aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Communications/CommunicationsManager.cs
diff options
context:
space:
mode:
authorMelanie Thielker2009-05-02 00:14:04 +0000
committerMelanie Thielker2009-05-02 00:14:04 +0000
commitac944def3fbea9cbad58780e3996e4c586237ab5 (patch)
tree3c8551f27e2d3ef7d19011575ab9f77464d1b08d /OpenSim/Framework/Communications/CommunicationsManager.cs
parentAdd a tweakable for the prim queue preload (diff)
downloadopensim-SC_OLD-ac944def3fbea9cbad58780e3996e4c586237ab5.zip
opensim-SC_OLD-ac944def3fbea9cbad58780e3996e4c586237ab5.tar.gz
opensim-SC_OLD-ac944def3fbea9cbad58780e3996e4c586237ab5.tar.bz2
opensim-SC_OLD-ac944def3fbea9cbad58780e3996e4c586237ab5.tar.xz
Fix the issue that stopped the packet pool from working. Add a mechanism
to recycley data blocs within a packet. Recycle the ObjectUpdate* data blocks. Speeds up loading even more. This may mean that the packet pool is now viable.
Diffstat (limited to 'OpenSim/Framework/Communications/CommunicationsManager.cs')
0 files changed, 0 insertions, 0 deletions