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authorDiva Canto2010-01-08 20:31:29 -0800
committerDiva Canto2010-01-08 20:31:29 -0800
commit6b60f3cce5b9dc8c005c9fdb53731dc4e3e45ee8 (patch)
tree4608042e707df452c7e59363927f5bd87249d34b /OpenSim/Framework/Communications/CommunicationsManager.cs
parentAdd migrations to add fields to user and auth tables (diff)
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A few more inches... Old friends things removed. Less references to UserProfileService.
Diffstat (limited to 'OpenSim/Framework/Communications/CommunicationsManager.cs')
-rw-r--r--OpenSim/Framework/Communications/CommunicationsManager.cs55
1 files changed, 0 insertions, 55 deletions
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs
index 4bf9018..52f6202 100644
--- a/OpenSim/Framework/Communications/CommunicationsManager.cs
+++ b/OpenSim/Framework/Communications/CommunicationsManager.cs
@@ -53,13 +53,6 @@ namespace OpenSim.Framework.Communications
53 } 53 }
54 protected IUserService m_userService; 54 protected IUserService m_userService;
55 55
56 public IMessagingService MessageService
57 {
58 get { return m_messageService; }
59 }
60 protected IMessagingService m_messageService;
61
62
63 public UserProfileCacheService UserProfileCacheService 56 public UserProfileCacheService UserProfileCacheService
64 { 57 {
65 get { return m_userProfileCacheService; } 58 get { return m_userProfileCacheService; }
@@ -105,18 +98,6 @@ namespace OpenSim.Framework.Communications
105 } 98 }
106 99
107 100
108 #region Friend Methods
109
110 /// <summary>
111 /// Adds a new friend to the database for XUser
112 /// </summary>
113 /// <param name="friendlistowner">The agent that who's friends list is being added to</param>
114 /// <param name="friend">The agent that being added to the friends list of the friends list owner</param>
115 /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
116 public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms)
117 {
118 m_userService.AddNewUserFriend(friendlistowner, friend, perms);
119 }
120 101
121 /// <summary> 102 /// <summary>
122 /// Logs off a user and does the appropriate communications 103 /// Logs off a user and does the appropriate communications
@@ -145,42 +126,6 @@ namespace OpenSim.Framework.Communications
145 m_userService.LogOffUser(userid, regionid, regionhandle, posx, posy, posz); 126 m_userService.LogOffUser(userid, regionid, regionhandle, posx, posy, posz);
146 } 127 }
147 128
148 /// <summary>
149 /// Delete friend on friendlistowner's friendlist.
150 /// </summary>
151 /// <param name="friendlistowner">The agent that who's friends list is being updated</param>
152 /// <param name="friend">The Ex-friend agent</param>
153 public void RemoveUserFriend(UUID friendlistowner, UUID friend)
154 {
155 m_userService.RemoveUserFriend(friendlistowner, friend);
156 }
157
158 /// <summary>
159 /// Update permissions for friend on friendlistowner's friendlist.
160 /// </summary>
161 /// <param name="friendlistowner">The agent that who's friends list is being updated</param>
162 /// <param name="friend">The agent that is getting or loosing permissions</param>
163 /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
164 public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms)
165 {
166 m_userService.UpdateUserFriendPerms(friendlistowner, friend, perms);
167 }
168
169 /// <summary>
170 /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner
171 /// </summary>
172 /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param>
173 public List<FriendListItem> GetUserFriendList(UUID friendlistowner)
174 {
175 return m_userService.GetUserFriendList(friendlistowner);
176 }
177
178 public Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos(List<UUID> uuids)
179 {
180 return m_messageService.GetFriendRegionInfos(uuids);
181 }
182
183 #endregion
184 129
185 #region Packet Handlers 130 #region Packet Handlers
186 131