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authorMW2007-08-28 20:07:59 +0000
committerMW2007-08-28 20:07:59 +0000
commit2ccc8e1e9886286f02c981ff47b3dac62314902f (patch)
treeb0c9e0933a773f292863fb0e6b7b792b698b8015 /OpenSim/Framework/Communications/Capabilities
parentApplied danx0r's ODE patch [mantis number 340]. (diff)
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Fixed the problem of uploaded animations not showing up in inventory [Mantis number 338]. They should now show up in inventory and play locally should work. But Play in world doesn't seem to work yet.
Diffstat (limited to 'OpenSim/Framework/Communications/Capabilities')
-rw-r--r--OpenSim/Framework/Communications/Capabilities/Caps.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs
index 6afb35c..1a63b98 100644
--- a/OpenSim/Framework/Communications/Capabilities/Caps.cs
+++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs
@@ -310,7 +310,7 @@ namespace OpenSim.Region.Capabilities
310 else if (inventoryType == "animation") 310 else if (inventoryType == "animation")
311 { 311 {
312 inType = 19; 312 inType = 19;
313 assType = 19; 313 assType = 20;
314 } 314 }
315 315
316 AssetBase asset; 316 AssetBase asset;