.Servers; | 34 | using OpenSim.Framework.Servers; |
@@ -42,7 +42,7 @@ namespace OpenSim.Framework.Communications | |||
42 | { | 42 | { |
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | 44 | ||
45 | protected Dictionary<LLUUID, string[]> m_nameRequestCache = new Dictionary<LLUUID, string[]>(); | 45 | protected Dictionary<UUID, string[]> m_nameRequestCache = new Dictionary<UUID, string[]>(); |
46 | 46 | ||
47 | public IUserService UserService | 47 | public IUserService UserService |
48 | { | 48 | { |
@@ -238,8 +238,8 @@ namespace OpenSim.Framework.Communications | |||
238 | /// <param name="password"></param> | 238 | /// <param name="password"></param> |
239 | /// <param name="regX"></param> | 239 | /// <param name="regX"></param> |
240 | /// <param name="regY"></param> | 240 | /// <param name="regY"></param> |
241 | /// <returns>The UUID of the added user. Returns LLUUID.Zero if the add was unsuccessful</returns> | 241 | /// <returns>The UUID of the added user. Returns UUID.Zero if the add was unsuccessful</returns> |
242 | public LLUUID AddUser(string firstName, string lastName, string password, uint regX, uint regY) | 242 | public UUID AddUser(string firstName, string lastName, string password, uint regX, uint regY) |
243 | { | 243 | { |
244 | string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + String.Empty); | 244 | string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + String.Empty); |
245 | 245 | ||
@@ -247,7 +247,7 @@ namespace OpenSim.Framework.Communications | |||
247 | UserProfileData userProf = UserService.GetUserProfile(firstName, lastName); | 247 | UserProfileData userProf = UserService.GetUserProfile(firstName, lastName); |
248 | if (userProf == null) | 248 | if (userProf == null) |
249 | { | 249 | { |
250 | return LLUUID.Zero; | 250 | return UUID.Zero; |
251 | } | 251 | } |
252 | else | 252 | else |
253 | { | 253 | { |
@@ -265,7 +265,7 @@ namespace OpenSim.Framework.Communications | |||
265 | /// <param name="friendlistowner">The agent that who's friends list is being added to</param> | 265 | /// <param name="friendlistowner">The agent that who's friends list is being added to</param> |
266 | /// <param name="friend">The agent that being added to the friends list of the friends list owner</param> | 266 | /// <param name="friend">The agent that being added to the friends list of the friends list owner</param> |
267 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 267 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
268 | public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) | 268 | public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) |
269 | { | 269 | { |
270 | m_userService.AddNewUserFriend(friendlistowner, friend, perms); | 270 | m_userService.AddNewUserFriend(friendlistowner, friend, perms); |
271 | } | 271 | } |
@@ -279,7 +279,7 @@ namespace OpenSim.Framework.Communications | |||
279 | /// <param name="posx"></param> | 279 | /// <param name="posx"></param> |
280 | /// <param name="posy"></param> | 280 | /// <param name="posy"></param> |
281 | /// <param name="posz"></param> | 281 | /// <param name="posz"></param> |
282 | public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz) | 282 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz) |
283 | { | 283 | { |
284 | m_userService.LogOffUser(userid, regionid, regionhandle, posx, posy, posz); | 284 | m_userService.LogOffUser(userid, regionid, regionhandle, posx, posy, posz); |
285 | 285 | ||
@@ -290,7 +290,7 @@ namespace OpenSim.Framework.Communications | |||
290 | /// </summary> | 290 | /// </summary> |
291 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 291 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
292 | /// <param name="friend">The Ex-friend agent</param> | 292 | /// <param name="friend">The Ex-friend agent</param> |
293 | public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) | 293 | public void RemoveUserFriend(UUID friendlistowner, UUID friend) |
294 | { | 294 | { |
295 | m_userService.RemoveUserFriend(friendlistowner, friend); | 295 | m_userService.RemoveUserFriend(friendlistowner, friend); |
296 | } | 296 | } |
@@ -301,16 +301,16 @@ namespace OpenSim.Framework.Communications | |||
301 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 301 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
302 | /// <param name="friend">The agent that is getting or loosing permissions</param> | 302 | /// <param name="friend">The agent that is getting or loosing permissions</param> |
303 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 303 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
304 | public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) | 304 | public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) |
305 | { | 305 | { |
306 | m_userService.UpdateUserFriendPerms(friendlistowner, friend, perms); | 306 | m_userService.UpdateUserFriendPerms(friendlistowner, friend, perms); |
307 | } | 307 | } |
308 | 308 | ||
309 | /// <summary> | 309 | /// <summary> |
310 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner | 310 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner |
311 | /// </summary> | 311 | /// </summary> |
312 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> | 312 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> |
313 | public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) | 313 | public List<FriendListItem> GetUserFriendList(UUID friendlistowner) |
314 | { | 314 | { |
315 | return m_userService.GetUserFriendList(friendlistowner); | 315 | return m_userService.GetUserFriendList(friendlistowner); |
316 | } | 316 | } |
@@ -325,7 +325,7 @@ namespace OpenSim.Framework.Communications | |||
325 | return; | 325 | return; |
326 | } | 326 | } |
327 | 327 | ||
328 | public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client) | 328 | public void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client) |
329 | { | 329 | { |
330 | if (uuid == m_userProfileCacheService.libraryRoot.Owner) | 330 | if (uuid == m_userProfileCacheService.libraryRoot.Owner) |
331 | { | 331 | { |
@@ -342,7 +342,7 @@ namespace OpenSim.Framework.Communications | |||
342 | } | 342 | } |
343 | } | 343 | } |
344 | 344 | ||
345 | private string[] doUUIDNameRequest(LLUUID uuid) | 345 | private string[] doUUIDNameRequest(UUID uuid) |
346 | { | 346 | { |
347 | string[] returnstring = new string[0]; | 347 | string[] returnstring = new string[0]; |
348 | bool doLookup = false; | 348 | bool doLookup = false; |
@@ -366,7 +366,7 @@ namespace OpenSim.Framework.Communications | |||
366 | if (profileData != null) | 366 | if (profileData != null) |
367 | { | 367 | { |
368 | returnstring = new string[2]; | 368 | returnstring = new string[2]; |
369 | // LLUUID profileId = profileData.ID; | 369 | // UUID profileId = profileData.ID; |
370 | returnstring[0] = profileData.FirstName; | 370 | returnstring[0] = profileData.FirstName; |
371 | returnstring[1] = profileData.SurName; | 371 | returnstring[1] = profileData.SurName; |
372 | lock (m_nameRequestCache) | 372 | lock (m_nameRequestCache) |
@@ -380,13 +380,13 @@ namespace OpenSim.Framework.Communications | |||
380 | 380 | ||
381 | } | 381 | } |
382 | 382 | ||
383 | public bool UUIDNameCachedTest(LLUUID uuid) | 383 | public bool UUIDNameCachedTest(UUID uuid) |
384 | { | 384 | { |
385 | lock (m_nameRequestCache) | 385 | lock (m_nameRequestCache) |
386 | return m_nameRequestCache.ContainsKey(uuid); | 386 | return m_nameRequestCache.ContainsKey(uuid); |
387 | } | 387 | } |
388 | 388 | ||
389 | public string UUIDNameRequestString(LLUUID uuid) | 389 | public string UUIDNameRequestString(UUID uuid) |
390 | { | 390 | { |
391 | string[] names = doUUIDNameRequest(uuid); | 391 | string[] names = doUUIDNameRequest(uuid); |
392 | if (names.Length == 2) | 392 | if (names.Length == 2) |
@@ -400,7 +400,7 @@ namespace OpenSim.Framework.Communications | |||
400 | return "(hippos)"; | 400 | return "(hippos)"; |
401 | } | 401 | } |
402 | 402 | ||
403 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID queryID, string query) | 403 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query) |
404 | { | 404 | { |
405 | List<AvatarPickerAvatar> pickerlist = m_userService.GenerateAgentPickerRequestResponse(queryID, query); | 405 | List<AvatarPickerAvatar> pickerlist = m_userService.GenerateAgentPickerRequestResponse(queryID, query); |
406 | return pickerlist; | 406 | return pickerlist; |