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authorAdam Frisby2008-01-15 02:09:55 +0000
committerAdam Frisby2008-01-15 02:09:55 +0000
commitb25f9f322cdbcde7fd8c043137bf07992e5ef318 (patch)
tree7c1a5115b2849dfe388b825dd271271d347f9574 /OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs
parentSet svn:eol-style. (diff)
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* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
Diffstat (limited to 'OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs')
-rw-r--r--OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs
index 7fed27a..e611eea 100644
--- a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs
+++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs
@@ -33,11 +33,11 @@ namespace OpenSim.Region.Capabilities
33 [LLSDMap] 33 [LLSDMap]
34 public class LLSDAssetUploadRequest 34 public class LLSDAssetUploadRequest
35 { 35 {
36 public string asset_type = ""; 36 public string asset_type = System.String.Empty;
37 public string description = ""; 37 public string description = System.String.Empty;
38 public LLUUID folder_id = LLUUID.Zero; 38 public LLUUID folder_id = LLUUID.Zero;
39 public string inventory_type = ""; 39 public string inventory_type = System.String.Empty;
40 public string name = ""; 40 public string name = System.String.Empty;
41 41
42 public LLSDAssetUploadRequest() 42 public LLSDAssetUploadRequest()
43 { 43 {